Issue Tracker: Planetary Tiling

Personally, I think this is the right call. In my hours with Odyssey, only once did my eye catch an instance of planetary tiling. Usually, if I am not deliberately looking for the pattern, I don't spot it.

Having said that, this is just another example of bad timing on the part of Frontier. We were told that consoles had to go to support PC development, and now their first major announcement is that one of the PC community's biggest peeves is not worth fixing because it would take too much effort. Talk about a rug-pull! This is not a good look. Ol' Obsidiant Ant had a spot-on video today where he pointed out Frontier's history of pitching Elite as a live service title but treating it as anything but, with today's news being the latest evidence. What can I say? He's right. When you compare Elite to, say, how CCP treats Eve Online or even my latest love, Bethesda's Elder Scrolls Online, both those live service games are lavished with content, bug fixes, engine improvements, and multiple dev communications (from feature previews to behind-the-scenes interviews about the hows and whys of certain dev decisions). Those live service games put Elite to shame, frankly. Elite remains, for whatever reason, seemingly a part-time project for Frontier. I get the sense it is almost a nuisance for them.

[Just to rub more salt into the wound: today Hello Games introduced recruitable squadrons and upgradeable wingmen into NMS. How long has the Elite community wanted something like that? Oh, also a new smuggling system. Oh, also planetary frigates. Also...well, you get the idea.)
 
My initial point was literally just this:



But glad to hear that it's cleared up now. For reference: the Great pyramid is about as wide/long as two parked condas. EDO settlements are orders of magnitudes larger with virtually no light scattering.

Anyway, almost home so I'm off. :)
300-400km away, I can see the details of settlement, with outlying buildings. Which are smaller than pyramid, and probably smaller than the building I live in.
Can you spot such details from those pictures ? All taken from the ISS, no zoom.
c237d39f-f85d-11ea-b8ad-02fe89184577.jpg

iss055e012690.jpg

earth-obs-north-america.jpg

Because I sure can't. In fact, it would be difficult to spot the pyramid, even if it's apparently possible for some (found an article where they say it's possible but if you have really good eyes, they are terribly hard to spot).


So no, Odyssey is using perspective wrong. And you have been nitpicking a details for 3 pages now, when I just said, rather casually, the perspective felt wrong in Odyssey. Not even as an incriminating thing, merely as I spoke to someone else.
But OFC it was already too much for some people who thought they had to defend the game by using zoomed RL pictures and ignoring/discarding the other pictures.
 
300-400km away, I can see the details of settlement, with outlying buildings. Which are smaller than pyramid, and probably smaller than the building I live in.
Can you spot such details from those pictures ? All taken from the ISS, no zoom.
c237d39f-f85d-11ea-b8ad-02fe89184577.jpg

iss055e012690.jpg

earth-obs-north-america.jpg

Because I sure can't. In fact, it would be difficult to spot the pyramid, even if it's apparently possible for some (found an article where they say it's possible but if you have really good eyes, they are terribly hard to spot).


So no, Odyssey is using perspective wrong. And you have been nitpicking a details for 3 pages now, when I just said, rather casually, the perspective felt wrong in Odyssey. Not even as an incriminating thing, merely as I spoke to someone else.
But OFC it was already too much for some people who thought they had to defend the game by using zoomed pictures and ignoring/discarding the other pictures.
These pics show terrain much farther than 400 km away.
 
300-400km away, I can see the details of settlement, with outlying buildings. Which are smaller than pyramid, and probably smaller than the building I live in.
Can you spot such details from those pictures ? All taken from the ISS, no zoom.
c237d39f-f85d-11ea-b8ad-02fe89184577.jpg

iss055e012690.jpg

earth-obs-north-america.jpg

Because I sure can't. In fact, it would be difficult to spot the pyramid, even if it's apparently possible for some (found an article where they say it's possible but if you have really good eyes, they are terribly hard to spot).


So no, Odyssey is using perspective wrong. And you have been nitpicking a details for 3 pages now, when I just said, rather casually, the perspective felt wrong in Odyssey. Not even as an incriminating thing, merely as I spoke to someone else.
But OFC it was already too much for some people who thought they had to defend the game by using zoomed RL pictures and ignoring/discarding the other pictures.
I just want planet rings to cast a shadow on their planet. Is that too much to ask?
 

Attachments

  • 20220307_102106.jpg
    20220307_102106.jpg
    309.2 KB · Views: 62
No way, didn't know we could see terrain from space !

