Sandro did, in a stream not long after the Powerplay Flash Topics - while he stated that the majority of players play in Open (with no mention as to whether they do so exclusively) he also stated that both Solo and Private Groups are used by significant portions of the player-base.
I do remember at the time it was a relatively ambiguous statement open for broad interpretation that some used as a reaffirming fact to support whatever narrative they were pushing. It didn't really settle anything for me, could have easily meant a majority of all accounts have some amount of time played in open, or a majority of accounts have a majority of their time played in open.
So you see, the mirror argument is absurd, but the original one is a simple appraisal.
I meant for it to be absurd. Motivations for mode choices are as varied as they are irrelevant. Supposing those who don't play like you do so out of fear is silly, and even if you could somehow prove it, it would be meaningless. A lack of interest in something, whether it may end in ship destruction or not, does not equate to a shortcoming preventing someone from playing one way. I'm glad you enjoying playing in open and use your time to meet people and help them out or whatever, blaze your own trail and all of that. Just know it isn't any better than any other trail might be to someone else.
I'm fine with playing in open. I often do. Sometimes I don't want to deal with others, so I play in solo. A vast majority of the time I chose solo to avoid human interaction, it has nothing at all to do with the potential of being attacked by another Commander. The most likely thing to drive me from open is running into other people who don't want to attack me, but want to wing up and make friends and tell me what Discord they are on, etc. That's the kind of human interaction I rarely have interest in, some unexplained random hostile aggression with no niceties usually sits just fine. I used to get into all the group/guild/squad/whatever stuff in games and join all the voice programs and websites and have even ran some of that stuff before, but for whatever reasons, I have almost zero desire to play games that way anymore.
Anyway, for instance try doing powerplay on your own in a sea of random CMDRs with no direction and a UI that presents incorrect numbers. You're probably hurting your power more than helping. Teaming up gives a required competitive edge against opponents who will do the same. Similar goes for any substantial BGS faction project. Of course if your opponents' soft targets all hide in solo/PG while their PvPers are happy to eat you for breakfast in open in your T9, then yeah, a bit of PvP cover from your own guys is always welcome.
I agree, and that kind of multi-player coordination is rarely, if ever, done in game, and does not require open mode to execute. You can still play as a group and against others while selecting solo, just in a broader sense.
i used to think of sandro that he was a very nice guy but unfit for the job. time showed that he was the last (publicly known) hero really committed to the project.
Committed, passionate, and actually seemed to have at least as good of an understanding of the game as the average player (which I don't really see any Frontier people displaying since him, not to say they don't exist, just don't see them communicating it).