Is it possible to misjump in game?

I have not yet been pursued by NPC to another system, so I assume they don't do that. Players can do that, if you are unlucky with your jump range, so to speak. So, yes, it might have a use, on the other hand, most players would just try it once and than forget about the bloody thing.
I would welcome it, if it could throw you literraly anywhere, sometimes like thousand LY away. This would be my way of starting exploring :) By rolling the dice.
 
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It would be an awful thing to happen if you're out in the voids 20k ly from bubble, and there's only one scoopable star in your fuel range, and just as you arrive, you realise you just miss-jumped, and you're out of fuel and did not reach your intended target...

I'm afraid i'd have to submit a ticket for this one. I just don't think I'd have the sense of humor to find it particularly 'fun'.
 
I meant it only as a forced miss-jump. I would not welcome some randomly occuring miss-jump, only a forced one
 
It would be an awful thing to happen if you're out in the voids 20k ly from bubble, and there's only one scoopable star in your fuel range, and just as you arrive, you realise you just miss-jumped, and you're out of fuel and did not reach your intended target...

I'm afraid i'd have to submit a ticket for this one. I just don't think I'd have the sense of humor to find it particularly 'fun'.

If Mis-Jumps were introduced, they could introduce scavenging for fuel POI's on planets and scavenger Unidentified Signal Sources in space.
 
Hmm, one thing that nobody addressed so far is the difference in consequences from a misjump. In Elite 2, you simply sighed and loaded your last game, if you misjumped into a situation without any options. In ED, you face a potentially costly rebuy screen and loss of your cargo, missions, bounties and exploration data.

With that in mind, I am really not sure that the misjump mechanics should be introduced. Also, just imagine the amount of salt if an explorer returning from Sag*A was dropped into interstellar space with no other option but to self-destruct.
 
You could misjump in the original game which would drop you into witchspace.

Jaques misjumped which dropped him where he is now...players (as yet) have not misjumped.

-- Pete.

Or.....no one has ever returned to tell us about their misjump......Doo-doo-DOO-doo, Doo-doo-DOO-doo
 
I recall when playing the original Elite that in Galaxy 1 (I think it was towards the top left land corner) there were 2 systems that were greater than 7.0 LYs from any other system.
The only way to access these 2 systems was to deliberately mis jump, then rely upon the random outcome of the mis jump in the area to be able to jump out into one of these two systems.
If successful then kill the Thargoids in witchspace & then jump out.

This took quite a lot of loading & re-loading of game saves to get to these systems.

Then the method was repeated until you managed to get back to the more populated areas again.

At the time it was a challenge to get to these systems & I actually managed to visit both these isolated systems.

Given that ED runs with both jump mats & Engineer's to boost FSD ranges, the danger now wouldn't be being isolated - more like getting fried within 5 seconds of being pulled into witchspace by Thargoids.
 
The book "from the wheel" is canon talks about how sirius made the new jump drives impossible to misjump, though one of the pilots says its been done, if you initiate jump twice in rapid succession the second time exactly as you enter the vector not while you're in it, not before, right as. Very strict timing apparently but he makes it happen. going to test alot tonight when I get home.
CMDR Paintedx10
 
This is a thread necro, dating from before the implementation of the "Thargoid hyperdiction" scripted event, which is a form of "mis-jump". So in that sense, we now actually do see a variant of the original "Thargoids causing mis-jumps" implemented into the game.

However, it's my understanding that it still isn't a "true mis-jump" in the sense that when the Thargoids pull you out, they simply dump you back in the system you were trying to leave, rather than out in the middle of interstellar space or in some other star system that was neither your intended arrival nor departure point.
 

Oh you didn't make me go there did you... it's late here!

Can you imagine the uproar from the delightful PvP minority, when for example, they are doing there thing, hunting helpless players for sport, or whstever excuse they come up with, and they jump to their wake for example, or just to try a new hunting ground... and poof! They're 1000ly from where they were, in the wrong direction from the bubble?

Or, which is more a sensible situation, the 'Hardc0re' PvP players are having a nice fight and decide for whatever reason that due to being down to 10% hull and numerous module damage, it's time to head back. Poof! They end up in the Coalsack. Apart from the fact they probably are not equipped for long-term travel, they are also put out by the fact they're having to waste valuable killing time by flying bac....

... who am I kidding, they'll just suicide back to their last base, and just do it again. (that's the real reason misjumping is sadly pointless - suiciding means nothing in this game, at least to those it would inconvenience most).

Personally I actually think self-destruction should be removed from the game, and/or if you kill yourself via means other than weapon damage, you should have to pay your entire ship value, rather than the standard rebuy.
 
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This was probably an error, but I once got interdicted at the same moment as my FSD activated a high wake.

Both the pirate and I ended up in the new system, in normal space, very close to the star. This was in 2.0, no idea if it can still happen.
 
Is 'Misjump' Elite slang for a permanent ban and account deletion?

"Oh. CMDR HatorzAll? Game over, man Game over. He mis-jumped."
"Oh. It happens to the worst of us."
no, misjumps are from older elite games where, you could happen to end up in the middle of nowhere if you DIDN'T repair your hyperdrive.
 
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