Why this game hasnt interesting things like:
- zooming module (scope)
- invisibility module,
- huge weapon atom bomb/ super cannon,
- ramming shape ship kit (functional)
- super jump 1000y with huge CD
- tracking device fired from specific weapon
- high explosive cargo or cargo mines (actually doing dmg when detonated)
- rear camera, bottom (docking) camera (in cockpit monitor or with pressing one button)
- rear (defender), front (attacker) shield boosters
...
and that are only few things come to mine mind in 10min, they can create better.
These kind of things are not in game because of lore of Old 1984 ED? Why they keep adding something very similar to already existing in-game items?
Question can be apply to ships too, nothing interesting only "different" (missing some very unusual shapes, and all ships have aerodynamic shape?)
- zooming module (scope)
- invisibility module,
- huge weapon atom bomb/ super cannon,
- ramming shape ship kit (functional)
- super jump 1000y with huge CD
- tracking device fired from specific weapon
- high explosive cargo or cargo mines (actually doing dmg when detonated)
- rear camera, bottom (docking) camera (in cockpit monitor or with pressing one button)
- rear (defender), front (attacker) shield boosters
...
and that are only few things come to mine mind in 10min, they can create better.
These kind of things are not in game because of lore of Old 1984 ED? Why they keep adding something very similar to already existing in-game items?
Question can be apply to ships too, nothing interesting only "different" (missing some very unusual shapes, and all ships have aerodynamic shape?)