I've been busy and haven't been able to play properly for a couple of weeks. I wanted to pop on and try the beta properly but due to the recent changes I wanted to sort my current ships out and move them to a different station before 1.3 drops (in case it drops tomorrow).
I've spent the last 2 1/2 hours to move my 3 ships to one location. I've had to buy a hauler, kit it out (using the badly designed outfitting UI), fly it 3-600 ly to my other ship, sell all modules on hauler then sell hauler, grab new ship, refit that for travel and then return. I did this 3 times in a row.
This isn't fun and engaging gameplay. I've barely looked up from my phone except to dock a few times and pull back on my stick to fuel scoop around a star.
This is supposed to be a fun game and I'm all for realism for the distances but in this case I felt like I was being punished by bad design and unfinished mechanics. I had to spend my free time for playing the game micro managing my in game items because of the 10% module change coming in and the inability to click a button, pay a fee and have the game move my ship. Even if it took the same in game time for my ship to be moved for me or longer I could atleast be doing something more constructive with my time like playing the game with a different ship.
So instead of getting one of the most widely requested features (moving ships) we're getting one that punishes players instead (10%) and as a side effect I've wasted my evening. If I had waited til 1.3 dropped it probably would have cost me a few mil to do this as well as wasting hours of my free time due to refitting costs for jump range and fuel scoops.
I'm not against the 10% change IF they allow us to store modules, another widely requested feature. I think it's pointless introducing a new "feature" if it's half just like 1.2 when they almost added in marked cargo without the ability to unmark it.
I don't usually rant and I love the game but FD better start taking a look at fixing some of the half finished parts of the game before slapping in new stuff. From my limited time on the beta I'm not impressed with powerplay and with my experiences tonight I've really been put off playing the game.
We're planned to get a 10% Credit reduction for selling any Equipment - just like selling Ships. That's the "10% penalty", likely coming with V1.3 release.
I had 15 Ships last week - now I got 5 left (spent an entire day flying 11 Ships to a 30LY distant HighTech Station for the stripdown and returned Home in a Hauler every time).
All of the remaining few Ships are now completely retrofitted for a fixed role.
Had I done that after V1.3 - I'd have easily lost well over 50M Cr just on the Equipment sales vs. doing that right now.
The money I spent on all the Paint Packs for Ships I don't own anymore? Don't ask...
Apparently it is perfectly acceptable to spend this time, as this isn't a game, it's reality, so moving those ships was your chore for the day it would seem.
Seems a lot of peeps on here are very set in their ways. Any suggestion of anything that would allow instant travel across the galaxy (other than ship destruction) is blasphemy and means you should be burnt at the stake. (as it would diminish the realism of thegamesimulation)
If you could auto transfer ships anywhere then what is the game? you could just auto transfer from one side of the buble to the other with no penalty what so ever. The recent GEforce hunt would have been people just moving ships base constantly with no penalty and looking instead of actually you know flying and playing the game
Why didn't you just sell your ships and rebuy them nearer to where you were moving?
No, only the flexible Internals (holding Shields, Fuel Scoop, Cargo Bays etc.), the rest (and often extremely expensive) depends on the Station's Outfitting.
Again - I couldn't care less about the cost of the Shuttle rides to move ships - it's the need to buy&sell Shuttles to move every single Ship that's the issue when it comes to moving them.
If you built enough experience, one day you might have seen the benefit. I fully enjoeyed it.
Not possible (or rather : not feasible) anymore soon.
Reconfiguring a Trade Anaconda into a Combat Anaconda and into an Exploration Anaconda would soon cost you xxM Cr. Just the retrofit. Same ship, just different Missions.
Just not gonna happen, definitely not i.e. for a Community Goal popping up or some Buddies asking me ad-hoc to participate in certain Missions/Tasks.
Now it's either I got the right ship equipped for the job or not, nothing inbetween.
Anyway, I'm well prepared for that - so I should have all I'll need. Far less fun flying only 3 Ship types, but that's how they apparently want it.