Joystick and throttle animations in the cockpit.

You know how he turns the right joystick during a thrust left and right? Could he turn the throttle handle left and right when he yaws?
 
You know how he turns the right joystick during a thrust left and right? Could he turn the throttle handle left and right when he yaws?

Why? The left hand just moves the throttle up to accelerate and down to decelerate why would it turn left or right? The control stick in his right hand controls both pitch/yaw/roll and moves during any of those inputs the left hand shouldn't move unless your adjusting the throttle.
 
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If it yaws when he turns the stick, why couldnt the throttle handle turn when thrusts left or right?

Because the throttle lever only moves up and down it doesnt turn man. It moves up to accelerate and down to decelrate this isn't very complicated. Does the gas pedal on your car spin when you accelerate during a turn? If so go see a mechanic lol but the right hand does turn the joystick in a different matter when you yaw vs pitch your ship.

Put the onionhead away decksmeck I think you've had enough for tonight :)
 
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OK. I guess they could make one that does so people can fly spaceships.

Your killing me smalls how do you not understand this lol. The throttle lever goes up to increase engine throttle and down to decrease throttle there's no logical reason it needs to turn left or right. Same way throttles work on ships and planes maybe you just don't have a understanding of what a "throttle" is. The joystick in the right hand is the only one that turns and articulates and that's exactly how it should be. All the throttle does is adjust main engine power up and down why you want it to turn is beyond me...and likely anybody else since I'm the only one responding here.
 
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Let me better describe this. We want to control the side to side turning of the nose but a joystick and throttle doesn't have an axis control for it. It needs one more so you can yaw at variable speed.
 
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Dude. It isn't a boat or a plane we drive. You have an additional axis in space but a joystick and throttle does not include it. How do you suggest we move along the axis? Rudders?

Some people always want to be right even if its apparent they are wrong. The right joystick controls both yaw and pitch why you can't understand that is beyond me. The lefthand throttle moves up to increase engine power and down to decrease or enter reverse. I've layed it out in the simplest terms possible that I could but you just want to be right no matter what here so later dude.
 
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Then what about lateral thrust. You are condescending. Why? It doesn't make me stupid because you don't understand. Why can't you understand that?
 
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Then what about lateral thrust. You are condescending.

Because the right joystick has control of the lateral thrusters. It has a throttle input to the directional thrusters the ship can't turn or pitch at all otherwise the left side is the main engine throttle for forward/reverse. I'm not condescending just lost patience with somebody making a patently ridiculous arguement.

Never called you stupid or anything else but wont argue with you on that point:)
 
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I don't own one but others have said they have trouble with binding one axis.

I see this. The settings I have seen.

Joystick goes forward and back. That is pitch
Left and right. That is roll.
Twist. Let us agree it is yaw.
Throttle is forward and back.
What is the axis that controls lateral thrust?

I don't mean to be thick about this to aggravate you but you write poorly. Use grammar and communicate effectively.

Or not. Either way is fine. You don't bring much but a very poor attitude.
 
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At this point I have to assume getting through to you is hopeless and why nobody else is trying but I'll give this one last go. The lefthand is the main engine throttle it goes up to increase and down to decrease/reverse. The main engines at the back of the ship DO NOT move, turn or otherwise articulate. The right hand joystick applies thrust to the directional thrusters based on how far and what direction you move the joystick. If your ship moves in anything but a straight line it is the directional thrusters that control that which are controlled by the joystick.

Communication skills don't matter if somebody doesnt want to hear anything other than "your right".
 
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OK dude. Why did it take you so many posts finally explain it clearly? Holy smoke.

I did several times and was trying to word it in different ways hoping more simplified terms would make it easier for you to understand. Most like myself understood how our ships move after just a few minutes of gameplay but you were too hung up on wanting the main engine throttle stick to turn too for some reason. Hope you really get it now though or that somebody else can explain it further cause soon your posts will no longer be visible to me.
 
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I did several times and was trying to word it in different ways hoping more simplified terms would make it easier for you to understand. Most like myself understood how our ships move after just a few minutes of gameplay but you were too hung up on wanting the main engine throttle stick to turn to for some reason. Hope you really get it now though or that somebody else can explain it further cause soon your posts will no longer be visible to me.

Make it so.

I think I figured out your problem. In the OP I refer to the in game avatar. I was not referring to myself in 3rd person. I figured the folks at FDEV would know that.

If you thought I was referring to myself in third person and asking why "he" could turn the stick but why "he" couldn't turn the throttle handle I can see why you wrote your responses. That makes me LOL. Sorry dude. I didn't consider the average gamer doesn't pay close attention to details.

I won't say average and mean it out of spite. It can be funny. But you insulted me a few times and presumably blocked me.

And lastly, I apologize. I should have communicated more effectively.
 
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I have a HOTAS with a set of rudder pedals. The ingame joystick is used to control the orientation of the ship (and matches the level of input from the HOTAS and rudder). If I push the rudder pedals to the left the ingame joystick TWISTS to the left (which is how my HOTAS joystick would behave if I didn't have a rudder) and the ship pivots left, if I push the HOTAS forward the ingame joystick moves forwards and the ship noses down, while if I push the HOTAS to the left the ingame joystick moves left and the ship rolls left. The throttle (both in game and physical) is just used to control the engine power.

There had, in the past, been requests to FDev to move the feet of the Avatar to match the rudder input, as some (including myself) felt it would add more realism to the cockpit. However, twisting the joystick does work fairly well.
 
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I have a HOTAS with a set of rudder pedals. The ingame joystick is used to control the orientation of the ship (and matches the level of input from the HOTAS and rudder). If I push the rudder pedals to the left the ingame joystick TWISTS to the left (which is how my HOTAS joystick would behave if I didn't have a rudder) and the ship pivots left, if I push the HOTAS forward the ingame joystick moves forwards and the ship noses down, while if I push the HOTAS to the left the ingame joystick moves left and the ship rolls left. The throttle (both in game and physical) is just used to control the engine power.

There had, in the past, been requests to FDev to move the feet of the Avatar to match the rudder input, as some (including myself) felt it would add more realism to the cockpit. However, twisting the joystick does work fairly well.

Rudder pedals are more for aircraft though our ships don't have them or control flaps in general cause they move through empty space. Ship rudders operate nearly identical to aircraft ones in that they both direct flow in a fluid medium but aren't controlled by pedals obviously instead it's the ships wheel. Though if we ever get atmospheric landings we might need rudders and ailerons.

I always figured those were just adjustable foot rests not rudder pedals in our cockpits. But I could be wrong and that could be a glimmer of hope we will get atmospheric landings at some point. One can always dream I guess.
 
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I have a HOTAS with a set of rudder pedals. The ingame joystick is used to control the orientation of the ship (and matches the level of input from the HOTAS and rudder). If I push the rudder pedals to the left the ingame joystick TWISTS to the left (which is how my HOTAS joystick would behave if I didn't have a rudder) and the ship pivots left, if I push the HOTAS forward the ingame joystick moves forwards and the ship noses down, while if I push the HOTAS to the left the ingame joystick moves left and the ship rolls left. The throttle (both in game and physical) is just used to control the engine power.

There had, in the past, been requests to FDev to move the feet of the Avatar to match the rudder input, as some (including myself) felt it would add more realism to the cockpit. However, twisting the joystick does work fairly well.

What do you think of a rotating handle on the throttle? I like to fly with my hands. I am not a real pilot, so rudders are not something I look for. It could be used for yaw or lateral thrust but even roll if it was comfortable.
 
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