I think it's valid to ask why the majority of players (on Steam, and other platforms) should have their OPEN playing experience affected negatively to account for players who choose to play in SOLO - either deliberately (and use SOLO for the type of problematic undermining activities this thread seeks to discuss)
Here's the thing though; Outbreak is
not a negative state in that it does not cause problems for a faction. If anything, it's a good state to have happen, and the OP (and their aggressor) don't get this..
It's a "negative" state in terms of it's connotations of human suffering and plague, but in BGS terms it's a
good state.
- Food becomes illegal, so more money can be made by smuggling it
- Medicine prices go through the roof (=~ 4k profit per tonne)
- Mission boards become more homogenous; instead of "supply random widget X which the station doesn't stock", the faction's board gets filled with "Supply medicines", so you can pre-empt the board with a load full of medicines. You also get return delivery missions from stations with medicines which always target the positive effects at your faction.
All these mean you can get some seriously good influences for your faction when it's in an Outbreak state. Like Ian alluded to, if I were the Op, I'd be thanking them if they were genuinely causing outbreak, because it's a very useful state to be in.
As a contrast, I hate the positive economic states (Boom, Investment). They tend to fill the boards with mining missions, and primarily produce mining missions, which are slow and ineffectual to achieve. I much rather a None state (for both economy and security) because it generates more Installation Scan/Power Plant Destruction missions, which are generally worth more influence, drop the influence of neighbouring factions, and still pay quite well.
The fact the OP has their nose out of joint, and their so-called aggressor is
bragging about causing the Outbreak shows neither party actually understand what the BGS is or how it functions.... sadly this is a problem for any Open-only BGS proponent. In
every single livestream FD have re-iterated that the BGS is about creating a living, breathing universe which all player actions impact, not for creating balanced, group vs group PvP content (because the BGS is most definitely
not balanced).