Ships Is the Anaconda really worth it?

Its a very versatile ship but in all cases for a specific purpose I've found for me there's another ship that's better suited. I have DBX for jumping around the bubble, data from Jameson, guardian stuff; AspX for farming materials from HGEs, Cutter for mining/trading/collecting with limpets; Python for Robigo passenger missions; Corvette for PVE combat; Krait mk II for AX; Phantom for distance exploration; Dolphin for short range exploration off an FC, etc, etc.
Whilst all those ships you mention are great and i have no argument at all with your suggestions, but you are missing the OP's point. He is a New player, with possible lack of credits to buys all these ships, let alone the Rank to buy a couple you mention. He is asking is the Conda a decent ship when compared with the Python, to do the things he wants,? NOT the BEST at everything.
 

Is the Anaconda really worth it?​


🤷‍♂️

Been playing two years and have 3000+ hours and I still haven't bought an Anaconda yet...
I can counter that.........

Been playing since late 2015, Have 4 Accounts, some 15,000 hrs shared over the accounts and have 10 Anaconda's shared tween the 4 accounts.

In fact to keep my interest up in this game, i wiped one of my accounts back to nothing to start again only 3 weeks ago, and my main and first aim was to fight, trade, mine, explore, (Bubble busting mainly), and Grind my way to a Conda. Now after just 1 day of Robigo Pax missions i have 3 conda's, (Combat, Mining speciality, and long jump range for Dav's hope, Jameson and other grinding saviours), + i am Elite trader and so access to Jameson. Thats why i vote HUGELY in favour of the conda. No other ship IMHO could have got me to where i am in such a short time, again IMHO. ;)

Python can do the above as well, but not as fast or as rewarding.

Not saying you are wrong, just telling the other side of this saga.
 
I can counter that.........

Been playing since late 2015, Have 4 Accounts, some 15,000 hrs shared over the accounts and have 10 Anaconda's shared tween the 4 accounts.

In fact to keep my interest up in this game, i wiped one of my accounts back to nothing to start again only 3 weeks ago, and my main and first aim was to fight, trade, mine, explore, (Bubble busting mainly), and Grind my way to a Conda. Now after just 1 day of Robigo Pax missions i have 3 conda's, (Combat, Mining speciality, and long jump range for Dav's hope, Jameson and other grinding saviours), + i am Elite trader and so access to Jameson. Thats why i vote HUGELY in favour of the conda. No other ship IMHO could have got me to where i am in such a short time, again IMHO. ;)

Python can do the above as well, but not as fast or as rewarding.

Not saying you are wrong, just telling the other side of this saga.
Al I said was that I can;t answer the question and gave a reason why...nothing more...
 
Al I said was that I can;t answer the question and gave a reason why...nothing more...
Wasn't implying you where trying to say anything other that what you said. i wanted to say in my hours playing the game i CAN answer that question and my answer is......Well i think you know that by now LOL!
 
What? Beluga and Krait Mk2 would both like a word.
Psst keep quiet don't let the secret out

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O7
 
I'm a new player, still flying around in (and loving) the Cobra Mk III. My goal is to have a great all around ship, but mainly to explore with, so the jump range + the overall flexibility of the Anaconda seems perfect.

But I'm now reading stuff like "anything the Anaconda can do, a well outfitted Python can do, for cheaper". Is that really true? What are the main competitors with the Anaconda?

For those that have an Anaconda, do you regret it or love it?
If you're going for exploration - it still depends on what you want to do. Before the advent of fleet carriers, the 'conda was the only ship that could reach certain far-flung places. Not necessarily return from them, though... - and you had to pretty much limit that ship for jump range, to the exclusion of anything else.

With the fighter bay, my favorite is the Krait Mk.II - it can land in places a conda can't, and you can actually turn in supercruise without giving a two week's notice in advance.
Without the fighter bay, it's a toss-up between the Krait Phantom and the Dolphin. Phantom has a nicer cockpit, Dolphin can land in places even the Kraits can't - and you can build it so you can scoop while charging for jumping without overheating.

In the end, though, the ship's technical details and jump range don't really matter. Sure, you should get over 40 ly, otherwise crossing between the arms is going to be tedious, but that's about all of it. More important is whether you like the ship. Cockpit, view, sound, SC maneuverability. If you're out in the black, you're going to spend a long time - I'm talking real-life weeks, months, maybe years here - looking at that dangling cable...
 
I prefer the Sidey mainly because do you really want a do all ship, if risk not a thing then get a conda bit if you like the thrill of each kill is a mission then go for something smaller.
 
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Is it worth it? Yes it is. As greats as the Kraits and Python are, it’s hard to beat old Annie. You’re basically trading speed, maneuverability, and med pads for more firepower, hull/shield strength, and a lot more module slots. The Anaconda is arguable the best multipurpose ship in the game. It makes a great compliment to the Krait or Python. The keyword there is compliment, you can have both an Anaconda and Krait/Python. Don’t limit yourself to one or the other.
 
The Anaconda is most splendid for carrying weapons and other valuable modules around to the various Engineers, then back to your medium starship onto which the weapons will be fitted, where it will hibernate dutifully until your next loadout idea calls it into service once again.
 
