Or nick an idea from Deus Ex: have Galnet support one side of the story, while players get direct messages that are like underground transmissions...who do you trust? Would it change your support for a CG?
Not so much about how you collect the relics, belly rubbing or srv, either way, limited number of sites, and relics per site. I hope Im wrong but the impression I got was that we would be tasked with gathering relics to be brought back to a somewhere. So as a 'community goal' it will pretty much relegate players to solo mode and menu logging to reset the ruins ( yes as it currently works ) in order to avoid tripping over other players trying to gather the same handful of relics. Not to mention the obvious opportunity to pew pew ships and SRV's in open, which would probably send anyone doing it to solo as well. So the 'community' would be less about the co-op gameplay and just about a total collected # column. Unlike other gathering material events like station construction, that at least presented some opportunity for actual group coordinated gameplay, that scenario would seem to push it the other direction, solo. The former weekly CG spots drew players together a bit, for better or worse in open play. The hinting was a bit vague and I'm hoping there will be something else to it than just gathering relics en masse in solo play, which would be pretty disappointing. The story line idea is great, but only if it leads to some interesting gameplay. Fingers crossed...They now allow small/medium ships to collect from planets as long as the land is flattish... SRV is only needed to activate the pylons the ships can collect directly from the ground now... This for example allow a DBX to collect items with out SRV as long as they are allreay exposed...
but a relog or exit and reenter the instance has always been required for fetch missions as the game engine does not spawn planet items while your looking diectly at there location...
Greetings Commanders,
As you may have seen on tonight's livestream, we're proud to introduce the all new, first ever Interstellar Initiative - Bridging the Gap!
Check out the video below presented by Community Manager, Will Flanagan for an introduction of these upcoming activities.
Bridging the Gap will begin on 29 April 2019, beginning with a decision for the community to make together! We'll be releasing more information starting April 29, so be sure to follow us on Twitter, Facebook and Instagram, or simply check back here on the forums.
Fly safe, Commanders.
Anyone know how the achievements for 1 and 10 community events completed will work? I'm guessing these will take 10 months now?
PS4 has a trophy for 10 CGs completed as well its likely duplicating that on there site...I didn't know EDSM had achievements for CGs.
So, where are they?
Bridging the Gap will begin on 29 April 2019
Soon nowwhen does this start today ?
a decision for the community to make together!