Diverging here from the main path of this topic, but I'm partially at fault too:
r0ckhat replied:
Any link between JW:E and JPOG is purely coincidental.
The digsite system, fossil hunting, fossil extraction process menu, mineral deposit chances, fossil rating, dinosaur incubation, Hammond Creation Lab/Hatchery, Group leader with 'crown' icon, carnivore/herbivore feeders, and researchable immunizations are just a few things ripped straight out of JPOG.
Not to mention all of the "Omg, a new JPOG!" reactions that followed the announcement trailer. But, you're right... JPOG it is not.
I don't recall Frontier promising herding or sleeping would be in the game at launch, I don't recall them mentioning it at all. Speak under correction of course.
Herding and sleeping were both explicitly shown in at least one video several months before release. They were an expectation anyway, whether advertised or not - that's just what animals do. :/
So now, Frontier have technically delivered as advertised through 'FREE' updates. Where do they go from here? 2-3 years continued support is kinda vague, it could mean one update a year from now on.
Frontier know how to make park and zoo games; they have the titles under their belt; but they chose a different style for JW:E.
The "different style" may be a result of the licensing deal between the devs and Universal.
No citation. Just a whole lot of online comments disappointed in the lack of substance, replayability, and variety with the current state of the game. That's not counting those that have already voiced their complaints, refunded, or uninstalled around launch time. Many buyers that are still around are like me, just sitting on the game, commenting, and following on-going developments since early release. If this game was stated as 'finished', we can deduce that it would lean towards many-a-refund being processed. Sorry, I haven't archived every online comment all around over the past 3-5 months, so I suppose that my claim doesn't have evidence to support it.
I don't remember JPOG being mentioned by Frontier at all.
I'm not 100% sure, but in the first Frontier panel video months before release, where the Divisions system was revealed, JPOG was a topic of discussion. Although, I can't remember in what context since I haven't gone back to it since that time.
MarcWP replied:
Thank you for responding to all this nonsense
It's fine to disagree and all, but...
I have a question for you and
r0ckhat: Would
Jurassic World: Evolution even
exist right now if not for the blueprint and groundwork that Blue Tongue Entertainment laid out with
Jurassic Park: Operation Genesis?
JPOG has had its life extended by several years through modding and has been fairly active on YouTube for a good decade. And it's BestInSlot's and other content creators most popular series as well. While being an 'old game', it's been on the radar more than a lot of people think. It didn't surprise me that Universal seen that there's still big demand for this kind of game and got that ball rolling.
And 250$ for 2 YEARS of gameplay?? How's that not fair?
I don't really know what to respond to this with, but I'll just say that the current state of the game several months after release is not yet worth the $60 that I paid when I pre-ordered. It's still mostly all graphics and sound, which are done very well, but it still lacks a great deal in functionality, replayability, and substance, imo.
$250 for a video game? That's the industry way now?
JohnMiller1132 replied:
I don’t like the notion that players gain in-game advantageous only if he pays more (even if it is a single player game).
Exactly. I, and many others online have been saying all along that the 'comfort genes' should have been earned through free gameplay. Without paying $15, the Brachiosaurus in Campaign and Challenge modes is still rarely happy in its habitat, even if it's completely covered in trees. This all goes back to the comfort genes being necessary to have due to the design of those systems being so super-restrictive.
On the other hand, as time passes as we are getting more and more quality updates, I started to feel they no longer owe us anything.
While the game has made very necessary improvements since launch, and enjoyability levels have climbed, there are still many areas that could use some work. Such as a more interactive guest management system, accurate dinosaur sizes, more attention to the dino A.I.(always FREE!), and dino breakout improvements. And then there are additions yet to be seen that have been expected, such as decorations and better/more varied terrain tools. I would say that the devs owe the players at least those things. It's still in a very bare-bones state as of now compared to previous park simulators, imo.
MarcWP replied:
[...]but it's also to argue if the gene modifications really alter the gameplay? In my opinion it doesn't.
You're joking around... right?
Those 'genes' have taken a lot of the nonsensical restrictions away from the game. I've read a bunch of comments across the board that have said that they'll never go back to the 'old way' again, because they actually make the game far more enjoyable and offer much more customization over their enclosures/park builds.
MrGoodbytes replied:
There's constructive criticism and then there's whining.
This is whining.
..... nice... effort?
Anyway, to get back on topic, this whole problem stems from poor design choice of the dino recognition system. Time and resources were used to put a deliberate cap on those systems/reduce player enjoyability. Time and resources were then used to create a solution to that cap. Seems counter-productive if you ask me, but many online comments will tell us "but, Frontier can't work for free".
Checkmate: Frontier created their own extra workload with this debacle. Those in charge of that whole process should take responsibility and not try to place unnecessary financial considerations onto their unfinished and poorly designed product. It's baffling to me that anyone would defend that decision.
... I guess that makes me "entitled".