Why not both? Or do this, but also a demo of NMS with more realism. I dont mind NMS, but would play it more if had a bit more realistic feels.I think they missed the idea.. they're making no mans sky for people who might not have liked space rather than making a realistic themed version of no mans sky for the people who didn't like no mans sky.
Can't teach a hipster new tricks it seems.
.... I dont mind NMS, but would play it more if had a bit more realistic feels.
There is likely enough people who like NMS and are being a viable audience to market to. You can't please everybody, try it and you'll only have a sub-average product.I think they missed the idea.. they're making no mans sky for people who might not have liked space rather than making a realistic themed version of no mans sky for the people who didn't like no mans sky.
Can't teach a hipster new tricks it seems.
Me neither but I heard in one of the vids that it's also a single player experience, one you can share with others if you want to.Not really keen on the multiplayer stuff
There is likely enough people who like NMS and are being a viable audience to market to. You can't please everybody, try it and you'll only have a sub-average product.
Maybe it's like Fortnite. I saw rabbitses.Indeed it does seem to look better than NMS.
Not really keen on the multiplayer stuff, but i guess it will depend on implementation and how they integrate pvp, pve and base building
The formula was successful in NMS. I doubt they'll have PvP destroy what players originally liked in NMS. I guess Valheim is also predominantly coop.Me neither but I heard in one of the vids that it's also a single player experience, one you can share with others if you want to.
It could be a simmilar mechanic as they use in nms.
I liked what I saw in the trailer but it's still to early to tell whether it's gonna be something I play.
I would hope that they use the same implementation as they did in NMS. It's simple, flexible enough and it works.... so, don't fix what isn't broken, IMHO.Indeed it does seem to look better than NMS.
Not really keen on the multiplayer stuff, but i guess it will depend on implementation and how they integrate pvp, pve and base building
Yeah...apart from the basic survival nonsense and base building, I'm quite looking forward to this for a bit of much needed and peaceful PvE co-op with a few mates. A bit like Valheim on steroids ...with rabbits in jackets.I would hope that they use the same implementation as they did in NMS. It's simple, flexible enough and it works.... so, don't fix what isn't broken, IMHO.
If each player has a random starting location, or close to, on a playing surface the size of the Earth, I simply can't see PvP being any more central to LNF than it is to NMS.Yeah...apart from the basic survival nonsense and base building, I'm quite looking forward to this for a bit of much needed and peaceful PvE co-op with a few mates. A bit like Valheim on steroids ...with rabbits in jackets.
If it turns out it has PvP, I'll never touch it. Way too many of that type of survivalist MMO guff about already...with or without rabbits in jackets![]()
The best PvE coops are not procedural. Vermintide, Left for Dead, they all rely on crafted maps and a director that throws the right mooks at you. I doubt procedural is arrived there yet. Sometimes I feel it would be nice if you go out in procgen world find a place and then have a say in world gen - like in an editor - to place enemies, stories, spawners, enemy spinach. Like a GM. And then run it wit friends or solo.Yeah...apart from the basic survival nonsense and base building, I'm quite looking forward to this for a bit of much needed and peaceful PvE co-op with a few mates. A bit like Valheim on steroids ...with rabbits in jackets.
If it turns out it has PvP, I'll never touch it. Way too many of that type of survivalist MMO guff about already...with or without rabbits in jackets![]()
Me neither, I played Ark in PvP once, well let's just say it didn't last long and never again.If it turns out it has PvP, I'll never touch it