Too often in OPEN mode I am confronted by a ship, most often at outposts just sitting on the landing pad and either accidentally or deliberately blocking access to the pad, preventing anyone else from landing or departing, forcing other players (like me) to switch to SOLO game mode in order to land and complete a mission or whatever.
I have in the past suggested a fairly simple solution (as have other players) but it seems to fall on deaf or uncaring ears, so here it is again:
LANDING PAD TIMER
Every landing pad needs a timer that starts when a ship lands. A countdown timer could appear in the ship's INFO panel, not otherwise used in-station. If that ship does not depart the pad within five (5) minutes it is automatically dropped into a hangar, freeing up the pad for other players to use. Five minutes is plenty of time for a CMDR to decide whether they need to hangar their ship or, just perform a quick turnaround task or two and depart.
As a gentle reminder to the offending CMDR, any CMDR whose ship is automatically placed into a hangar is denied access to the elevator for five (5) minutes, giving other CMDRs the opportunity to land and/or depart. The warning could appear in the INFO panel, with a countdown timer showing how long it will be until the CMDR regains access to the pad. This would almost eliminate players blocking landing pads or at least, force pad-blocking to become a cooperative venture.
If FDev wanted to complicate it a little, on regaining access to the elevator, if the offender raises a ship, any ship to the landing pad he or she would have only one (1) minute to depart the pad, to a mandated distance for a mandated period of time or the ship gets automatically lowered back down into the hangar again for another five (5) minute wait (what a concept, more grind for bad-boys/girls!).
It would really float my boat to see this change or similar being implemented in the 2020 update. o7
I have in the past suggested a fairly simple solution (as have other players) but it seems to fall on deaf or uncaring ears, so here it is again:
LANDING PAD TIMER
Every landing pad needs a timer that starts when a ship lands. A countdown timer could appear in the ship's INFO panel, not otherwise used in-station. If that ship does not depart the pad within five (5) minutes it is automatically dropped into a hangar, freeing up the pad for other players to use. Five minutes is plenty of time for a CMDR to decide whether they need to hangar their ship or, just perform a quick turnaround task or two and depart.
As a gentle reminder to the offending CMDR, any CMDR whose ship is automatically placed into a hangar is denied access to the elevator for five (5) minutes, giving other CMDRs the opportunity to land and/or depart. The warning could appear in the INFO panel, with a countdown timer showing how long it will be until the CMDR regains access to the pad. This would almost eliminate players blocking landing pads or at least, force pad-blocking to become a cooperative venture.
If FDev wanted to complicate it a little, on regaining access to the elevator, if the offender raises a ship, any ship to the landing pad he or she would have only one (1) minute to depart the pad, to a mandated distance for a mandated period of time or the ship gets automatically lowered back down into the hangar again for another five (5) minute wait (what a concept, more grind for bad-boys/girls!).
It would really float my boat to see this change or similar being implemented in the 2020 update. o7
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