is FSR2 coming to Elite?

What does it have to offer that you need it?

AA in Elite Dangerous is fundamentally broken. I'm quite surprised more people don't complain about it. Shimmering and jaggies everywhere. I'm running Ultrawide, 4K with everything on Ultra and game is just horrible to look at most of the time - mainly when on foot.

I don't know if this is a flaw/limitation in the Cobra engine but it seems it became more of an issue in Odyssey.

I was a Kickstarter backer. I refuse to the play this game until Frontier fix this mess.

So to answer your question... FSR2 and/or DLSS3/4 could maybe go someway to fix these ongoing issues with AA.
 
AA in Elite Dangerous is fundamentally broken. I'm quite surprised more people don't complain about it. Shimmering and jaggies everywhere. I'm running Ultrawide, 4K with everything on Ultra and game is just horrible to look at most of the time - mainly when on foot.

Perhaps reset your settings? I have not seen this 'horrible' AA. I have seen an occasional orbit line.

Ok, so it is meant as a possible patch for something else that is wrong. And it may or may not fix the posters issue...

I do not like work arounds.
 
I thought, FSR and DLSS are upscaling methods? That's... actually a bad thing.

What you can do to improve image quality is render at 150% the resolution. (A.k.a supersampling 1.5x. If your GPU can cope.) It looks beautiful, but will of course increase power consumption, therefore heat, noise and cost. OTH some folks run 4090s anyway and/or don't limit their fps, because of... magical thinking? Fork the planet I guess... 🌍

Edit: F-Word is outomatically hidden, which cripples an important part of my message. Changed f-word to circumvent censorship.
 
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rootsrat

Volunteer Moderator
I thought, FSR and DLSS are upscaling methods? That's... actually a bad thing.
Bad for AA problem, to be more precise :) But yeah, it won't fix it and potentially even make it worse.
What you can do to improve image quality is render at 150% the resolution. (A.k.a supersampling 1.5x. If your GPU can cope.) It looks beautiful, but will of course increase power consumption, therefore heat, noise and cost. OTH some folks run 4090s anyway and/or don't limit their fps, because of... magical thinking? the planet I guess... 🌍
Definitely the only solution for AA issue at the moment. But yeah, comes at a performance cost.
 
Fork the planet I guess...
Playing games uses more energy than just staring at a browser or text document (unless one is streaming from a server farm, naturally) so the ideal situation would be for everyone in the world to stop playing PC / console games and instead switch of their devices and do something else that doesn't consume electricity...

EDO, on my PC, uses noticibly less energy than e.g. NMS / CP2077 / SC (all are 'locked' to 60Hz max) and only a little more than 'simple' games. No scaling used on any game - although I did enable FSR2 on CP2077 as an experiment - energy consumption dropped by 150w+ and it looked dreadful (maybe FSR3 will look better) in comparison to native resolution (1440)

Upscaling can reduce energy consumption, allegedly the newest versions, according to marketing, looks better than native.... Yeah, right...
 
I thought, FSR and DLSS are upscaling methods? That's... actually a bad thing.

What you can do to improve image quality is render at 150% the resolution. (A.k.a supersampling 1.5x. If your GPU can cope.) It looks beautiful, but will of course increase power consumption, therefore heat, noise and cost. OTH some folks run 4090s anyway and/or don't limit their fps, because of... magical thinking? Fork the planet I guess... 🌍

Edit: F-Word is outomatically hidden, which cripples an important part of my message. Changed f-word to circumvent censorship.
There are other ways of reducing energy usage in your life such as setting the central or other type of heating down to a point where pipes won’t freeze over winter and help the wool industry by buying and wearing jumpers rather than tropical weight shirts.
 
There are other ways of reducing energy usage in your life such as setting the central or other type of heating down to a point where pipes won’t freeze over winter and help the wool industry by buying and wearing jumpers rather than tropical weight shirts.
Or play CP2077 without a framerate limit and Raytracing switched on.
Instant central heating...
 
