I also don't accept the "It's just a game, get over it." argument that is often used to try to shut some people up, because here we ALL are (including you), wasting countless hours on this forum discussing "just a game", so obviously it's more to us than "just a game".
This is a fair point based on a solid observation; games like elite tend to transcend the simple definition of "a game" for those who play it, not simply because of its depth, complexity and the time (and money) we end up investing in it, but because games like ED also tend to be fall into the category of "hobby games". This isn't Getting Over It, Pogostuck or Hundred Days, which are "drop in for some fun then drop out" titles. It isn't as disposable. Or forgettable. And the people who play it often further invest, as I have, in additions to their rigs in order to make the experience all that much more immersive. Flight sticks. Steering wheels. Wall-sized displays. Entire rooms. And furthermore, it's a specific
kind of game that people often bounce into from similar games; flight and space sims, albeit occasionally arcade-like ones. People who like it, like myself, gravitate toward titles like it; DCS, ETS, farming simulators, racing simulators, and so on. The niche in which these games fit is one in which those who occupy the space are generally more immersed overall.
That said, I don't think it's healthy for one specific title to define you, because when one does, everything is amplified for you. And while that's fine in terms of your
experience, your expectations and your ability to adapt to change are something else entirely. You feel let down more easily. You anger or become jaded more easily. And ultimately, you burn out more easily and more spectacularly. It isn't a simple thing to find a balance that leaves you more optimistic and simultaneously realistic about the future of the game you love if every decision made about its direction affects you negatively because it doesn't measure up to your own grand vision for it.
I don't like the direction ED took, but I'm learning to find the good times anyway. It's quite heartening really.