Ha ha! Shouldn't chunks of ice be a raw material to be gathered from planet surfaces?using iron and nickel as a catalyst. Oxygen is a byproduct of the process, of course.
We also need the ice for keeping our drinks cold.
Ha ha! Shouldn't chunks of ice be a raw material to be gathered from planet surfaces?using iron and nickel as a catalyst. Oxygen is a byproduct of the process, of course.
Yeah, water is a commodity rather than a material, so I guess they're handwaving that part for the sake of ease.Ha ha! Shouldn't chunks of ice be a raw material to be gathered from planet surfaces?
We also need the ice for keeping our drinks cold.
PowerPlay | Galactic Powers Weekly |
HoloMe | Game meta dressed up as game. Why is it a station service? |
CQC | Ok they fixed one at least. |
Materials | Cargo mk2. Highly perishable before being scooped up, but then persists throughout all of space and time across any metaphysical boundaries. |
(mission) Reward Packs | This one accidentally slipped through from when they gave the marketing team a go at designing the mission system. |
Frontline Solutions | Dont like space games but bought one. |
Threat Level 'X' | RNG suspense remover. |
Arx | The shadow economy. |
That's strange, because I only ever get interdicted by NPCs when I either have cargo, or have a bounty that they can claim. Otherwise I am left alone.One thing I still find annoying is NPC interdiction, I mean its fine when you have cargo or on a mission where they might send someone after you. But I am flying around looking for USS and every 6 minutes I get yanked out of FSD by a pirate looking for cargo when I have no cargo hold.
I have found in EDO that the AI interdiction behavior is more aggressive than before and i'm getting interdicted with an empty hold then scanned and left alone.That's strange, because I only ever get interdicted by NPCs when I either have cargo, or have a bounty that they can claim. Otherwise I am left alone.