Make Elite an MMO again !!

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Sandro did, in a stream not long after the Powerplay Flash Topics - while he stated that the majority of players play in Open (with no mention as to whether they do so exclusively) he also stated that both Solo and Private Groups are used by significant portions of the player-base.

The fact that he didn't specifically say that players in Open outnumbered players in Solo and Private Groups combined leaves one to wonder did he really mean plurality rather than majority.
Yeah, that does sound a bit vague. It would be interesting to see some proper stats on game mode usage.
 
Oh I want to be clear I agree with your premise about special cuddly things just for playing in Open, not for that at all.

But still....to me your experiences when it comes to player interactions are shockingly bad. I mean that's a huge ratio of peaceful vs hostile players. I can't think of any game I've ever played outside of explicit PVP shooters where such a high percentage of random encounters could lead to violence.
... and you thought the bubble was hazardous? ;)

ETA: The game has concentrated clusters of PvP eager players - we all know where they are and either join in or take steps to mitigate the annoyance.
Colonia has a much smaller player population than the bubble, but in a massively smaller area...
 
Clever. I fear solo as it would make me quit the game if open wasn't there. I guess. And I'd miss the game. But there's nothing hard about it, with NPCs as they are, opposition of any kind is trivial (thargoids and elite wing assassinations aside) and avoidable. Exploration would interest me much more if it were more hazardous. Making NPCs selectively harder is one of the more feasible solutions to evening up hazards between modes.

Anyway, for instance try doing powerplay on your own in a sea of random CMDRs with no direction and a UI that presents incorrect numbers. You're probably hurting your power more than helping. Teaming up gives a required competitive edge against opponents who will do the same. Similar goes for any substantial BGS faction project. Of course if your opponents' soft targets all hide in solo/PG while their PvPers are happy to eat you for breakfast in open in your T9, then yeah, a bit of PvP cover from your own guys is always welcome.

So you see, the mirror argument is absurd, but the original one is a simple appraisal.

Well exploration is hazardous. Not like combat, danger lurks somewhere deeper. Do routine thing, do it in certain way. It is safe if done that way. Loose focus, and suddenly your routine thing changes to potential disaster situation.
 
So the risk is negligible in open due to the vastness of the bubble. Yup. True. I said so myself in Earlier posts that Ive never seen anyone locally in open.
Let's assume some things before I table this.
1) Cross platform implementation
2) open only is in place.

3) those who've signed up for it have long since settled in and are doing pretty much what they normally do.
A year or so later..
Would not things have changed? Wouldn't folks be seeing other cmdrs hauling goods running data or visiting engineers with tanked condas with "parts" to be engineered not actually belonging to the conda.
Wouldn't you see wings devoted to camping decait etc.? To counter the ever present hobo factor.
Wouldnt a player driven economy have changed the way the game is played much like the tritium rush before the nerf.
And that's just a few examples there's 1000s more changes as to how the game would be.
Fact is you gotta look at how it would all pan out. Not just now and the immediate future..
It's a huge change and only those who sign up for it would benefit. And they can always opt out too.
The 3 modes would continue except open only would be more lucrative. Here's the niggle.
How lucrative...Well frankly not by much at all. Half of 1% . Perhaps some cosmetic stuff too hehe.
 
i used to think of sandro that he was a very nice guy but unfit for the job. time showed that he was the last (publicly known) hero really committed to the project.
The same impression I had too.
Hence his agenda - to change the game toward his vision of what it could be - it wasn't a snipe at him.
 
Console CMDRs are in a minority and likely to remain so, why can't they just be excepted from the rule? You can't have everything. I'm still not advocating this specific OP proposal wrt the BGS, but in general, the whole console thing needn't be the deal-breaker everyone makes it out to be.
Being a minority shouldn't make our claims for equality lesser. Most places in the world consider that racist
 
Sandro did, in a stream not long after the Powerplay Flash Topics - while he stated that the majority of players play in Open (with no mention as to whether they do so exclusively) he also stated that both Solo and Private Groups are used by significant portions of the player-base.

