Make competitive aspect of Elite Open only.

Another great idea for open/solo/group problem.


Make all competitive aspects of game Open Mode only, for example this features:
- PowerPlay
- BSG influencing
- Community Goals
- Maybe something more, I am not sure?


In Solo and Group players could earn money, progress their ranks etc. also their could explore galaxy safely.

What do yo think about that?

It's clearly splits PVE and PVP activities.
 
Once again we go down the Orwellian Mantra of "All modes are equal, but some are more equal than others."

In before the lock as this thread is DOA
 
There's not really much competition in Elite - can you please show me how to win it?

Mind you - you'll only ever meet a truly competitive player once ;)
 

Robert Maynard

Volunteer Moderator
Another great idea for open/solo/group problem.


Make all competitive aspects of game Open Mode only, for example this features:
- PowerPlay
- BSG influencing
- Community Goals
- Maybe something more, I am not sure?


In Solo and Group players could earn money, progress their ranks etc. also their could explore galaxy safely.

What do yo think about that?

It's clearly splits PVE and PVP activities.

Whether it's a great idea rather depends on one's point of view.

Frontier published the design of the game over four years ago - with three game modes; single shared galaxy state (that every player experiences and affects); mode mobility. Every game feature since* has been implemented following this simple design philosophy.

Removing the effect of players not in Open from any of these features would be to remove something that every single player bought the game with.

If players not in Open could trade without affecting the BGS then trade routes would never "dry up" and huge profit routes would last forever....

Most of the game is PvE, regardless of game mode - and Mark Allen has acknowledged that Frontier are well aware that most players do not get involved in PvP.

.... so to force a change on the majority of players to suit a subset would not seem to be very sensible (from a business perspective) let alone reasonable.

*: except Wings of course - that feature is only available in the two multi-player modes - although, if the DDF thread is followed, we expect NPC Wingmen to be introduced at some point.

Relevant Dev quotes:

For fun :)

That said, it could be worth thinking about reducing the impact that solo & group players have on the political simulation.

Unlike community goals, Powerplay is a swinging balance - ie solo players are also balancing solo players.

Is there planned to be any defense against the possibility that player created minor factions could be destroyed with no possible recourse through Private Groups or Solo play?

From the initial inception of the game we have considered all play modes are equally valid choices. While we are aware that some players disagree, this hasn't changed for us.

Michael

Will at any time solo and private group play be separated into a different universe/database from open play? It's kind of cheap that you can be safe from many things in solo, like player blockades and so on, and still affect the same universe.

No.

Michael

According to some members of the community, Solo players should have a limited or no effect on Powerplay - or, alternatively, playing in Open should offer Powerplay bonuses. Is this something you are considering?
No. For us Solo, Groups and Open are all valid and equal ways to play the game.

On PvP vs PvE
We listen to both sides. While it's true that the PvP crowd do tend to be more vocal and in previous betas have given more organised feedback, we're well aware that the majority of players don't get involved in PvP. A few changes here are more focused on one or the other (torpedoes have no real place in PvE at the moment for starters), but overall I think they promote variety of loadouts in both styles of play, and will make both more fun. On a personal note: I play more or less entirely in PvE, so if anything my bias in favour of that ;).
 
Last edited:
Powerplay is about the only one I would agree on.

I dont have a problem with any of the modes I tend to play in solo problem soloved, I'm a member of Mobius but I only pop in it from time to time.

Did Not buy elite as a MMO or a PVP game which to me it's neither off, and yes I know open is not all about PVP, but that's for another thread.
 
Do you know that making make Open only doesn't mean it would became pvp heaven? Frontier could create some extensive security systems, crime and punishments etc. Because Elite doesn't have true single player mode I would be much better to have only true multiplayer with pvp limitations like crime, overpowered npc police etc. than current solution.
 

Robert Maynard

Volunteer Moderator
Do you know that making make Open only doesn't mean it would became pvp heaven? Frontier could create some extensive security systems, crime and punishments etc. Because Elite doesn't have true single player mode I would be much better to have only true multiplayer with pvp limitations like crime, overpowered npc police etc. than current solution.

For some, being coerced into a PvP enabled mode at all to be able to interact with the BGS, CGs and Powerplay would be an unpleasant prospect - as some players just don't like PvP and the game caters for those players while offering full access to the games content* - by design.

What is being proposed is to gate off content implemented for all three game modes behind a PvP "paywall" - in a game where the majority of players do not get involved in PvP....

