Yep. 100%
Ditch the broken RNG.
Give the pace of progression a kick up the backside.
For the grind that remains, give meaningful, rewarding and fun mechanics with which to complete it.
I think there is progression in places, not necessarily on the later ship path though.
For example here's how the last week or so has played out for me....
I wanted to do the latest Guardians log missions, I'm halfway between not wanting spoilers but wanting some spoilers. =p
- So I already have a Thargoid sensor, link, probe etc tucked away. My Explonda has 2 x 2t corrosion resist racks so it's all good, I head out.
- On arrival I find parking is difficult. You can get close-ish with a big ship but it's not ideal, hey I'll build up a small explorer ship!
Now I love this, I love having goals in the game, I understand some might not and see this as an aside to what they want to do.
- I'm gonna build an explorer Dolphin, have most of the materials so a short time later have 45LY jump range, all ready to go
- I spot someone mention on the forum there are now 16T corrosion resist racks available!! I can free up a slot on my Dolphin.
So now I have another goal, I understand that some might just want to go do Guardian stuff, and I suppose they can, but I'm just enjoying the journey here. I'll get to the Guardian stuff soon enough, it's just a 16T rack would really help.
- Gathering the required, trading at the material broker and so on, I sort a 16T CRCR

- I take my Dolphin out there, I can land literally right next to the ruins now
- Gathering up a bunch of Guardian artefacts for the unlocks, I can figure out a few of the lexigrams, but sod it I'll cheat and look up a key on the forums
- But after a bit of research about the log missions, it looks like I'm gonna need Thargoid samples, not sure why at this point but I've seen them mentioned.
So I'm now on a new mission, I need a Cyclops, a Medusa and a Basilisk sample!
This is not something I'd normally do, I don't shoot at Thargoids, seems there is a silent running method. I will do that.
- Cut a long story short I manage a Medusa and a Cyclops sample, but am killed, it looks like the Basilisk is accompanied by Scouts and you have to take hits there
So this was my excuse to build up a Chieftan, to be honest it almost seems this it what the ship was intended for. But I don't, instead I've shipped my Corvette out, fitted with massive shields, banks and the rest nearly 100% hull reinforcement packages.
Now sure at this point well there seems like a grind wall because Corvette, but I suspect it is possible to get a Basilisk sample in a small manoeuvrable ship with a mix of silent running and not staying still. Alternatively bring some friends.
Anyway upshot is there is actually a whole trail of progression, goals, stuff to do there, right through what on the face of it is a simple Guardian scan the obelisks mission.
And to be honest, although I don't know, it wouldn't surprise me if it's been designed that way.
Ultimately I think this is what I want, stuff to do in game, and so far 3.0 is delivering that.
After the Guardian stuff I'm going to have a look at the Eagle Eye stuff in the recent Galnet.