Just something I've noticed between FDev Streamers and "Regular" Streamers

Connectivity and FPS are not connected. The reason for those FPS drops in DCS world is ostensibly poor optimization of rendering information taken from other clients sharing the same worldspace as you. Plenty games have no significant FPS impact from multiplayer. Mileage will vary from game to game, and it's most certainly the exception rather than the rule that DCS world has that kind of issue.

You must remember that although you can play alone or in any group, the space is the same for everyone in ED, the things you do in SP have consequences in the ED universe. So you are not alone playing in your own universe at home. That is for X and any other SP game, but not this one, if you're connected to a centralize server your FPS will suffer. The only games that don't have impact in MP are simple games, not simulation style ones.
 
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Ostensibly, knowing that the problem of game performance is officially known and recognized by the people whose job it is to fix and improve that problem.
They've already said that they know there's a problem. The twelve or so patches have improved performance massively, but this says more about the state that Odyssey launched in than the outright performance of the client.
Not showing the FPS and an apparent silencing of any discussion of the topic of FPS/game performance implies a deliberate policy to marginalize and/or deprioritize said problem.
This is not true at all. Implication is deliberate; it is how you intend your words or action to be understood. It would bn more accurate to say that not showing the FPS causes angry internet keyboard warriors to infer that it is a deliberate policy.

What people say/do and what they mean tend to follow conventional patterns. Often, how people interpret these is faulty.

Moreover, if someone is being disruptive in the stream chat, it's unlikely that the hosts of the stream are going to accommodate them, even if their request would be otherwise reasonable. And nor should they accommodate them.
For what it's worth, the Odyssey tutorial the other day performed fine in terms of FPS for me. I think the aliasing issue is a much larger - and certainly more immediately present - problem that needs curing.
Performance is still meh. Better, but meh - it's unpredictable and highly variable outside of conflict zones, where you know it's just going to be terrible.
 
You must remember that although you can play alone or in any group, the space is the same for everyone in ED, the things you do in SP have consequences in the ED universe. So you are not alone playing in your own universe at home. That is for X and any other SP game, but not this one, if you're connected to a centralize server your FPS will suffer. The only games that don't have impact in MP are simple games, not simulation style ones.
It very much depends on your CPU, how CPU-intensive the game is, how many other clients are communicating, and how the multiplayer data is handled.

If DCS is a CPU-intensive game (I have no idea if it is or not), and your CPU is ageing or otherwise slow, then you can expect multiplayer to impact performance. Battlefield 2042 is another good example - the move to 128-player lobbies basically showed 4c8t CPUs the door - they just don't have the grunt to handle all that networking data while pushing sufficient draw calls. Even older 6c12t parts like a Ryzen5 3600 are too slow to consistently push >90fps. The last time I checked, a 5600X was really the minimum for smooth, high-refresh-rate gameplay.
 
Most regular Elite streamers show their frames per second as standard or at least will if you ask them. They also show in their computer specs in the channel description. BUT if you ask the FDev streamers to do the same they ignore you, ask again and the mods threaten you, ask a third time and you get banned from the Twitch channel.

So for Arf, Bruce, etc, can you explain the reluctance to show some basic game and computer information?
That's because devs KNOW that game is extremely badly optimized and it requires RTX 3080 or 3090 to run it smooth on 60fps without completely butchering the settings. It would be bad advertising if they reveal the FACT that you need a super computer to get solid 60fps in Odyssey.

Forget the PC specs at this point, it's a simple FACT that Odyssey runs 6-8x times worse than Horizons, so there's no point even talking about what specs or settings you use. I have made 2 videos on comparing Hor to Ody, on both I proved that Odyssey literally runs 6-8 times worse than Horizons when using exact SAME graphics settings. .. and worst part is that Ody looks almost same as Hor, there are some visual improvements, but I'd rather have slightly worse graphics with 6-8 times better performance.

I have GTX 1080 and I was able to run Horizons in native 4k with most things on max and got solid 60fps. I later cranked the supersampling down to 0.75x, because this reduces my GPU load and keeps my card running cooler and also in some rare occasions it had some small lag spikes, dropping down to like 50-55fps, but it was very rare. Anyway there's not much visual difference between native 4k and downsampled to 0.75x, it still looks very crisp.
But in Odyssey I cranked down most settings and set it in 1080p and still lagged down to like 20-30fps in settlements :/
Some of their updates have improved things slightly, but mostly because they added the AMD Fidelity upscaler, it's not a fix, it's a bypass .. and a poor one to be honest.

So even with AMD fidelity turned to "performance" I still lag down to like 30fps in settlements and about 50-55fps inside some stations. I also had to turn down some other settings to achieve this.

There's just no excuse, game is badly optimized and this is why Steam reviews are mostly negative.
don't get me wrong, I absolutely like Odyssey and I play it all the time, but I'm forced to have it on bare minimum graphics that don't look completely pixelated, I even took advantage of my 4k Asus monitor features to increase sharpness, so lower quality graphics look more crisp. I turned down unnecessary things, such as shadows and anything relating to shadows. I also had to turn FX quality to "medium". With those butchered settings, I get 60fps most of the time while on planetary surfaces, but near settlements .. it goes down to 25-35fps .. 20 in conflict zones, while in Horizons = native 4k, maxed out settings = solid 60fps.