.... hi.

Yeah the aa is broken, but testing out whether i can afford 1.5x supersampling.. its at least the first step where the non edge aa is improved from normal.

Any of the performance improving resolution scaling options (cas fsr) are quite unplayable... its so bad doesn't pass.
 
Over a year ago there was a staff post mentioning a 'new' AA engine... It disappeared soon after.
A brief history of the new AA engine...

August 10th '21 - "Some changes will go in Update 7 or 8, with significant improvements, but a full anti-aliasing system is slated for later this year."
September 7th '21 - "anti-aliasing as a whole remains under investigation."
October 5th '21 - "Anti-aliasing improvements will come in Update 8 with additional ones planned for the future."
November 16th '21 - "Investigation into further improvements is set to continue, however secondary to performance improvements. To a degree, aliasing has been mildly improved somewhat due to planet texture generation changes, rather than an anti-aliasing system change."
July 21 '23 - "Over the course of multiple Odyssey updates, the team have worked hard to address as many of the reported issues around anti aliasing and this ticket will now be closed. We are grateful for all of the feedback you provided throughout."

 
A brief history of the new AA engine...

August 10th '21 - "Some changes will go in Update 7 or 8, with significant improvements, but a full anti-aliasing system is slated for later this year."
September 7th '21 - "anti-aliasing as a whole remains under investigation."
October 5th '21 - "Anti-aliasing improvements will come in Update 8 with additional ones planned for the future."
November 16th '21 - "Investigation into further improvements is set to continue, however secondary to performance improvements. To a degree, aliasing has been mildly improved somewhat due to planet texture generation changes, rather than an anti-aliasing system change."
July 21 '23 - "Over the course of multiple Odyssey updates, the team have worked hard to address as many of the reported issues around anti aliasing and this ticket will now be closed. We are grateful for all of the feedback you provided throughout."

Nice rundown...
I never realised it was now closed - but, TBH, I'm not surprised either!
 
I thought, FSR and DLSS are upscaling methods? That's... actually a bad thing.

What you can do to improve image quality is render at 150% the resolution. (A.k.a supersampling 1.5x. If your GPU can cope.) It looks beautiful, but will of course increase power consumption, therefore heat, noise and cost. OTH some folks run 4090s anyway and/or don't limit their fps, because of... magical thinking? Fork the planet I guess... 🌍

Edit: F-Word is outomatically hidden, which cripples an important part of my message. Changed f-word to circumvent censorship.
It is upscaling afaik. You don't have good gfx, you use upscaling. There is quality going away but I guess it's better than to run 1046x768 resolution. Why so many people are desperate for it - I don't know. It's either the holy grail or just bots posting generic stuff on forums. And this is not the only forum - such threads must go in the millions by now world wide.
 
Playing games uses more energy than just staring at a browser or text document (unless one is streaming from a server farm, naturally) so the ideal situation would be for everyone in the world to stop playing PC / console games and instead switch of their devices and do something else that doesn't consume electricity...

There are other ways of reducing energy usage in your life such as setting the central or other type of heating down to a point where pipes won’t freeze over winter and help the wool industry by buying and wearing jumpers rather than tropical weight shirts.

Okay, let's take a short detour here. Because there's a principle to understand:

That's not how sustainability works.

This is how it works:
If 90% of the population reduce their energy consumption by 10%, that's much more reduction than if 10% reduce it by 90%.

(Unless those 10% are filthy rich and therefore most likely the once who consume the most. But even these people can play only one game at a time, so I guess it doesn't matter here. It does for air travel though.)