The single player mode in the game was pitched with the ability to experience and affect the evolving galaxy as a selling point.

Whether the game would be "better" if it only had "true" multi-player is a matter of opinion.

The game has been sold, for over two years, as being able to be played in any mode, with the ability to choose whether to play Solo, in a Private Group or in Open and, at the same time, experience all released content* regardless of game mode - to remove gameplay elements from two of the three game modes now would be challenging for Frontier.

*: see Wings exception in previous post.
 
Robert Maynard I see your point, I understand that not everyone would like to be involved into PVP. Robert I see you someone neutral in that case, am I right?

I started this topic because in my opinion Elite could be better which only Open mode. I think sooner or latter in that case the pvp will be balance, and griefers will be punished by player groups etc. I think this kind of toxic behaviour would be a small part of all pvp encounters.

I think may Solo or Group players are just scared about dying from the hands of other players...


Maybe Frontier could try to create Only Open Beta release. Thanks to that people like me and people who disagree with "only Open" idea could try it. When all player are forced to play in Open and they can not run, the universe will change a lot. Players behaviour and approach to each other. I think players could start o look for escort and friends at station, etc. It could create great opportunities to players- player interactions.
 
Last edited:
One of the dumber ideas . . .

[squeeeee] Nope, doesn't work. OPEN is not a level playing field. So long as mental-midgets in level 37 combat-fitted ships keep ganging-up to destroy level 6 shipping-fitted ships I will play in SOLO mode where I am merely interdicted with unreasonable regularity. Your attempt to force the deer out in front of the headlights fails.
 
Last edited:
I think may Solo or Group players are just scared about dying from the hands of other players...

Whoa there...I played in Eve's wormhole space for over two years, and the game itself for 6, also played all of the BF games etc etc..

it has nothing to do with dying from other players hands. there is another thread going about open where I state my reasons for solo play.

There is no reaction to the actions of the griefer no penalties nothing also I will restate, to me ED is not a PVP game nor do I find its MMO part sufficient enough to bother with.

I know your post wasn't aimed at me directly but its broad brushing statements like the above that get us all in a whole host of trouble.
 
Last edited:
Another great idea for open/solo/group problem.


Make all competitive aspects of game Open Mode only, for example this features:
- PowerPlay
- BSG influencing
- Community Goals
- Maybe something more, I am not sure?


In Solo and Group players could earn money, progress their ranks etc. also their could explore galaxy safely.

What do yo think about that?

It's clearly splits PVE and PVP activities.

I have no interest in interacting with other humans.

PP
--
I did play Powerplay in solo but never to flip systems or something like that. I do not care about that aspect at all. I just would like to work for a power, rank up, do special missions, get special rewards etc. If I could have that as a solo player then all the open players could mess around to their hearts content.
I do want PP to have a solo aspect to it. In general I love the fact that PP adds faces to different sections of the inhabited core and adds a sense of purpose.
I would welcome an improved version of PP that perhaps is not all about territory and has less demotivating merit decay.
I would like to do espionage missions for my power for example. This does not have to influence territorial control at all.

BSG influencing
--------------
Never paid much attention to that at all. The reason why one would want to do this escapes me.
I just want to become allied to certain factions for selfish reasons: better missions.

Community goals
----------------
I would not mind a separation between Open and Solo, but it is very unlikely to happen.
I do not want CG like missions to disappear from solo. Perhaps there could be a separate CG version for the solo player.
 
Last edited:
I agree with Lokvette. Battlefield is a level playing field. Except for minor differences in equipment and abilities every player is the same. Elite Dangerous OPEN mode does not present a level playing field. And I am not a joiner.
 
Last edited:
The only way to improve open, and get more people willing to PLAY in open, is to put better controls on player-killers, the type of players who kill players who never have a chance of fighting back, immediately combat log once faced by players who can fight back, and flee to solo whoever they need to do some PvE.

A karma system, enforced by the Pilot's Federation, that
1. Forced players who commit crimes in open to remain in open for a period of time, based on the disparity between criminal and victim
2. Gradually restricted access to services in high security systems, again based on the above,
3. Shadowbanned the WORST chronic offenders

Would go a long way to making open more open to players who may sit in the middle of the PvP to PvE spectrum.
 
