Make Open Play matter - Power Play and BGS should be influenced only in open

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Well someone keeps removing it. Anyways, anyone can engage in PvP, just like anyone can optionally engage in mining, exploration, or trading. You don't criticize them fixing exploration for the subset of the player-base that engages in exploration, do you? Powerplay is an optional mode, so it shouldn't be hindered by dumb design.

Explorers are not demanding changes that hurt other peoples gameplay or forces their gameplay on others.
 
Which is also not a new observation.

The question is, what can be done about it? Some people say make it open only, others say trash it, others say make improvements that all can enjoy.

I'm in the last camp.

Turn PP into a singing competition like Eurovision or American Idol but with memes. @Rubbernuke can run it like Judge Dredd crossed with Simon Cowell.

Obviously it'll be played for ARX rewards.
 

Robert Maynard

Volunteer Moderator
Anyways, anyone can engage in PvP, just like anyone can optionally engage in mining, exploration, or trading. You don't criticize them fixing exploration for the subset of the player-base that engages in exploration, do you? Powerplay is an optional mode, so it shouldn't be hindered by dumb design.
Anyone can engage in any game feature without necessarily playing in Open - by design. Fixing exploration fixes it for all players, regardless of whether they like PvP (or not).

Powerplay is a game feature, not a mode. It's an optional pledge for any player and there's no restriction on which game mode they participate in it from.

Whether not PvP-gating is "dumb design", or not, remains a matter of opinion.
 
So I should be restricted on my gameplay because you say so?

PP was added for everyone, if you don't like it then you give it up and leave us who do like it alone.

That's another bad argument- we shouldn't change something because somebody likes it as is, when it demonstrably is extremely unpopular in it's current state? Sorry, but no. Some people liked the old exploration gameplay, but more people like the new exploration gameplay. Too bad for the people who preferred the old way, and too bad for the dwindling number of people who like powerplay in its current state.

Anyone can engage in any game feature without necessarily playing in Open - by design. Fixing exploration fixes it for all players, regardless of whether they like PvP (or not).

Powerplay is a game feature, not a mode. It's an optional pledge for any player and there's no restriction on which game mode they participate in it from.

Whether not PvP-gating is "dumb design", or not, remains a matter of opinion.

Again, the numbers paint a pretty clear picture that the current design is pretty dumb.
 
I think making some missions on the mission boards YELLOW if you are signed up to the right power to affect that system/a nearby system, would make it a lot more interesting.

My main issue with it has been the... One or maybe two things you can do.

If there was a variety of missions to do to get merits I'd probably give it another go.
 
Your argument is doing just that. Taking comments and a proposal from time gone by, to justify pursing the idea now. At this stage, we'd have to see what current FD might want to do about PP just as much about Sandro's not-so-recent remarks, as we would the ancient texts. I will point out that, indirectly, FD reaffirmed that Solo play is part of the whole galaxy. Look at the description for Solo play on the log-in UI. It isn't hard to see their current point of view.
Exactly

Solo/PG/Open all part of the game period. Same for the BGS no wavering on FDevs mission statement on that.
PP while something that was added later has always been for all the modes. The only thing we have is one developer who liked to stir up the forums with his hand-grenades.
That does not mean FDev intends to change anything in regards to PP.
While we may want changes to any part of the game its all just guess work.
To point at something said by a developer (one of many on the project at the time) and say that is what FDev wants (when FDev have not shown they agree) is revisionist history.
It is fair to ask for things, it is fair even good to discuss pros and cons of subjects.
Its not ok to say because of X we know FDev intend Y without FDev actually making that statement.
 
  1. Blocking should just block chat and not impact instancing
  2. Power Play numbers for the powers only impacted by actions in Open. Still allow merits to be earned in Solo/PG that influence the players rank and nothing else (Maybe bonus for doing in open)
  3. BGS factions only impacted by actions in Open. Still allow players to gain rep for actions in Solo/PG (Maybe bonus for doing in open)
This would make playing in open meaningful. Players should not be able to "hide" from opponents of their actions in Power Play or BGS.

For those who wish to play in PG or Solo, they're still able to get everything they can get that influences only them (merits, powerplay modules, faction rep).
Jeezus. Yet ANOTHER salty SDC wannabe ganker crying about how I and other PvE/Solo players should change our play styles in order to enjoy this game.

First it was all about boycotting OPEN for PG modes.

Then it was all about giving bonuses/more payout to Cmnders who chose to play OPEN instead of PG & Solo. Because the risk warranted the reward for the superior PvP player.

Now this B$.