It's the same about cars, shopping, eating meat:
  • Some people get wild about animal cruelty, and it's a thing, but instead of trying to turn few people into vegans, better ask many to be a little more aware and maybe stop having a steak every day. Big impact on transportation and land consumption. And leave away from everything that's not local. Especially from products from (or fed with soja from) South America, because rain forest.
  • Don't ask everyone to stop beeing a happy consumer and become frugal. Combine online orders, so that truck has to bring only one parcel. (Amazon Prime doesn't really help here.)
  • Buy better quality. Spend more time with your stuff. (There's psychology behind it: Simply put, you'll be more happy.) Better quality reduces the number of ships from Asia hauling those cheapmade shirts which have to be replaced after the 10th wash.
  • You don't have to give up your car. (Though you really should if you can because cars are terrible money sinks.) Take the bike now and then if possible.

It's comparatively easy to have a better lifestyle, especially when you profit from it. (More money, more health, more happiness, see above.)


Back to gaming:
I won't ask people to stop playing computer games. (It might cause mental health issues anyway.) I'd rather like to help them build better PCs with better power and cooling budget. Again, that'll reduce load on the cooling system, making everything more quiet... My watercooled rig is full of sensors, I can see the effect. Also it's nearly dead silent.

It's no advantage to throw away 70% of what your GPU calculated (comparing 200fps to 60fps), you'll just heat up those microchips and run into thermal throttling. Next you'll have to reduce image quality...

Oh, also: Undervolting is a thing. Just dewit.

If you also turn down the heating, your PC will run cooler and faster. ;)

If you feel something's odd in a first person shooter, try 150% or 200% the fps of your monitor. (Unless you have G-Sync or freesync anyway in which case your GPU might actually be throttled by the monitor anyway.) I do that in R6 and Hunt. Might be my imagination, though. YMMV.
 
A brief history of the new AA engine...

August 10th '21 - "Some changes will go in Update 7 or 8, with significant improvements, but a full anti-aliasing system is slated for later this year."
September 7th '21 - "anti-aliasing as a whole remains under investigation."
October 5th '21 - "Anti-aliasing improvements will come in Update 8 with additional ones planned for the future."
November 16th '21 - "Investigation into further improvements is set to continue, however secondary to performance improvements. To a degree, aliasing has been mildly improved somewhat due to planet texture generation changes, rather than an anti-aliasing system change."
July 21 '23 - "Over the course of multiple Odyssey updates, the team have worked hard to address as many of the reported issues around anti aliasing and this ticket will now be closed. We are grateful for all of the feedback you provided throughout."

So does that mean that AA is officially stated as not implemented (separate to any non aa techniques that can reduce aliasing?). Im new to oddyssey, seems theres alot i need to catch up on :/

(bonus question, if anyone knows why horizons materials don't spawn on surfaces anymore, would love to know. Should i even be trying, would elite be better as the last memories in horizons? Also, when did they "fix odd"? I think the last patch supermassively boosted performance on my machine, though could have been nvidia driver updates as well. The fire in the tutorial has minimal impact now).
 
This is the one of my most needed graphical options!
Is there any info about this or ... any responses from Developers about this?


FSR2 and DLSS2 are upscaling technologies that will lead to more FPS in a GPU limited scenario, even more so when running at 1440p or 4k
In the cases where performance is lower in Odyssey, in settlements for example, ED is CPU limited, but anyway it would help when you want to shoot out of your league - like attempting to run at 4k on a potato medium range GFX card

AA in Elite Dangerous is fundamentally broken. I'm quite surprised more people don't complain about it. Shimmering and jaggies everywhere. I'm running Ultrawide, 4K with everything on Ultra and game is just horrible to look at most of the time - mainly when on foot.
...
So to answer your question... FSR2 and/or DLSS3/4 could maybe go someway to fix these ongoing issues with AA.

Not really - or better said not in a normal implementation.
To maybe fix AA they would have to implement DLAA, which is a subset of DLSS as in it provides AI reconstruction but no upscaling, which usually is not available in any DLSS2 implementation.
AMD as far as i know, does not have an official equivalent for DLAA, but i've read about a modded FRS2 implementation that apparently is having a similar effect to DLAA
 
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