Note they have said they're looking into giving consoles beta access too:Dear FD, I don't have access to Beta being an XBOX player.
The next updates will be coming with their own public beta, the first of which will run on PC from 27 November to 2 December for the January Update. We are also investigating the ability to extend future betas to console players as well
Yes.Do we know what the new rebuy costs for crew are?
Yes.Do we know what the new rebuy costs for crew are?
Aye, only one thing left to find on PS4 - Roseum Sinuous Tubors, gave up as they're all registering by size and not colour.I am trying to get a complete on codex for inner Orion spur but with the bugs it isn't possible
Oh thanks, I missed that.Yes.
It has been posted:
ANNOUNCEMENT - January Update - Patch Notes
Hey @Frillop Freyraum, The Pirate Attack state still exists in addition to the new Terrorist Attack state. Will there be map filters for them both on the Galmap?forums.frontier.co.uk
Makes sense.So you may be able to test, and give feedback, on any issues which impact you directly and bump up their priority.
The salaried world has always been like this.Yes.
They're negligible.
Hey @davinator791,
In this example, the price the commodities will sell at will be the price you see when at the in-game Transaction window. If the price for these commodities change during that transaction, you will still receive the number of credits that is listed in the open transcation window.
NPC crew/NPC Comms will become a thing in the near future.Will there be any point in having multiple NPC crew at this point? I can see why it was useful in the pas to have up to 3, since it was nice to have a backup crew member in case you lost of a crew member due to being destroyed. But now, assuming you have ship rebuy + NPC crew rebuy (which will now become RULE #1: NEVER FLY WITHOUT REBUY + NPC RESCUE), there doesn't seem to be any reason to have more than 1 NPC crew hired. And, in fact, there would seem to be a strong incentive to NOT have more than 1 NPC crew. I have three ELITE NPC crew members, all of whom I've trained up from Harmless (so they all take 10% of my earnings). I've accepted this 30% "NPC Crew tax" and have paid out nearly 2 billion credits to my crew over the years. Don't get me wrong, I think it's great that we can now rescue NPC crew, but I hope that I there will eventually be some type of gameplay where having three Elite NPCs is worth the grind to train them and the money I've paid them. Perhaps I'll be able to deploy them as a fighter escort to my fleet carrier when fleet carriers become available to Pilot Federation members.
^^^ this ... PLEASE!always found it annoying that the info on next star type disappeared after a few seconds and is easy to miss, important to know if a neutron or T tauri is about to come up when exploring, cant it appear in the lower left hand system name screen which always says unknown when jumping?
always found it annoying that the info on next star type disappeared after a few seconds and is easy to miss, important to know if a neutron or T tauri is about to come up when exploring, cant it appear in the lower left hand system name screen which always says unknown when jumping?
Was there ever an answer about the new Thargoid type (Orthrus?)
Yes, on stream. Will said "it was a glitch"