This conversation needs to be more than just about Squadrons it needs to be about a vision of how Elite Dangerous can set itself apart from the others.
That is why I bring up words like Squadron alliance... proper colonization Mechanics we as a community need to be open minded and forward thinking if we want Elite Dangerous to be ahead of the curve.
I 1000% would almost count on never seeing Colonization, planetary conquest, system conquest, quadrant conquest or galactic conquest as part of the game. They don't even want to give us cargo storage, even on the small scale at this point. That's not the game that Elite was made to be, and I don't ever want to see it go that way, as it will be the end.
This not about becoming a armchair dictator it is about having the tools necessary to build and risk the tools necessary to change the Galaxy map the way we see fit without having to ask the developers for help..
I can think of no other way to "change the galaxy map the way we see fit" without becoming an armchair dictator. Maybe you and your group can do it through gentle words and subterfuge. My people would still want nothing to do with any man-made lines on a map. But I know others, plenty of others, many with the requisite skills, to move those lines and redraw them in blood, and I'm the person who would not think twice of harnessing them, directing and guided them with the sort of subtle manipulation that would make The Club look like a bunch of bumbling idiots.
Personally I do enjoy that kind of behind the shadows puppeteering - and it always brings a smile to my face remembering the Goonfleet/BoB merger that nearly brought EVE to an end, until all the seized assets were purchased back by CCP for no small amount of actual currency. Doing the same sort of thing here would be even easier, though less profitable.
We as a community need to have a positive and open minds on what a 400 billion star systems game board can be like if we have the tools to play on it like we want...
This conversation is about freedom not roadblocks.
Most of them would be worthless - systems with only a brown dwarf star, and not even an asteroid field, or at nearly unreachable distances, plenty with no planets or resources - garbage systems no one would want to claim.
Most importantly, however, as I noted above, Elite is not the game of Galactic Politics and Conquest. It is a game about Pilots, individual, almost meaningless pilots. We, individually, are just not important enough to have any sway in the "shape of the galaxy", any more than Employee #2R14C-4510 at Microsoft is - he's not going to reshape the company.
The Earth Defense Force is not going to reshape the galaxy.
They might, with concentrated effort, reshape the flow of traffic around Gorbechov station, but that's about it.
And that is how it should be.