
- Fusion Wave - A particle accelerated radioactive discharge which is highly corrosive and deals damage over time. A secondary effect might be quantum disruption, relocating the target ship a few seconds in the past.
- Heavy Web Caster - Shoots a projectile which creates a cloud of enhanced high tech nano-bots that produce plasma around ships disrupting/slowing their direction/movement.
- Radiation Mortar - An area effect fusion mortar that implodes creating areas of high radiation which affect pilot/crews eyesight/accuracy and deals damage over time to them (Commander chars/Crews/Space legs needed).
- WP Mk 120 - White phosphorous high pressure cluster bomb, which generate intense heat and also creates a smoke screen. Affected ships glow in the dark for a few minutes.
- Zero Negative - Antimatter weapon. Disrupts space-time and creates chaos vacuum fields that slow and pull ships inside. If two fields are created close to each other, it will create a Casimir effect, crushing ships together (although chances of it are low because they last just miliseconds, it can be achievable with two different ships firing in the same area)
Note: radiation effects can be diminished by the new radiation shielded life support systems / engineer mods.
Last edited: