I've been reading some of the Elite Dangerous books and a lot of them talk about and have miss-jumps happen in them. So it got me wondering and even trying somethings in the game. Is it actually possible to miss-jump in the game? I don't need to know how but don't want to keep trying different things if its not even possible. So far I tried the things that were listed in the books that could cause miss-jumps like turning as it engages as well turning it off right before you jump, both hitting the button again as well as turning it off in the modules window. If you want to know what happens lets just say an Anaconda can start spinning in a very fast flat spin much like the fighters spins that were recently posted.