One of the control pad schemes has change fire group mapped to a face button ("A" I think), while the other has it mapped to the bumpers while you hold down a different face button ("X", I think). IIRC, it's default that uses the bumpers when a certain face button is held, and classic that directly uses a face button.This needs to be done. It is imperative. Also there needs to be a button to switch fire-groups quickly. You can't expect us to go to the firegroup menu in the middle of a battle to pull up our chaff and shield booster. Finally the friends menu can't be on the "select button" (or whatever). I think maybe put the free head mode on the select button, make the right-joystick button the boost button, make B button the switch fire groups, and put the friends menu on a rotary menu. Otherwise I love this game (got a "dangerous" pilot on my pc), and besides for a few early hickups I think it could be GREAT on Xbox.
Sounds like a visual aid is desperately needed here!Agree to disagree. When I lift my head up, I look up, etc. and I've been gaming for more than 30 years. When I push left, I look left, not right. Also, when I press forward to move, I don't go backwards. Seems completely natural to me. I agree on the flight stick side (forward - down, back - up), just not on the look aspect. I also agree that the option should be there.
My friend and I have had this debate while playing Tf2. When one of us died the other would play and we always had to change this setting. I said his way was backwards and he said mine was. So, we took the case to my sister and she agreed with me. Case closed, unless you want to argue with my sister. =)
Bottom line, it's a great game and we can all contribute to make it better.
No longer in preview - thread closed as necro.New to the game (xbox one) and loving it so far, but I can't seem to find a way to invert the Y axis when looking around the ship. Is this even a option in the preview, any of my invert brothers help me out here lol.