Ages ago I thought they'd wind up like this (as in, super passive but a thing)Yeah... so... there's a step that has been completely under- exploited by FD here, and that's higher- tier NPCs.
I honestly don't know where superpowers fit these days, unless that became a thing.
At tier 1, it's basic faction interactions like we currently have
At tier 2, it's individual contacts with factions like we get with on- foot Odyssey, and engineers.
Tier 3 is a power representative.
Tier 4 is a superpower rep/liaison.
... with all reps having their own independent reputation to you.
The game path would be you simply doing work for Imperial factions.... eventually you do enough to get noticed by the specific reps, who offer better rewarding missions and unique services.
Do enough work with reps and factions like this, and you eventually get a contact referral from an agent of patreus from powers, who offer more substantial work at that level, loosening the grip of other powers in particular areas and such. Such activities are not day-to-day tasks like the factions offer, but are instead overarching objectives that encompass factional work... such as fighting wars that support Patreus and hinder Archer over the course of a week. Patreus' representative also offers access to services with much broader impact than a faction.
Support patreus long enough and representative of the emperor herself contacts you, with a need to influence large- scale activities, furthering the domain of the Empire at large, potentially even resolving disputes between like- superpowers, because Aisling's anti- slavery stance is interfering with Torval's ability to compete with LYR on the economic stage.... with actions being relevant for a long period, and the rewards almost orders-of- magnitude better than anything you could get elsewhere, shaping your playstyle in a major way.
All if you choose to do so, of course.
Superpower BGS effects: make superpower alignment numbers have BGS consequences
Issue: IN ED we have the BGS, which via abstractions simulates human activity in the bubble. We have Superpowers (Fed, Imp and Alliance). At a local system level we have factions and PMFs that are 'aligned' to these superpowers- these fight and sometimes you will see Imperials v Fed...
But as with a lot of ED, because its been developed in isolation and separated by years nothing really fitted together. Its why I think the cadence of PP2, TB and soon VG is trying to sweep some of the cruft under the carpet and establish some kind of new hierarchy. We also don't know what the second super secret feature is in Phase 5, that might be suping up superpowers or properly embedding them into powers perhaps (such as with ranks).