I have 2 Anacondas, the first was my exploration ship, though somewhat less useful since I got a carrier.
The second started as a battleconda, occasionally fitted for AX, but now fitted as a cold running smuggler.
Planning a couple of passenger builds for the future.
After a week doing a CG in the T9 the Anaconda is a dream to fly.
 
I'm a new player, still flying around in (and loving) the Cobra Mk III. My goal is to have a great all around ship, but mainly to explore with, so the jump range + the overall flexibility of the Anaconda seems perfect.

But I'm now reading stuff like "anything the Anaconda can do, a well outfitted Python can do, for cheaper". Is that really true? What are the main competitors with the Anaconda?

For those that have an Anaconda, do you regret it or love it?

The Anaconda is worth it. She's the first of the "Big Three" (Anaconda, Cutter, Corvette) and the only one of them not locked behind a rank grind. She's a great multipurpose ship and can be used for every single activity in the game. Sure, a Corvette is a better fighter, but also a worse explorer than the Anaconda. The Cutter is a better trader, but a worse for combat etc.

As long as money and rank are limiting factors, the Anaconda is a very good compromise until you've got enough money to purchase highly specialized (and engineered) ships for each activity and the Fleet Carrier to move them around. The charm multipurpose ships like Anaconda, Krait Mk II or Python is that you can easily switch modules and fit them for a different role once you've got a more specialized ship (e.g. a dedicated combat ship like the Federal Corvette). You will never feel like you've wasted money on the Anaconda, even if you've got a more specialized ship for the job. And even then, I own several different ships for exploration, ranging from a small Imperial Courier over AspX and Phantom to the Anaconda. I just fly what I feel like flying on that particular day and the Anaconda always makes me smile again (especially in VR with that awesome bridge!).

The Python is also a great multipurpose ship and has good synergies with the Anaconda, if you own both. The great advantage of the Python is that you can dock at Outposts that only have M-size landing pads. This is important when you're doing missions. If you're operating from a proper starport and only fly to other starports, the Anaconda can easily outperform the Python: larger cargo, better shields, better armament, better jump range. Still, a Python is very good when you have missions that require you to fly to an outpost.

When it comes to exploration, keep in mind that the Anaconda is a big ship and requires a lot of space to land. Smaller ships like Asp Explorer, Krait Phantom or the venerable Diamondback Explorer are much easier to park close to points of interest.

As far as those people are concerned who tell you "Nah, I never bought a Anaconda and never regretted it". That's a fair and personal opinion, but doesn't really say anything about the real "worth" of the ship. I have more than 2000 hours in Elite and have never bought a Fer-de-Lance or a Vulture. That doesn't mean those ships are crap. It just means that I felt that I didn't need them for my playstyle.
 
Honestly I think that if the OP loves the Cobra and wants something that feels a bit like it but bigger, they should go for a Krait MK2, or a Python as those are basically a Cobra on steroids.

Or the Phantom.

Either of those will handle much better than the Anaconda, while also being able to use medium landing pads.

For me, the Anaconda was a bit of a disappointment. I already had a Cutter when I bought it and while the Cutter handles equally sluggish, at least it could boost to a respectable 500ms+ - the Anaconda... Can't.

My daily drivers of the "big 3" are the Cutter and the Corvette. My Anaconda mostly just sits in a hangar. I find it boring and sluggish, and well sure, it can be made into a long distance jumper, but I don't really have need of that.

Meanwhile, I still fly my Cobra MKIII for Odyssey missions, it's the perfect all-rounder in the small ship category.
 
I like the anaconda alot. It's not my go to ship for much of anything but I do like how it sounds and flies. For me that's important. Some people are oblivious to the qualitative aspects and just want to fly around the best spec sheet. The anaconda is pretty impressive in that regard too since it's 1 of only 2 ships to pack a class 8 power distributor and gets the somewhat disputed title of most absolute firepower in the game. Cargo capacity is decent, speed is slow, shields are decent, no rank requirements, great for passengers. It's
a solid ship. It's closest competitor is the t10 I guess but the conda is the superior choice based on my preferences. It's a flavor thing. You might like a T10 but it's conda for me.
 
The anaconda is a terrible ship in my opinion .
It's not great for combat mediocre at trading and exploration it has a huge jump range , it does have the best weapons .
I have tried to love the ship in combat, trade and exploration and general bimballing around . All fully engineered and I just couldn't get on with it and that's from someone who loved to fly the type 9 !! . Like many of the ships it's down to the commander's choice . It just isn't a ship I would fly ever again . Not even the free one at Hutton 🤣
Python or the kraits are better ships( my preference is python as I have 3 ) and also you don't miss out on half the missions as a large ship can't hit outposts . So wait a bit enjoy the smaller ships and see what they have to offer .
 
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Python is the best mission runner out there.

Anaconda is really nice, but i see it more as a niche ship.
It can be the perfect Explorer with decent range while packing absolutely everything, including an ULC and SLF.

Then it can be an universal miner, or the fastest laser miner out there.
It can also be a really strong combat ship
 
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