I'm speaking of details such as outlying building in an engineering settlement in Odyssey, or a tall antenna.
If you want to talk about apples, talk about apples, not oranges. 🤷‍♂️
ISS orbits about at height of 400km. If you want to show what is visible at that distance, show pics taken straight down, not ones towards the horizon.
 
If you want to talk about apples, talk about apples, not oranges. 🤷‍♂️
ISS orbits about at height of 400km. If you want to show what is visible at that distance, show pics taken straight down, not ones towards the horizon.
Distance is distance, it's the same. Ever done basics maths at school ?
 
Thank you for letting us know.

Well, would be always nice, if adressed stuff are fixed, but me myself also didnt noticed the tiling issue. Give the game more depth and maybe fix or balance material grinding out, so it can be more rewarding.

o7
 
The consterning side of all Frontier's recent interactions are quite the opposite of moving forward... for starters there's still no roadmap and whenever they do communicate with us is to tell some feature/development/fix is being cut/cancelled. That's a pretty grimm message...
 
So no, Odyssey is using perspective wrong. And you have been nitpicking a details for 3 pages now, when I just said, rather casually, the perspective felt wrong in Odyssey. Not even as an incriminating thing, merely as I spoke to someone else.
But OFC it was already too much for some people who thought they had to defend the game by using zoomed RL pictures and ignoring/discarding the other pictures.
Well I did use maths a couple of posts ago to show why your screenshot of Abel Laboratory from 284 km looks about right. If you think I made an error, by all means please do point it out to me.
 
I gave up, it seems he doesn't know how triangles work.
If I measure a distance, and it says exactly 100km, it mean... I'm exactly 100km away from it in a straight line. Angle doesn't matter.

You are confused by measurement done from the ground VS distance in altitude. Which obviously will lead to a different distance, due to the angle and so on, which would indeed lead to a triangle shaped situation.

Amazing how people can be, I'm genuinely dumbfounded. Like wow.
 
I played the game a long time so i feel i must throw in my annoying ten-cents on the issue. This, hands down was my biggest problem with Odyssey, as i wanted randomised planets more than i wanted beautified planets. Knowing i can find the same (often very large) patch of land not only repeated on the same planet, but on different planets too, kills the passion i have for exploration. I haven't really played the game properly since a week or two after odyssey's launch, (with a few days testing here and there), and this news although expected, finally ends my interest in the game. As far as i can see, a unique, quality game, was cheapened and turned into something that has no advantage over its competitors. No-man's sky makes better worlds, and Star Citizen's ships and detailed places look a million times better. ED's strength was in its 1:1 galaxy, but it's no longer filled with mystery, it's just a repeating copy of a few assets.
 
Last edited:
I love this forum more and more lmao.
While the smart boys were telling us, yep, consoles are holding us back, they need to go, I see those same smart kids being kept on a string. Yep too many resources, you can better use them to make streams where only 99! viewers showed up to see what you were doing. Bwahahahaha. Nothing is being fixed and nothing will ever be fixed as it has to be fixed. Shallow promises and half-baked excuses.
One thing is for sure, whatever Elite was in the past, it's gone.
So the consoles have the best deal, no performance issues, no legs which are utterly useless if you can't walk around in your Cutter, exploration where you need to close your eyes when a piece of the surface gets kinda blurry.

Have fun PC guys!! lmao
 
Knowing i can find the same (often very large) patch of land not only repeated on the same planet, but on different planets too, kills the passion i have for exploration.
Challenge to you: try it. Take two shots on two planets that are identical in terain. (other than a flat plain).

As for Erei: it is getting a bit too silly. Someone ping me if he figures it out and the discussion moves to slightly less daft territories.
 
Pictures are very misleading unless we know the focal length of the objective that took the picture and the resolution of the picture itself.

However i guess most people looked at the sky and spotted flying planes.
Apparently, one with a good eyesight can spot a plane with 15m wingspan flying at 9-10km. And by spot i mean distinguishing it more than a dot - as in recognizing it as a plane.
To spot something flying 40 times higher, i'd say that plane should be 40 times bigger... 600m - pyramids dont have 600m.
So even if anyone could spot the dot that the pyramid is, it wont have any distinguishable feature to tell you that's the pyramid

Now, the other way around... we can see ISS only as a bright dot without any possibility to distinguish any features.
Edit: and only when its solar panels happen to reflect light in your general direction

Now, if the pyramids would be really brightly lit - they will certainly be seen from ISS as bright dots.

However, EDO settlements can indeed be spotted as settlements, bigger than a simple dot from a really high distance - not like i'm bothered by it anyway
 
Last edited:
Back
Top Bottom