"Is the game dead?" returning players keep posting here and on reddit, due to blank Galnet

I bought the game + Horizons getting close on to 3 years ago. In that time there have been continuous updates improving nearly every facet of the game, all of which have cost me nothing. I would continue playing the current version of Elite for probably as long as they kept it running. It's a great game now, as is, and while I'm not opposed to some paid expansion down the road, I certainly don't feel something has to be added asap to keep the game alive or worth playing.

Sometimes I wonder if a business stratagem (gaming in particular, but not solely) of pumping out new "content" as fast as you can get people to buy hasn't so we'll conditioned many into this view of impending death (or at least Doom) for anything that isn't trying to sell you the next update as fast as possible.

I find Frontiers style of development a refreshing oasis in an industry that can often be very cookie cutter.
 
Trivial new patch bugs are not mistakes. They always happen as some issues will never become apparent until they actually go live.

Realistic expectations always help I find.

The issue being that some of the bugs were non-trivial. Hence one of the asks was for more betas. To help identify these visible and impactful bugs.

Sometimes I wonder if a business stratagem (gaming in particular, but not solely) of pumping out new "content" as fast as you can get people to buy hasn't so we'll conditioned many into this view of impending death (or at least Doom) for anything that isn't trying to sell you the next update as fast as possible.

Gaming is and has been about evolving your product because that's a large part of what keeps your product earning revenue. It's pretty clear Elite has chosen that model (selling Horizons and cosmetics with the promise of new paid expansions in the future) and it was clear of that intent from day 1 (lifetime pass).

They're just not very fast with it. I doubt that's actually intended though.
 
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I havent been experiencing very many bugs on ps4 lately and previously it was pretty bad. Every so often a CZ will fail to load npcs but thats been the worst of it for me in the past month or so. I dont think the game is dead.

Im worried that it seems like a lot of employees have been saying farewell, on top of CMs saying that their resources were spread thin (implied by galnet writers being repurposed to the point that a paragraph a month is too much extra work) and the addition of new titles coming out from frontier, that we will be losing the already seemingly lackluster support we already have (especially console).

There is no shortage of racing games. I would say there is an over abundance. But a game like elite dangerous only exists in elite dangerous. Everything else is... whatever you guys would say is worse than 'pants'
 
The issue being that some of the bugs were non-trivial. Hence one of the asks was for more betas. To help identify these visible and impactful bugs.

They were massively trivial they also got hotfixed almost immediatley.

The next patch will be no different, irrespective of having a beta some bugs will always slip through to the live release. I'll be fine with that, you (and some others) wont be and there'll be a big old moan in the forum.
 
They were massively trivial they also got hotfixed almost immediatley.

Things were broken with engineering, both remote and not, for at least 3 days. I was out when they got fixed so I don't know the exact timeframe. But they were non-trivial enough to be a barrier that had me leave the game for a bit and long lasting enough for that to be the case 3 days later as I was looking for workarounds.

Bugs happen all the time but that update clearly drew a greater response than normal. Did you ever actually consider that maybe that was because of the specific issues encountered and how that affected players who use the affected features? Or is everything just inherently trivial to you?
 
The issue being that some of the bugs were non-trivial.

I guess whats "non-trivial" is open to interpretation.

In my little universe non-trivial includes:
  • My computer no longer functions. the application updates screwed with my computer.
  • The updated application (example ED) no longer functions. Its completely screwed. It just doesn't work. Its broken.
  • The updated application randomly locks-up requiring manual shutdown through control panel or requiring computer hardboot.
  • I permanently lost significant application data (ships, inventory, credits, etc) as a result.

Remembering its a video game, so to me I don't really care as long as stuff generally works and anything annoying gets fixed before... well before it gets annoying. Honestly I work with so much crappy software I find ED really quite fantastic.
 
If carriers are next quarter, shouldnt they maybe get their beta server up again soon(tm) so people can test this new revolutionnary inventory system? You know, before its a total shipstorm and mauve adders are lost in witchspace...
 
If carriers are next quarter, shouldnt they maybe get their beta server up again soon(tm) so people can test this new revolutionnary inventory system? You know, before its a total shipstorm and mauve adders are lost in witchspace...
For all we know those beta testing the fleet carriers are already doing so under an nda
 
I guess whats "non-trivial" is open to interpretation.

