Putting your ear to anything will allow you to hear sound, sound it just transmitted vibrations. It doesn't need to have air in it.
Air molecules are required to propagate sound waves, it doesn't work in a vacuum.
Putting your ear to anything will allow you to hear sound, sound it just transmitted vibrations. It doesn't need to have air in it.
Sound
There are no sound in a vacuum.
The sound in space is explained pretty well in the game lore.Putting your ear to anything will allow you to hear sound, sound it just transmitted vibrations. It doesn't need to have air in it.
ANY molecules propagate sounds.Air molecules are required to propagate sound waves, it doesn't work in a vacuum.
FIRE: Rockets manage it quite well. As do stars
Putting your ear to anything will allow you to hear sound, sound it just transmitted vibrations. It doesn't need to have air in it.
fuel and oxydizer, then mixing it to provide thrust. (lets call it "fire")
I'm also coming from original Elite, Elite 2: Frontier and First Encounters. ED being a sequel, it has always been a space sim to me.To me ED was always a sim type of game in the first place. It's also a sandbox, RPG, adventure... and a few other genres, but ultimately this was always a simulator for me. FE2, FFE and ED.
Someone seemed surprised in another thread today when I said Elite is a simulator, so I started wondering is it really a sim? It seemed to be heading in that direction at first, with BGS, Powerplay and delayed ship transfer... But then we got nonsensical Telepresence, which is contradicting itself within its own rules (SLF TP range is circa 25 km and yet I can also use TP to my friend's ship who's at Beagle Point... right.). Quite a few other things that I would consider to be also truly simulated - like persistent mission related NPC's etc. - are not.
So I went onto the Elite Dangerous official website today to check if Frontier advertises Elite as a sim and guess what - nowhere on the whole website (I checked all of the pages and searched for the word) FDEV mentions "sim". I also checked PC manual. Nope. Nowhere to be found.
I must say this came as a surprise. I always assumed that Elite was advertised as a simulation type of game, but the only places it refers to it as such are:
1) In relation to planetary landings on Horizons Season description page:
2) In the PC manual:
The main advert blurb on the main page says (and note it still mentions "Seasons"):
I wonder how many other people treat Elite Dangerous as a simulation type of game in the first place... Let me know!
FA-off is actually one of the things that keep me playing! There is simply nothing that compares to that object-in-space feeling it provides!As a dedicated FA-off pilot I like the sim aspects of the game a lot.
Another term that keeps coming up in this and other threads is "sandbox". I just do not think of ED as a sandbox, though I guess definitions vary on this. Space Engineers is the perfect example of a sandbox, as is Minecraft which inspired it, as my entire game revolves around what I've built (using literal sand / dirt / rock). ED is an open-world game with no plot, sure, but I fail to see it as a sandbox. If it is, then just about every game is a sandbox these days. Take Skyrim, for example, where I can ignore the plot and "build" my character through perks like I "build" my ships in ED and do my own thing. Is Skyrim a sandbox? I've never heard it called as such, and it's one game in a long list of OPEN-WORLD games that let you do what you want, just like ED.
Another term that keeps coming up in this and other threads is "sandbox". I just do not think of ED as a sandbox, though I guess definitions vary on this. Space Engineers is the perfect example of a sandbox, as is Minecraft which inspired it, as my entire game revolves around what I've built (using literal sand / dirt / rock). ED is an open-world game with no plot, sure, but I fail to see it as a sandbox. If it is, then just about every game is a sandbox these days. Take Skyrim, for example, where I can ignore the plot and "build" my character through perks like I "build" my ships in ED and do my own thing. Is Skyrim a sandbox? I've never heard it called as such, and it's one game in a long list of OPEN-WORLD games that let you do what you want, just like ED.
Simulation doesn't have to simulate something real. It's a name of a video game genre, not in a literal way. "Space sim" is a commonly accepted term for specific type of games.
It's a simulation within the reality of the game world.