Personally, I think this is the right call. In my hours with Odyssey, only once did my eye catch an instance of planetary tiling. Usually, if I am not deliberately looking for the pattern, I don't spot it.
Having said that, this is just another example of bad timing on the part of Frontier. We were told that consoles had to go to support PC development, and now their first major announcement is that one of the PC community's biggest peeves is not worth fixing because it would take too much effort. Talk about a rug-pull! This is not a good look. Ol' Obsidiant Ant had a spot-on video today where he pointed out Frontier's history of pitching Elite as a live service title but treating it as anything but, with today's news being the latest evidence. What can I say? He's right. When you compare Elite to, say, how CCP treats Eve Online or even my latest love, Bethesda's Elder Scrolls Online, both those live service games are lavished with content, bug fixes, engine improvements, and multiple dev communications (from feature previews to behind-the-scenes interviews about the hows and whys of certain dev decisions). Those live service games put Elite to shame, frankly. Elite remains, for whatever reason, seemingly a part-time project for Frontier. I get the sense it is almost a nuisance for them.
[Just to rub more salt into the wound: today Hello Games introduced recruitable squadrons and upgradeable wingmen into NMS. How long has the Elite community wanted something like that? Oh, also a new smuggling system. Oh, also planetary frigates. Also...well, you get the idea.)
Having said that, this is just another example of bad timing on the part of Frontier. We were told that consoles had to go to support PC development, and now their first major announcement is that one of the PC community's biggest peeves is not worth fixing because it would take too much effort. Talk about a rug-pull! This is not a good look. Ol' Obsidiant Ant had a spot-on video today where he pointed out Frontier's history of pitching Elite as a live service title but treating it as anything but, with today's news being the latest evidence. What can I say? He's right. When you compare Elite to, say, how CCP treats Eve Online or even my latest love, Bethesda's Elder Scrolls Online, both those live service games are lavished with content, bug fixes, engine improvements, and multiple dev communications (from feature previews to behind-the-scenes interviews about the hows and whys of certain dev decisions). Those live service games put Elite to shame, frankly. Elite remains, for whatever reason, seemingly a part-time project for Frontier. I get the sense it is almost a nuisance for them.
[Just to rub more salt into the wound: today Hello Games introduced recruitable squadrons and upgradeable wingmen into NMS. How long has the Elite community wanted something like that? Oh, also a new smuggling system. Oh, also planetary frigates. Also...well, you get the idea.)