This thread has been great and we've all had a nice AA-style share of our feelings and a bit of a cry so how about we now get constructive and start offering ideas for a solution. We all know about the DDF and it's gold mine of design ideas but the DDF was a pre-release thing whereas I am asking players post-release to share things that for them would prevent the sentiment of the OP now that the game is live and running.
Here's my contribution:
DISCLAIMER: Any reference to the words "we", "our",or "CMDRs" are references to minds that align with my thinking and are not references to the entire human race.
One of the core design elements of Elite is that it is about a wo/man and their ship livin' life. Your ship is your home. Except they aren't... The game doesn't actually support that design specification and CMDRs don't really seem to be 100% behind that concept either:
- This is a multi-player game at it's functional core regardless of whether or not you play it in a personal bubble
- Players aren't identifying with their ships as their home. I see ships referred to in the following way "I have a Python" not "my Python" an awful lot. There is a distinct lack of possessive language used when CMDRs are referring to ships
- Players regularly refer to systems and stations with possessive language such as "home"
- Ships are presented in-game by the game's own mechanics as disposable items. Owning multiple ships at present is a chore unless you have the afore mentioned "home" station you operate out of. Therefore selling ships and buying new ones so you can switch roles if you are tired of what you have been doing is encouraged. This encourages detachment between CMDR and ship
- The universal HUD layered over pointless dash geometry and fake displays further distances CMDRs from feeling personal connection with the ships they buy as it makes them feel very same-ish
- Paint jobs are a good first step toward helping CMDRs feel connected to their ships but as CMDRs can't currently see that very often it doesn't really work in that way
- There are no official customisation options for ships that allow CMDRs to personalise that part of their ship that they spend the most time viewing, i.e. the cockpit
A little expansion on some of those points:
CMDR Identity and Home
CMDRs, funnily enough, seem to be identifying with their avatars just fine, even with them being only faceless names right now. Doesn't appear to be any need to change in anything is this regard short of what is already planned in expansions.
It should be no surprise that as human beings we all crave a home with varying degrees of intensity. As already established above our ships aren't our homes and so when we inevitably look for a home system and/or station we find that the game doesn't really have the infrastructure to support that desire.
Even when we can walk about our ships, unless they are Star Citizen style with fully interactive interiors including interactively useless, yet familiar items such as showers, food prep areas (
see mod note at bottom of post), beds, etc they will never become close to being homely. Home is where the heart is, and right now it seems many CMDRs have their hearts with their chosen factions and favourite stations. Maybe it's time to consider working with the CMDRs rather than fighting against them?
Reputation with Factions
When a CMDR works hard to ally themselves with a local faction of their choice they are rewarded with precisely nothing more than a more cordial greeting upon requesting docking. That's it. Here's a few ideas that could improve that:
- Becoming friendly with a local faction earns you the right to purchase an apartment in that faction's owned stations/outpsts? Having apartments open's up all kinds of options for vanity items both earned in game (don't under estimate the value of this for player engagement) and purchased in your cash store. I am aware that this is probably not particularly practical until a future expansion
- An ally is treated as such and is considered innocent until proven guilty instead of guilty until proven innocent. This would mean that allied security would place the allied CMDR at a low priority when it comes to scanning around stations, in SC, and in system instances
- An ally of a faction does not need to request docking when approaching a station or outpost owned by that faction. Instead the station controller would be notified by the F.O.F. system that an allied CMDR has entered the stations "airspace" and would automatically greet the CMDR and assign a bay if one is available. If one is not available then the station controller would notify the CMDR and then work towards a solution. A solution might be booting out a docked NPC to make a bay available or prioritising the CMDR in a docking queue
- Security response to CMDRs should be based around standings. The higher a CMDRs reputation then the quicker the response should be as well as the number sent to support. When in an instance with multiple CMDRs and or NPC CMDRs system security should prioritise defence of the CMDR with the highest reputation with the faction running security
- CMDRs with extreme standings should be met with security flying out to escort them in when approaching an allied station or outpost
- The above ideas were considered in relation to reputation with local factions but could be applied at a global faction reputation level as well but with a large reducing scale applied
- This could be taken so much further but those are some starter ideas with the crux being that in allied space a CMDR should feely reasonably safe
Universal HUD
I understand that this was a convenient design choice. I can see the justification. It's easy to produce from a development perspective, it is seemingly helpful from a game-play perspective, but the reality is it detracts from the game and CMDRs identifying with their ships as valued possessions. Why have a dash or instrumentation of any kind at all if everything is going to be HUD? Please, please, please take the time to make each cockpit unique with fully functional instrumentation that is common across all ships but individually represented in each cockpit. The current "solution" comes across as lazy and that adds to feelings of disappointment.
Anyway that's a few ideas from this CMDR and I would encourage other's to have a think about some things that would improve the game for them and share.
P.S. Question to mods... Why is the word k.i.t.c.h.e.n. considered profanity on this forum??
