Is 43 dollars a year too much for a continuously developed AAA game?

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hey, a dev gotta eat. I don't know why they aren't using the game store more for in-game goodies. There were bobbleheads in beta - why can't we buy them now?
 
Anyone who thinks Elite has grown a lot in that time needs to go and look at the wider market. Go and look at Warframe, with its constant stream of free updates full of major new features.

Yes, Warframe, a game that has been out for two and a half years, had very little content at launch, and is funded by a pay-to-win-faster model. Personally, I would be very unhappy if FD started selling packs in the store that gave players X cr, or a timed percent boost to trade profits, or whatever.

I understand what you're saying about Elite's emptiness. I agree on many points. I think interactions with NPCs need improvements, since this is not a multiplayer game in the same sense as EVE or WoW. We need more and better basic missions. I think a lot of small things in the core game need improvement - not massive overhauls, just fixes. But the vastness is something that actually draws me to this game. As a great man once said, space is big. Really big. And I love the fact that I can cruise around in a 1:1 model of it. It's never going to be as densely populated as GTA or Skyrim, but I personally don't want it to be. If I walk across a fantasy countryside, I expect to run across all manner of wanderers and monsters and ruins and whatnot. When I fly through deep space, I expect to find... nothing. If and when I want my Hollywood-style space fix, I'll go see if Star Citizen has been released.

In short, I think Horizons sounds like a step in the right direction in terms offilling in ED's largely blank canvas. I really hope that FD improves the core mission gameplay, because that is a sticking point for me as well. But I don't think FD has been sitting on its collective butt for the last eight months adding nothing to the game.
 
Elite : Dangerous is not a AAA game. AAA games have voiceovers, npcs you can talk to and occasionally are interesting, factions with longer descriptions than 3 lines in a text window that are the same as every other faction with a similar name, robust net code with cheating detection for online, I could go on for ages but I have things to do today. This is a kickstarted game with the barest of features to make it anything more than a really dull engine demo.
 
Elite : Dangerous is not a AAA game. AAA games have voiceovers, npcs you can talk to and occasionally are interesting, factions with longer descriptions than 3 lines in a text window that are the same as every other faction with a similar name, robust net code with cheating detection for online, I could go on for ages but I have things to do today. This is a kickstarted game with the barest of features to make it anything more than a really dull engine demo.

Indeed so since this isn't a AAA game it is indeed too much.
 
How about $60 per year for Call of Duty...PLUS the season passes or 4 maps packs for each.
No kidding! I USED to do that.

Here, take my money, FD! The amount of enjoyment I get out of ED is endless. I just wish I could play it more often during the week. (Bah! Work, sleep, eat, sex... well ok, maybe not sex. :) )
 
Indeed so since this isn't a AAA game it is indeed too much.

Last I checked, we're dealing with free market economies here, so actually the expansion is worth whatever people are willing to pay for it. If FD overcharges and the playerbase leaves and the game crashes, then naysayers can laugh all the way over to Cloud Imperium Games, or whatever their cups of tea may be.

What would be a fair price point for you? I ask because I don't think we're dealing with the kind of ridiculous price gouging that other companies (e.g., Games Workshop) engage in. Ultimately, we're dithering about... what? $20 a year?
 
I paid $43 for a single tank in World of Tanks. Several times, in fact.

And I don't even play WoT now...

...but it was great fun at the time.



Is a pretend tank sitting in a pretend garage "worth" $43? Hahahaha, of course not.

Was the experience of driving that pretend tank worth it? Playing in platoons with friends, driving it into pretend battles, alternating between roflstomping and being roflstomped? Hell yeah, some WoT games were just awesome. Totally brilliant.


It all comes down to whether you'll get value for money for your own gaming experience. Nobody can answer that but you.
 
50 eur - 12.5 eur = 37.5 eur = 41 USD

41 USD is not at all unreasonable, its less than $3.50 per month if viewed as a subscription.

The game either has to generate income for the company or else stop being developed.

If you don't like the game and want it to stop being developed, there's really no reason for you to be posting on its forum, remember your dignity as a person.

If you do like the game and want it to continue to be developed, you should do your part and pay.

$41 for another year of development is not a high price in my opinion.

I guess it depends how much you play the game, and whether you enjoy it.
 
No kidding! I USED to do that.

Here, take my money, FD! The amount of enjoyment I get out of ED is endless. I just wish I could play it more often during the week. (Bah! Work, sleep, eat, sex... well ok, maybe not sex. :) )

+ 1 for the last comment :D
 
considering these games run for like a decade. 180 is cheap as hell. If you plan on playing less than that, even 60 a year is cheaper than subscription based alternatives in this genre.

If there is anything to complain about, it's that not one word regarding anaconda paint jobs was mentioned at gamescon.
 
Unfortunately I spend more $ in 2 weeks on coffee at Starbucks, Peet's, Philz Coffee or small cafe's. So, the price for the extension is fine.
 
Elite : Dangerous is not a AAA game. AAA games have voiceovers, npcs you can talk to and occasionally are interesting, factions with longer descriptions than 3 lines in a text window that are the same as every other faction with a similar name, robust net code with cheating detection for online, I could go on for ages but I have things to do today. This is a kickstarted game with the barest of features to make it anything more than a really dull engine demo.

Well it is definitely better than CoD, so your logic fails. BTW 80% of the budget (roughly 10 million) didn't came from kickstarter, this was just additional money. And last but not least: If you don't like ED let me show you the door. This is the only game where people have the weird obsession to spend their whole days on the forum to tell others how much they are not enjoying what they are doing.
 
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