Deleted member 182079
D
First attempt as well... (and who cares about SLFs really!)
EDIT - below is the outfitting (am too lazy to translate this into Coriolis). I'm fully aware it's not perfect, I basically just took the modules I thought I needed and applied engineering with the mats I had available, which is why not everything is G5'd, or uses different options (such as the HRP, I had to swap that from another 4D GHRP due to power constraints, the secondary effect is due to running out of mats, not done on purpose, normally I'd put deep plating on it; heatsink I took from another ship for example, I didn't want to override the lightweight option but normally would engineer to get the additional ammo). Xeno Scanner is optional, but I like seeing what's going on with the Interceptor (shield strength etc.). Still, did the job.
EDIT - below is the outfitting (am too lazy to translate this into Coriolis). I'm fully aware it's not perfect, I basically just took the modules I thought I needed and applied engineering with the mats I had available, which is why not everything is G5'd, or uses different options (such as the HRP, I had to swap that from another 4D GHRP due to power constraints, the secondary effect is due to running out of mats, not done on purpose, normally I'd put deep plating on it; heatsink I took from another ship for example, I didn't want to override the lightweight option but normally would engineer to get the additional ammo). Xeno Scanner is optional, but I like seeing what's going on with the Interceptor (shield strength etc.). Still, did the job.
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