@Xender -

Nope, have to say that you missed the mark entirely. I am willing to accept all three modes being equal as that is how the game was marketed and sold to me back in the day. Truth be told, I was one of those that would have preferred a single-player offline mode, but beggars can't be choosers. Further, I think any proposal of trying to "force" everyone into Open only mode (through penalties on the other modes, or incentives that only apply to Open) is flat out wrong on its face.

I use all three modes, depending on my mood and physical state. There are many days when, psychologically speaking, it is NOT a good idea for me to encounter another human being (as my wife, may the universe smile on her, can attest). Other days I don't feel it polite/fair/wise to inflict my physically constrained flight abilities on others. And yes, there are days when everything is peachy and I fly in Open - I grant those days are few in number as of late, but weather has a way of exacerbating my ailments - and Winter had arrived with a vengeance.

Further, I do not think that FDev should make Open more equal, get rid of PG or Solo. This is strictly from a financial perspective - as stated earlier. ED was marketed and sold with the concept of All Three Modes Equal, Impacting and Affecting the SAME Universe. To go back on this core precept now would Open up FDev to massive refund requests and possible litigation for False Advertising in several jurisdictions. As this would have a negative impact on their Stock Price, I would be most unhappy.

I hope this clarifies my situation for you. To implement your suggestion, FDev would have to go back on their word to literally thousands of people that accepted the 3 Modes Equal premise. I don't think that FDev can/will/should go down that road.

Fly Safe
 
So you saying that you like pve, do not like pvp etc...
From the other hand I bought Elite because it is tagged as mmo on steam, and during playing it I found it is not mmo... It just multiplayer game with single/multi switch and seamless lobby mechanics. I think you have right about keeping Sole and also I have right about removing Solo, the problem is which solutions suites better to the greater amount of players. Probably I know the answer and it is sad to me ;( However I still dreaming about better solution for multiplayer mechanics than current.
 
@Zender:

I am afraid you have it backwards. Since the 3 Modes Equal and Present has been marketed since kick-starter, you do not have the right to request removal of Solo or walling content off behind a PvP Painwall.

As for Steam tagging the game as MMO - its on you that you did not research the situation, you just assumed that MMO meant the same as any other - that is not the case here. ED is an MMO in the literal sense of the word because
1. It is Massive - Single Shared Universe with upwards of 400 BILLION Star Systems
2. It is Multi-Player - As Evidenced by this thread and the fact that All Three Modes affect and impact the SAME Universe
3. it is Online - Must Have Internet access to play.

What ED is not is another lame PvP Eve Clone. Instead ED tries for the Cooperative Multi-Player Experience. Once you understand that fact everything becomes crystal clear, and shows why your argument falls flat on its face.

And as for which affects the greater player base, let me point out that it is you that are suggesting that we segregate players actions, with only a select, self-important, entitled few being able to affect the Game. What I am defending is the right for Everyone to be able to play the game - as they choose, in whatever play-style feels right for them at the time.
 
Last edited:
  • Like (+1)
Reactions: NW3

Robert Maynard

Volunteer Moderator
Robert Maynard I see your point, I understand that not everyone would like to be involved into PVP. Robert I see you someone neutral in that case, am I right?

I would not claim to be neutral on this topic.

I started this topic because in my opinion Elite could be better which only Open mode. I think sooner or latter in that case the pvp will be balance, and griefers will be punished by player groups etc. I think this kind of toxic behaviour would be a small part of all pvp encounters.

I backed this game, in part, because it offers all players the freedom to select how many players they play among on a session-by-session basis. If it had been Open only, I doubt I would have backed to the level I did, if at all.

I think may Solo or Group players are just scared about dying from the hands of other players...

While you are free to hold whatever opinion you desire, others opinions vary.

Maybe Frontier could try to create Only Open Beta release. Thanks to that people like me and people who disagree with "only Open" idea could try it. When all player are forced to play in Open and they can not run, the universe will change a lot. Players behaviour and approach to each other. I think players could start o look for escort and friends at station, etc. It could create great opportunities to players- player interactions.

A Beta test would not work for two reasons: not all players have access to Beta; players don't need to play in a sustainable manner in Beta. Thirdly, the live game is still running, so those with Beta access don't even need to play Beta.

It should be noted that some players just do not want to play with other players - and that's accommodated by the way the game has been designed.

What is being proposed is to remove that freedom for all players to benefit the play-style of a subset of the player-base (that Frontier have recently confirmed are the minority).
 
Back
Top Bottom