It's time for a steamcharts thread!

Please remember folks that all these stats are concurrent players. People playing at the same time.

It does not tell you how many people play in a day and many people do not play every day.

So the active player base on steam will be far higher then anything you can see on any steam stats at the moment.

And then that doesn't include the people that do not use steam and then there are consoles users.

Yes concurrent numbers are good at the moment. That probably has some correlation to the overall player base, but we have no idea about actual numbers.
 
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I did not come here for numbers... Actually, I'm not sure why I came here.

Well, back out into the black then. o7
 
I still can't see why posters keep using these Steam stats to try & show anything of meaning.

THE GAME IS NOT SOLELY SOLD THROUGH STEAM......SO ANY STATISTICS ARE INACURATE AND MEANINGLESS!!!!

This is completely wrong.
Statistics is about unknown data. You do statistics to create estimates about unknown numbers from the known numbers. It is this:
We only have steam numbers... so we do statistics to create meaningful but inaccurate estimates.

And there is nothing wrong with this until it comes to wrong estimates because of wrong assumption.

That total numbers are positively correlated to steam numbers is a true assumption. Lets discuss this.
 
Please remember folks that all these stats are concurrent players. People playing at the same time.

It does not tell you how many people play in a day and many people do not play every day.

So the active player base on steam will be far higher then anything you can see on any steam stats at the moment.

And then that doesn't include the people that do not use steam and then there are consoles users.

Yes concurrent numbers are good at the moment. That probably has some correlation to the overall player base, but we have no idea about actual numbers.

Well it does show that the game isn't dying. There currently is a peak in concurrent players because lots of people are trying the new update. That always happens when a major update is released. Now if the game would be dying there should be a lower peak compared to the other updates, which is not the case.
 
I have played more consecutive hours in the last month than at any other time since launch. I am now exploring in ways I would never have considered before 3.3.
 
I have played more consecutive hours in the last month than at any other time since launch. I am now exploring in ways I would never have considered before 3.3.

There comes a time in each person's development where exploration plays a key role. Usually early childhood and then adolescence, but there is always the potential for further development later on. Guess that's rather fitting for a game that's undergoing continued development. Some of us are rather old hands though, and have settled into our roles and approaches.

For me at least, I've gotten rather mixed signals over the years for what's expected of me. I generally just do my own thing and let bubbling daemons lay in their own wake. When my own thing changes though based on the environment, well, sometimes I have a thing or two to say about it, given my perspective.

The galaxy sim hasn't changed much though, just its presentation a bit, so I can make due well enough.
 
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Well it does show that the game isn't dying. There currently is a peak in concurrent players because lots of people are trying the new update. That always happens when a major update is released. Now if the game would be dying there should be a lower peak compared to the other updates, which is not the case.

Yup. It was never dying. I never understood why people kept on saying it was and showing concurrent players and then say those concurrent players are the only people playing.

During the sale ED was in the top 10 of sales again for a short time. Not bad for a game that's been out for a while.

The new mechanics seems to have really opened up the gameplay for a lot of people.

They seem to be a major success so far for FDev and looking forward to see what the next Era will be about.
 
This is completely wrong.
Statistics is about unknown data. You do statistics to create estimates about unknown numbers from the known numbers. It is this:
We only have steam numbers... so we do statistics to create meaningful but inaccurate estimates.

And there is nothing wrong with this until it comes to wrong estimates because of wrong assumption.

That total numbers are positively correlated to steam numbers is a true assumption. Lets discuss this.

I agree, statistics is a well established science.
 
18.4 hours = average playtime in last 2 weeks
88.9 hours = average total playtime

Would those averages be the mean or mode? I'm assuming not median because that was specified in the previous 2 lines.
Or to put it another way I wouldn't want to trust a site that isn't clear about averages.
 
Well, it's always time for a steamcharts thread, even though they tend to be silly. Or maybe precisely because they tend to be silly!

Anyway, Elite Dangerous just reached the highest average concurrent player number since it launched on steam.
https://steamcharts.com/app/359320

Now if these numbers are anything to go by (they probably aren't) that means the game has never been more popular, which is quite an achievement for a 4 years old game.
So despite being buggy, 3.3 seems to be a pretty good update. Well done FDEV (apart from the bugs)!

PS
Oh, and it would be nice if some of the doomsayers who argued for hours 3 months ago could come here and show some videos of them eating their socks. Thanks!

Obligatory posts mentioning how the game player base peaks post large update then falls later on.
 
They released a good patch with actual fun things to do.

I was already having fun in the game and really just want further fleshing out of the galaxy, a wider world out there and all that. There's good effect in making what's what more approachable and the gameplay being further fleshed out, I'll give it that. I suppose my focus is set too far toward an ideal potential rather than the realities of the status quo.

Revolutionary ambition from a game several years old is probably asking for too much, but based on the direction the devs seemed to want to take the game earlier on when I bought into it, it seemed like something still in the works.

We got the galaxy sim, a feat in and of itself, so I can't rightly complain in that regard.
 
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Obligatory posts mentioning how the game player base peaks post large update then falls later on.

Obviously, but that's not what the thread is about. As mentioned earlier the current peak is higher compared to previous post update peaks, hinting that the game isn't dying.
 
I was already having fun in the game and really just want further fleshing out of the galaxy, a wider world out there and all that. There's good effect in making what's what more approachable and the gameplay being further fleshed out, I'll give it that. I suppose my focus is set too far toward an ideal potential rather than the realities of the status quo.

Revolutionary ambition from a game several years old is probably asking for too much, but based on the direction the devs seemed to want to take the game earlier on when I bought into it, it seemed like something still in the works.

We got the galaxy sim, a feat in and of itself, so I can't rightly complain in that regard.

For me Beyond is a huge step in the right direction. The new USS and BGS system, new mining and exploration mechanics, dozens of new phenomena to find, trade improvements, C&P and engineer overhaul, the orrey map, 1000 megaships and installations, night vision, scenarios, the codex and probably much more that I don't remember right now... For me that's way better than Multicrew and SLFs. Hopefully they'll sort out most of the bugs that came with it soon.
 
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Obviously, but that's not what the thread is about. As mentioned earlier the current peak is higher compared to previous post update peaks, hinting that the game isn't dying.

The game might not be, but I presumably only have so many years left in my LEP... ;)

I mean, besides being a Windows 7 holdout moving to Linux (Debian/KDE) otherwise.
 
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