The fact that he didn't specifically say that players in Open outnumbered players in Solo and Private Groups combined leaves one to wonder did he really mean plurality rather than majority.
Always worth remembering that this was before the end of board flipping (which encouraged switching modes) and before Squadrons and their PGs. May or may not be still the same.
 
... and you thought the bubble was hazardous? ;)

ETA: The game has concentrated clusters of PvP eager players - we all know where they are and either join in or take steps to mitigate the annoyance.
Colonia has a much smaller player population than the bubble, but in a massively smaller area...

I still haven't forgotten your offer to get me out of this joint, friend. Just had to do the Guardian busywork for the FSD booster and shield module and some other engineering stuffs on my list :)
 
Being a minority shouldn't make our claims for equality lesser. Most places in the world consider that racist
Fun comparison 😬. But what I was saying (badly I realise) was that they could have the bonus applied across all modes, unlike on PC. Guess I got caught up in the "bonus for one is a penalty for the others" mentality - clearly brainwashed!

EDIT - of course this would then leave console CMDRs doing everything in open complaining about not having the weighting while they're undermined in solo/PG😆. Perhaps you just can't win!
 
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So the risk is negligible in open due to the vastness of the bubble. Yup. True. I said so myself in Earlier posts that Ive never seen anyone locally in open.
Let's assume some things before I table this.
1) Cross platform implementation
2) open only is in place.

3) those who've signed up for it have long since settled in and are doing pretty much what they normally do.
A year or so later..
Would not things have changed? Wouldn't folks be seeing other cmdrs hauling goods running data or visiting engineers with tanked condas with "parts" to be engineered not actually belonging to the conda.
Wouldn't you see wings devoted to camping decait etc.? To counter the ever present hobo factor.
Wouldnt a player driven economy have changed the way the game is played much like the tritium rush before the nerf.
And that's just a few examples there's 1000s more changes as to how the game would be.
Fact is you gotta look at how it would all pan out. Not just now and the immediate future..
It's a huge change and only those who sign up for it would benefit. And they can always opt out too.
The 3 modes would continue except open only would be more lucrative. Here's the niggle.
How lucrative...Well frankly not by much at all. Half of 1% . Perhaps some cosmetic stuff too hehe.
Until I block EVERYONE and get open mode buffs in practically solo. Mode broken again. Your turn
 

Robert Maynard

Volunteer Moderator
Until I block EVERYONE and get inf buffs in practically solo. Mode broken again. Your turn
Given that there are already complaints from players blaming blocking for instancing issues - when there's no advantage to playing in Open compared to the other game modes - if a mode bonus or Open only feature did happen then I would expect that instancing could well be subject to increased disruption due to increased use of the block feature.

.... and I don't expect that Frontier will remove the block feature as they put it in to the game in the first place unasked and have only ever strengthened it and made it easier to use over the years.
 
Given that there are already complaints from players blaming blocking for instancing issues - when there's no advantage to playing in Open compared to the other game modes - if a mode bonus or Open only feature did happen then I would expect that instancing could well be subject to increased disruption due to increased use of the block feature.

.... and I don't expect that Frontier will remove the block feature as they put it in to the game in the first place unasked and have only ever strengthened it and made it easier to use over the years.
Certain people would truly get outraged, all those mile long blocklist carebears breaking their instancing....
 
Sandro did, in a stream not long after the Powerplay Flash Topics - while he stated that the majority of players play in Open (with no mention as to whether they do so exclusively) he also stated that both Solo and Private Groups are used by significant portions of the player-base.
I do remember at the time it was a relatively ambiguous statement open for broad interpretation that some used as a reaffirming fact to support whatever narrative they were pushing. It didn't really settle anything for me, could have easily meant a majority of all accounts have some amount of time played in open, or a majority of accounts have a majority of their time played in open.

So you see, the mirror argument is absurd, but the original one is a simple appraisal.