In my little universe non-trivial includes:
  • My computer no longer functions. the application updates screwed with my computer.
  • The updated application (example ED) no longer functions. Its completely screwed. It just doesn't work. Its broken.
  • The updated application randomly locks-up requiring manual shutdown through control panel or requiring computer hardboot.
  • I permanently lost significant application data (ships, inventory, credits, etc) as a result.

Remembering its a video game, so to me I don't really care as long as stuff generally works and anything annoying gets fixed before... well before it gets annoying. Honestly I work with so much crappy software I find ED really quite fantastic.

I would count rendering the product into a state where you don't want to use it because the features you want to use don't work as non-trivial for that specific game. Personally that seems like a metric that's reasonable. I wouldn't put the lower bound for notable problems with software anywhere near the point of actively breaking other software or hardware. Nor would I put that barrier at being completely nonfunctional.
 

Moon dog

Banned
Clearly the game is not dead. It's very much alive, and we're getting fleet carriers and a big update this year.

But over the last couple of weeks, I've read many posts here and on reddit from players who have taken a short break (usually some number of months). They are wondering if the game is dead?

Is this the impression Fdev wants to give people? That the game is dead?

CGs, Galnet - "no plans on returning them" - seriously? This sounds like a bad joke!

I know, you're busy with the updates, and please keep going full speed ahead with those - we are excited for them.

But I can't help but think that Fdev is shooting itself in the foot here. Even just a single, short article on Galnet would stop all this nonsense. I can understand interstellar initiatives being paused. But has FDev even launched the game, and seen their own (mostly blank) launcher? It's a perception thing, really. One article or update is a hundred percent better than literally nothing

If you want, I can spend 15 minutes and write a paragraph or two about something - anything. And I'm sure others here would volunteer as well...it seems like putting one little blurb won't disrupt ongoing dev work, will it? What am I missing here?
Well, it´s just a feeling.. I suspect FD is running Elite at the lowest possible resources with regard to staff. The reason for this might be they are busy with new content coming up. Another reason could be the game is in fact dying. And staff that is leaving a probably sinking ship? I agree that it would be helpful to get some information about the plans for the future, though I don´t think FD would happily admit that things are not going well and the game is left to die just by lack of content and further development.
what they need is for the community to give some Ideas that arent past budget
 
Things were broken with engineering, both remote and not, for at least 3 days. I was out when they got fixed so I don't know the exact timeframe. But they were non-trivial enough to be a barrier that had me leave the game for a bit and long lasting enough for that to be the case 3 days later as I was looking for workarounds.

Three days, is that all ?. Some people reacted like the sky was falling.

Bugs happen all the time but that update clearly drew a greater response than normal. Did you ever actually consider that maybe that was because of the specific issues encountered and how that affected players who use the affected features? Or is everything just inherently trivial to you?

That update was no better or worse than any others, the standard post patch whingefest didn't seem any worse than normal either. Some people get mad about a few bugs after a patch, others are OK with it or even expect them as part of any update. Release and hotfix is just how it is now, its better than it used to be when games just stayed broken. You have to move with the times.

The solutions simple if it bothers you avoid the game for a week or zen out to a few teething issues. Its not a big deal either way.
 
Three days, is that all ?. Some people reacted like the sky was falling.

I can't say how long it was in totality as I used my response to a workaround as a mark of a specific issue that was personally impactful lasting at least that long.

That update was no better or worse than any others...

Not for me. I've had multiple unobtrusive updates. That wasn't one of them by a long shot.
 

Moon dog

Banned
To be fair, Galnet is "dead" because the player base collectively agreed it was useless. It had few practical, pertinent news like the Thargoids attacking bases which can be verified by doing SAR missions. Or Thargoids returning to the bubble in specific systems etc. But other than that, the news stories weren't relevant to actual game play. I personally couldn't care less that Princess Aisling was spotted in public holding hands on a movie date with Denton Patreus.

Nope. Don't miss it at all. That tabloidy news bit wasn't going to impact which major faction I planned on stabbing in the back that week as a double agent. Or which faction NPC trader's cargo hold would fall victim to my Sidey pirate's lock picking skills :D

But the other stuff and especially #1 is somewhat disheartening.
Or maybe the feel life events are more important like that damn virus if i should even have to mention
 
Really ?, because they all cause comedy wailing and gnashing of teeth.

I'm sure they all had their reasons but I'm speaking for myself. The Sept update was especially troublesome for me and I can imagine that being the case for other as well.

At the very least the reaction seemed particularly strong from what I was looking at here and on Reddit.
 
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