It's time for a steamcharts thread!

The data which is publically available isn't individualised like it was the case with SteamSpy. SteamSpy needed access to your Steam Profile in order to get their detailed data, this is no longer viable because Valve set all Steam Profiles automatically to private. SteamCharts is completely unaffected from that change because it doesn't rely on data pulled from Steam Player Profiles but from Steam themselves.



What?
I quoted the section mentioning SteamCharts specifically.
 
So my point stands despite the spacing.

So where do you get the notion that they are using different data sets?

Why would SteamCharts not have access to what you are suggesting is public data?

If Valve changes defaults of ownership data, why wouldn't that extend to players too?
Players are a subset of owners.

It sounds like poorly thought out nonsense, and I have no dog in this fight.

Can you repeat your point?
It seems that we are talking past each other.

And if you think I am talking nonsense than I am back on (silly) topic again without purpose. This is pure genius.
 
Sorry, without digging into this discussion (just saw this on a whim), but I think you are wrong on this one. I'm not using steam for ED but I've heard multiple times people stating that it's very well possible to launch ED without actually launching steam, even if it's your only copy and bought from steam. In which case I strongly doubt steam is still able to track your playing time.

This is a completely different topic. Of course people can start Elite without using Steam, everyone knows that. But that was always possible and is in no way related to the privacy change.
 
Sorry, without digging into this discussion (just saw this on a whim), but I think you are wrong on this one. I'm not using steam for ED but I've heard multiple times people stating that it's very well possible to launch ED without actually launching steam, even if it's your only copy and bought from steam. In which case I strongly doubt steam is still able to track your playing time. I think you can directly start the launcher exe out from your steam folder, with steam deactivated.

Yes, we know this.
It is about how steam counts numbers and if counted players do play or just be idle and so on.
 
Can you repeat your point?
It seems that we are talking past each other.

And if you think I am talking nonsense than I am back on (silly) topic again without purpose. This is pure genius.

What he doesn't understand is that there are two different sets of data. One that is no longer available (your individual steam profile which is now set to private by default, resulting in all the detailed statistics from SteamSpy being unreliable), the other is still available (Steam players currently in game) and isn't related to any privacy settings because it doesn't involve any private data about your profile.
 
You just don't get it. What you quoted is about your personal profile and if your friends or other members from the Steam community can see what you are currently playing. It's about your individual steam profile. The data being used by SteamCharts isn't pulled from your profile but from Valve themselves. It's really not that complicated.



So I can hide from the "wider Steam community", but not really?

You're all over the place.
I already addressed the SteamCharts.
I've moved on to what other players see directly, ie "the wider Steam community."
Valve says I can choose how that happens.

Everything I've found disagrees with you, so I will simply dismiss what you're saying as made up, since you have no evidence to support it.

That's not complicated at all.
 
Can you repeat your point?
It seems that we are talking past each other.

And if you think I am talking nonsense than I am back on (silly) topic again without purpose. This is pure genius.


The data is tainted from the time of that change forward.
That's all.
It's without question to me.
No one has provided a shred of counter-evidence.
 
So I can hide from the "wider Steam community", but not really?

You're all over the place.
I already addressed the SteamCharts.
I've moved on to what other players see directly, ie "the wider Steam community."
Valve says I can choose how that happens.

Everything I've found disagrees with you, so I will simply dismiss what you're saying as made up, since you have no evidence to support it.

That's not complicated at all.

You still don't get it.

Before the change the wider Steam Community could click on your profile in Steam and see what you are playing. They could just look for Bob Lighthouse and see what you are doing, in realtime. This was changed so that your profile is set to private by default and if you want to show others what you are playing you need to deliberately show it. This is what your quote is about.

The number of anonymous players currently in game is completely unrelated to that. Just because it says 9000 people are currently playing Elite Dangerous, nobody knows if Bob Lighthouse is among them. Apart from Valve themselves, since you are using their launcher. They don't tell anybody though, they just release a bulk player number without mentioning you personally.
 
The data is tainted from the time of that change forward.
That's all.
It's without question to me.
No one has provided a shred of counter-evidence.

The data that SteamCharts relies on was NEVER changed. SteamCharts doesn't rely on your personal steam profile. That was SteamSpy, not SteamCharts. I already provided counter evidence several times, linking to Valve themselves.
 
The data is tainted from the time of that change forward.
That's all.
It's without question to me.
No one has provided a shred of counter-evidence.

Thank you, so we are back on the track.

The data ...:
The pure count of "concurrent players" = "numbers of steam clients currently running game X" available in the steam client itself
is not tainted at all.

Can we agree on this?
 
Thank you, so we are back on the track.

The data ...:
The pure count of "concurrent players" = "numbers of steam clients currently running game X" available in the steam client itself
is not tainted at all.

Can we agree on this?

No it's not. But it isn't particularly useful either.
 
Thank you, so we are back on the track.

The data ...:
The pure count of "concurrent players" = "numbers of steam clients currently running game X" available in the steam client itself
is not tainted at all.

Can we agree on this?



I don't think that's the case if I can alter how I'm seen by the wider Steam community.

This setting also controls whether you’re seen as “in-game” and the title of the game you are playing.

https://steamcommunity.com/games/593110/announcements/detail/1667896941884942467
 
would be nice to know how long people are one before they log of say if the cant find a working cz or cant find any high grades than war/civel war or dont like to freeze their game every 15 min. Every singele one could be online 1 sec. Lets look at lounch day you thing any Person who looked in played more than 15 min? They highst Number is on a day actually no one could even play longer than 5 min.

I never once in 3 years spent a second "looking" for high grade emission ss, and if the game is freezing every 15 mins, it's probably your rig causing issues. I've yet to freeze a single time on pc.

Some bugs are annoying, but some issues are sub par equipment being used, and sub par internet connections(or WiFi even).
 
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