Issue Tracker: FSS bug in VR not showing planets and moons orbit lines

I've created an entry in the new Issue Tracker Form for the missing orbit lines in VR in the FSS interface.
Please go and vote if you have the same issue: Issue Tracker Report

I've already made a post and bug report in the last few weeks so if you missed it, this is all about:

FSS no VR (orbit lines shown)

CzrD80c.png



FSS in VR (orbit lines not shown)

1JIqJQn.png
 
I always use adaptive zoom. Have it on joystick fire button and zoom out on secondary fire. No need then for orbit lines in zoomed mode.
The fact that you don't need them doesn't neccessarily means that it's not broken. Actually you're confirming that you don't have the orbit lines too. You're free not to care about this bug then.
 
The fact that you don't need them doesn't neccessarily means that it's not broken. Actually you're confirming that you don't have the orbit lines too. You're free not to care about this bug then.

I actually consider it a feature. Less clutter on screen and the missing animation adds speed.
If this is changed I definitely wd prefer an option to keep the current behavior.
Ok I have to add that I prefer FSSing a system to be blindingly fast....but after a trip of about 250k ly and 1.3b exploration one loves speed 😉
 
Last edited:
I actually consider it a feature. Less clutter on screen and the missing animation adds speed.
If this is changed I definitely wd prefer an option to keep the current behavior.
Ok I have to add that I prefer FSSing a system to be blindingly fast....but after a trip of about 250k ly and 1.3b exploration one loves speed 😉

Options are always good, I agree so thanks for adding your contribution.
 
There are meant to be orbit lines? I've only ever used it VR so didn't realise there was an issue. I can see them being quite useful when trying to figure out the best route for DSSing orbiting moons, etc.
 
Back
Top Bottom