I meant for it to be absurd. Motivations for mode choices are as varied as they are irrelevant. Supposing those who don't play like you do so out of fear is silly, and even if you could somehow prove it, it would be meaningless. A lack of interest in something, whether it may end in ship destruction or not, does not equate to a shortcoming preventing someone from playing one way. I'm glad you enjoying playing in open and use your time to meet people and help them out or whatever, blaze your own trail and all of that. Just know it isn't any better than any other trail might be to someone else.

I'm fine with playing in open. I often do. Sometimes I don't want to deal with others, so I play in solo. A vast majority of the time I chose solo to avoid human interaction, it has nothing at all to do with the potential of being attacked by another Commander. The most likely thing to drive me from open is running into other people who don't want to attack me, but want to wing up and make friends and tell me what Discord they are on, etc. That's the kind of human interaction I rarely have interest in, some unexplained random hostile aggression with no niceties usually sits just fine. I used to get into all the group/guild/squad/whatever stuff in games and join all the voice programs and websites and have even ran some of that stuff before, but for whatever reasons, I have almost zero desire to play games that way anymore.

Anyway, for instance try doing powerplay on your own in a sea of random CMDRs with no direction and a UI that presents incorrect numbers. You're probably hurting your power more than helping. Teaming up gives a required competitive edge against opponents who will do the same. Similar goes for any substantial BGS faction project. Of course if your opponents' soft targets all hide in solo/PG while their PvPers are happy to eat you for breakfast in open in your T9, then yeah, a bit of PvP cover from your own guys is always welcome.

I agree, and that kind of multi-player coordination is rarely, if ever, done in game, and does not require open mode to execute. You can still play as a group and against others while selecting solo, just in a broader sense.

i used to think of sandro that he was a very nice guy but unfit for the job. time showed that he was the last (publicly known) hero really committed to the project.

Committed, passionate, and actually seemed to have at least as good of an understanding of the game as the average player (which I don't really see any Frontier people displaying since him, not to say they don't exist, just don't see them communicating it).
 
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You know, if you guys keep coming up with open rules and scenarios and we keep breaking them, eventually you guys will come up with something that might actually work for everyone (with exception of the ps4 cmdr lacking ps+)


Side note. At one point in time Rockstar made RDO not require ps+. I'm not sure what they had to do to get that but fdev could remove the ps+ requirement if they chose to.
 
Until I block EVERYONE and get open mode buffs in practically solo. Mode broken again. Your turn
My ideas around this would be to either make it dependent on instancing with other CMDRs or on traffic numbers (which strongly correlate with player attack risk), although the latter would need some treatment around blocking, which would set the forums on fire as there are presumably perfectly normal reasons for having a mile long block list. I.e. some simple risk modelling. Here I am still arguing (at least as regards BGS and probably credits) in favour something I don't really support, though.
 
You know, if you guys keep coming up with open rules and scenarios and we keep breaking them, eventually you guys will come up with something that might actually work for everyone (with exception of the ps4 cmdr lacking ps+)

I do know an easy solution to the open-only stuff (or bonuses that are only available in open), one that would work really well with existing instancing and current mechanics with the only issue being for console players (I guess console players would get access to these bonuses even in solo to prevent it being PtW):

Have two versions of open that can both instance with each other as per normal, effectively making them the same open. The current one gets renamed to "open - blacklist" that keeps its current mechanics, while the new one becomes "open - whitelist" that is fully open except that we can only enter instances or have people enter instances if they are on our friend list. In effect, the new whitelist mode would automatically block everyone not on our friends list.

Heck, I'd happily play a whitelist version of open. I don't mind meeting a few friends here and there on the off-chance, while a whitelist system would do a good job of keeping out the riff-raff that I don't want to associate with (which is probably 99.99+% of ED's player base, I've only got 4 or so friends that play ED). A whitelist open would probably end up replacing my solo playing entirely.

Until I block EVERYONE and get open mode buffs in practically solo. Mode broken again. Your turn

Actually, a simple "auto-block those that attempt to instance with me" tick box would probably solve most of the problems in open. Alternatively, just a "block all" button that adds every single user in the game to block list would work too, but would be more effort on my part as I'd have to remember to press it regularly to keep up with new players coming to the game.
 
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