Please FD, don't allow your perspective on the game to be swayed by the same PvP crowd that ruined WoW for PvE, where every character had to be a mirror of the others in terms of abilities and cooldowns. For one thing real life is not like that, imagine if the warships patrolling the gulf could be taken out by a couple of Somali's in a gun boat, because that was balanced and everyone got a fair war!?
1. The Python is a bloody expensive ship, to buy to run and to equip in A class gear, there should be a reward for this massive effort for the player, otherwise you are trivialising that effort.
2. Despite what some PvP players will say there is no way a small ship such as a Viper should be able to take down a Python no matter what gear it has, apart from the cost differential, the reality of a large well armoured ship with a large arsenal should mean it could only be threatened by multiple small ships. In Wings this may become a possibility, but at the moment I accept that if it is the Python Cmdr doing the interdicting/aggression they can pretty much kill anything one to one assuming competence. For this reason;
3. The Anaconda needs a boost, it is insanely expensive and yet is slow and cumbersome. It isn't a trader per se, and I think is supposed to have combat capabilities, it really should be the next 'Python' to aim for.
4. Moving the Python to larger pads would make sense, and I have no issue with that.
In reviewing comments and suggestions on the forums can I ask that FD bear in mind that there are relatively few Python cmdr's compared to other 'fighting ships', and that it seems the majority of these complainers are PvPers in Vipers and Cobras, which by default is a far easier route for a player to go.
I would actually say the main ship that needs balance a the moment from a PvP perspective is the Viper. Cops don't turn up in one car when responding to an aggressive incident they arrive en masse, and thats how they overpower the criminals, its also how gangs operate to perpetuate crime in their 'turf'.
Regards
StuPer
1. The Python is a bloody expensive ship, to buy to run and to equip in A class gear, there should be a reward for this massive effort for the player, otherwise you are trivialising that effort.
2. Despite what some PvP players will say there is no way a small ship such as a Viper should be able to take down a Python no matter what gear it has, apart from the cost differential, the reality of a large well armoured ship with a large arsenal should mean it could only be threatened by multiple small ships. In Wings this may become a possibility, but at the moment I accept that if it is the Python Cmdr doing the interdicting/aggression they can pretty much kill anything one to one assuming competence. For this reason;
3. The Anaconda needs a boost, it is insanely expensive and yet is slow and cumbersome. It isn't a trader per se, and I think is supposed to have combat capabilities, it really should be the next 'Python' to aim for.
4. Moving the Python to larger pads would make sense, and I have no issue with that.
In reviewing comments and suggestions on the forums can I ask that FD bear in mind that there are relatively few Python cmdr's compared to other 'fighting ships', and that it seems the majority of these complainers are PvPers in Vipers and Cobras, which by default is a far easier route for a player to go.
I would actually say the main ship that needs balance a the moment from a PvP perspective is the Viper. Cops don't turn up in one car when responding to an aggressive incident they arrive en masse, and thats how they overpower the criminals, its also how gangs operate to perpetuate crime in their 'turf'.
Regards
StuPer