Does any one use lasers in pvp? And if so why?
Yea i do, but im odd and i refuse to use multicannons as i see them as OP and all the cool kids use them. Vive la differance!
So i use long range beams and bursts. Its a terrible choice as you basically have to have a faster ship than your oponant and sit 2k or so away from them and spiral around to dodge the multis and hit hard enough to win the fight before christmass.
Fixed multis do almoste the same damage per second as fixed beams. But they use pittance distributor, the tinyest snowflake of heat, and you can run them on a 9v battery and they have the fastest projectiles of any standard weapons AND have the moste ammo.
You can overcharge them with minimal drawbacks and make them thermal or corosive.
A 1600ms velocity means you can hit a target from 1.6k as long as it doesnt move more than the size of its siloete in 1 second every second.
AND due to the ammo they use can be made to do 30% even more damage with premium ammo.
A fdl with all overcharged multis can spit out about 120dps with 4 pips to shields. And the fridge light wont even blink as it does it.
(Can you tell i hate them and im so bitter about it lol)
So why use lasers? Yea they are hit scan but the damage drop off is 600m and a blind man snezing could hit a sidey at that range.. even inertial impact hits reliably at that range.
So what ya guna do? Long range! Great. Welcome to my club.
Yea you could go efficient and hug the enemy but they will still be doing more damage than you and then you should probably be rinning all frag cannons if your 600m from them.
I know wepon balance.. as if. I mean we still have shilds made of dimond encrusted andamantium (and aparently always will?) The whole issue became a hot potato long ago and Fdev use there oven gloves for baking not balancing.(and rightly so)
Realy im just venting... but am i wrong, to want to be different and still be competitive?
Yea yea plasma i know but thats a dissgusion for another day
(and they arnt lasers).
Yea i do, but im odd and i refuse to use multicannons as i see them as OP and all the cool kids use them. Vive la differance!
So i use long range beams and bursts. Its a terrible choice as you basically have to have a faster ship than your oponant and sit 2k or so away from them and spiral around to dodge the multis and hit hard enough to win the fight before christmass.
Fixed multis do almoste the same damage per second as fixed beams. But they use pittance distributor, the tinyest snowflake of heat, and you can run them on a 9v battery and they have the fastest projectiles of any standard weapons AND have the moste ammo.
You can overcharge them with minimal drawbacks and make them thermal or corosive.
A 1600ms velocity means you can hit a target from 1.6k as long as it doesnt move more than the size of its siloete in 1 second every second.
AND due to the ammo they use can be made to do 30% even more damage with premium ammo.
A fdl with all overcharged multis can spit out about 120dps with 4 pips to shields. And the fridge light wont even blink as it does it.
(Can you tell i hate them and im so bitter about it lol)
So why use lasers? Yea they are hit scan but the damage drop off is 600m and a blind man snezing could hit a sidey at that range.. even inertial impact hits reliably at that range.
So what ya guna do? Long range! Great. Welcome to my club.
Yea you could go efficient and hug the enemy but they will still be doing more damage than you and then you should probably be rinning all frag cannons if your 600m from them.
I know wepon balance.. as if. I mean we still have shilds made of dimond encrusted andamantium (and aparently always will?) The whole issue became a hot potato long ago and Fdev use there oven gloves for baking not balancing.(and rightly so)
Realy im just venting... but am i wrong, to want to be different and still be competitive?
Yea yea plasma i know but thats a dissgusion for another day
(and they arnt lasers).
Last edited: