Reading through these, I have to admit I agree with the original post to some degree. I am probably in the same generation as some the folks developing this game. Back in the 80's I played the original Elite game on the Amiga for months and it started my obsession with space trading sims. I played them all from the Wing Commander series to Privateer to the X- series and enjoyed them all to varying degrees. I longed to play a game where I could set my own goals, feel like a real member of a galaxy-wide community, flying spaceships around and wanted the ability to walk around my ship, tinker with the systems and actually FEEL like I was right there instead of just a cut-scene to landing on a planet or space port etc. I got VERY excited when I found out about Star Citizen as that seemed like the game I'd always wanted to play. However, realistically, it will be months, if not years before SC is the game it aspires to be so this brings me to ED. I both love and hate the game. While it fulfills the nostalgia of the 80's in the sense of being another space trading sim to feed my love of this genre, it leaves me feeling a bit like when movie directors decide to re-make a classic movie by adding new actors and replacing the old special effects with the latest CGI. Yes, it looks stunning and might be a great movie as a whole but, somewhere along the line, it has lost some of the magic of the original. I can't quite explain it. ED just feels.... pointless. I loved the analogy of stepping on kitchen floor tiles. Sure, we can set goals, do our own thing but there's something missing and I can't quite decide what. Maybe it's just that it's not complete and maybe after many updates, fixes and additions it will be the game I've been waiting 30 years to play. Don't get me wrong, I've enjoyed it so far, it's just,.... well,... like when you order a cold beer and it turns up to the table a few degrees shy of cold. Drinkable but just not what you really wanted.