Is Oddessy darkness fixed? I dont think so

Oh boy, what's a necro.
I will just post something, screens from same system, or even same asset. Little necro, if thread focus at "bright vs dark", tho.
aIjzA5T.jpeg

For me hzn simply looked more interesting, and was more diverse, you know, purple fog, blue, red. Now, if you arent like 1ls to star everything has same color.
 
Some people like this result because it makes space blacker and gets rid of those questionable clouds. Some people are more concerned about the loss of detail. I'm firmly in the latter camp, despite feeling like much of those illuminated gas/dust clouds are out of place. Problem is, that the way FDev has done this was largely unnecessary...just turning down gamma in legacy, or altering the game's tone maps in the config files, achieves much of the same effect, and there is no corresponding way to reverse the effect in Odyssey and get that detail back.

Basically this.
 
Back
Top Bottom