Least devs could do .. is admit that they messed up and they will work on fixing it, but instead they just hide the truth and ban those who speak the truth :/
I wouldn't be surprised if someone bans me for speaking the truth here too. But by all means ... go ahead and ban your loyal players and customers who spend money on your products, it's perfect way to make people leave the game.
 
Well… 20 fps might be fine for us old fogies, with our poor reflexes and lower standards. But what about those young-uns, with their lightning fast reflexes? They need 120+ FPS just to be competitive! 8ms reflex times, not 50 ms!
I guess those competitive young'uns wouldn't play on Steam Deck, right?

That's because devs KNOW that game is extremely badly optimized and it requires RTX 3080 or 3090 to run it smooth on 60fps without completely butchering the settings.
A 3070 is enough to play it on ultra / 1440p at 90 FPS.
 
Just act as though my single reply about a specific comparison that I can personally verify is the only piece of evidence to suggest that ED:O performs like dog crap, especially in CZ's and starport interiors.
I'm answering your points in the way you have, not putting words in your mouth like you have done multiple times, or moving the goalposts either. But sure, keep up the act of portraying yourself the reasonable rational one. Got to keep up the appearances to sow the narrative.

Ignore the tons of negative reviews on Steam. Ignore the fact that Consoles were cancelled because performance wasn't good enough. Ignore the fact they are still doing large amounts of optimisation a year after release. Ignore the fact that the minimum and recommended specs were essentially lies. Ignore the fact that many content creators have either moved on or have diversified their content massively because of the poor quality of Odyssey.
Ignore anything good about Odyssey you mean. Show me where I have ignored any of that in my many posts on the subject, but that would actually require you to be intellectually honest and debate in good faith. Your position is pretty clear, however.

I spoke to an ED streamer on stream a couple months ago and they said the views they were getting for Elite are at similar levels to what they were getting in the maintenance years, forcing them to diversify content. Not really a good look after the biggest content drop in the games history just a year before.
I love the style, try to gain some authority to bolster the jab and then end with the punchline. So sad. Not a good look. Such a shame. It could be so much better. Not a good look. etc. etc. etc.. It's such a tired formula.

If the game performs perfectly and the content is of good quality then why does the the multi-varied evidence of player reviews, critic reviews, content creator viewing figures, player numbers, growing distain towards the development of the game (based on many polls done by tens of thousands of people on YT and other social media) suggest otherwise. Common sense should tell you the answer, but I guess I have to really spell it out that the game doesn't run well and the content is lacking (in either quality or quantity or both).
Putting words in my mouth again. It's all you got isn't it? Still haven't disproved my point.

I'm not here to say you shouldn't stop worshipping the game. Do what you like. Just be truthful about the performance of the game.
The fact that you have to put words into my mouth to try to make what effectively amounts to an incoherent parting shot says everything there needs to be said. And I will dare to say that overall I am far more truthful about the game than you are, though of course, when one runs out of arguments the tactic then becomes to take it to a personal level, as you are trying to do.
 
That's because devs KNOW that game is extremely badly optimized and it requires RTX 3080 or 3090 to run it smooth on 60fps without completely butchering the settings. It would be bad advertising if they reveal the FACT that you need a super computer to get solid 60fps in Odyssey.
All computers from 2004 on sold as home computers fit the technical requirements for being a supercomputer in its original tense if that's what you're referring to? If not, then my RTX2060 based laptop running on Ultra with 1.25x supersampling is almost solidly 60fps, barring the few known spots tells a different story.

I mean, no-ones saying that Odyssey is perfect, but telling people it's a "FACT" that they need an RTX 3080 to get it to run 60fps? What's that based on? Your experience with your 1080ti? I don't know how one could claim that with any degree of accuracy, yet alone state that it's a "FACT". Maybe there's something else going on with what you're suggesting?
 
since you sayd you notice the diferences with fdev not showing fps and other streamers to .. do you notice there high fps on dated hardware to from tose smaller streamers???

kinda wierd isint ?? that the perforamnce complains are legit non issue and come from people who dont actaully own the game ..
 
That's the problem, it wasn't and still isn't good enough. Tarkov, a game renowned for its poor FPS/stability and still in Beta performs better than ED Odyssey does in a CZ.

Its hard to gauge FPS visually over stream/video. FPS counter would be a useful way to see game performance. 3090 with a monster PC wouldn't show "great FPS". A 3090 and a monster PC couldn't even support a high refresh rate monitor you would expect with a high end build. Could probably barely scrape 60 frames in a high CZ, if that. Just abysmal specs/performance ratio with ED:O when compared to literally any other game ... apart from probably SC ...

Aged well ...

Just another example of whiteknights not wanting to know how bad the game runs. The literal act of closing your eyes and putting your fingers in your ears shouting "I don't care what you say, this game is perfect and has no flaws!". Nobody has ever solved a problem by ignoring it ...

Idk the specific circumstances around the OP, however if Fdev legitimately refused to show FPS on livestreams it doesn't surprise me. Lack of transparency has been a running theme with Fdev for the past many years and this would just fit with that reputation.

no tarkov dosent run better than edo.. i own tarkov .. you people want to be mad with legitimet no reason .. i can pull up tarkov and elite and show you the bottom line hardware runing both games and you will see i legit get mroe fps in elite than in tarkov.. im tierd of this missinformation and its anoying at this point.
 
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