Why oh WHY won't you go return to playing EvE or some other FPS PvP dedicated shooter the likes of Fortnite or CoD? Or basically any other PvP death match game where the real hard core murder hobos love the camp out? :rolleyes:
 
That's another bad argument- we shouldn't change something because somebody likes it as is, when it demonstrably is extremely unpopular in it's current state? Sorry, but no. Some people liked the old exploration gameplay, but more people like the new exploration gameplay. Too bad for the people who preferred the old way, and too bad for the dwindling number of people who like powerplay in its current state.

No, a bad argument is buying a game that doesn't meet your PvP needs then demanding it be changed to suit you.

Right from day 1 it was common knowledge that Elite Dangerous was not going to force PvP on anyone and every feature added since then has been available in all modes for that reason. Yet here you are demanding a feature be forced PvP. Not just a bad argument, but a ridiculous one.
 
No, a bad argument is buying a game that doesn't meet your PvP needs then demanding it be changed to suit you.

Right from day 1 it was common knowledge that Elite Dangerous was not going to force PvP on anyone and every feature added since then has been available in all modes for that reason. Yet here you are demanding a feature be forced PvP. Not just a bad argument, but a ridiculous one.

If Elite was never going to require PvP for any activity ever why the hell did they add a mode that so clearly encourages conflict between players? It's in the goddamn name! POWERPLAY.

I mean, c'mon now.

Conflict, competition, and games are fun because there's something to fight for! Something to win! Something to lose! You want to look into your enemy's eyes in the ring of honor and best them!

If Powerplay isn't about competing with other players, then what the hell is it? Module shopping grind portrait worshiping simulator? :ROFLMAO:
 
If Elite was never going to require PvP for any activity ever why the hell did they add a mode that so clearly encourages conflict between players? It's in the goddamn name! POWERPLAY.

I mean, c'mon now.

Conflict, competition, and games are fun because there's something to fight for! Something to win! Something to lose! You want to look into your enemy's eyes in the ring of honor and best them!

If Powerplay isn't about competing with other players, then what the hell is it? Module shopping grind portrait worshiping simulator? :ROFLMAO:

Answer these 2 questions;

How many merits are NPCs worth when killed?
How many merits are players worth when killed?

Sorry, you were saying something about Power Play PvP.......

(Not all PvP requires guns ;) )
 
No, a bad argument is buying a game that doesn't meet your PvP needs then demanding it be changed to suit you.

Right from day 1 it was common knowledge that Elite Dangerous was not going to force PvP on anyone and every feature added since then has been available in all modes for that reason. Yet here you are demanding a feature be forced PvP. Not just a bad argument, but a ridiculous one.

That's pretty hilarious coming from the "Sandro ruined my birthday!" guy. Elite didn't include powerplay when I bought the game, and It's honestly deviated pretty far from it's original promotional materials. I don't expect a live service game to be exactly the same as when I buy it, I expect it to bring new interesting activities to the table to keep me coming back.

Answer these 2 questions;

How many merits are NPCs worth when killed?
How many merits are players worth when killed?

Sorry, you were saying something about Power Play PvP.......

(Not all PvP requires guns ;) )

If the player is carrying a hold full of haulage merits when the triggers are 3:1 in their favor... roughly 70 times as much?
 
Why oh WHY won't you go return to playing EvE or some other FPS PvP dedicated shooter the likes of Fortnite or CoD? Or basically any other PvP death match game where the real hard core murder hobos love the camp out? :rolleyes:

They wont because they dedicated thousands of hours on their godmode ships waiting for PvP to happen in Elite. That amount of time wasted isn't a transferable skill, in another game they would be nobody. It's a catch 22.
 
Sorry, but your idea of a fun game is super lame and dumb. Just my opinion, obviously.

And I find those who need to constantly try and force themselves and their egos into other peoples games equally lame and dumb.
So I bought a game where I get to choose who I play alongside so I don't have to put up with them like I had to in EVE.

That's pretty hilarious coming from the "Sandro ruined my birthday!" guy. Elite didn't include powerplay when I bought the game, and It's honestly deviated pretty far from it's original promotional materials. I don't expect a live service game to be exactly the same as when I buy it, I expect it to bring new interesting activities to the table to keep me coming back.



If the player is carrying a hold full of haulage merits when the triggers are 3:1 in their favor... roughly 70 times as much?

Resorts to a personal attack due to not actually having an intelligent or relevant answer.
This is why the open only argument fails because all you have is personal attacks.
 
And I find those who need to constantly try and force themselves and their egos into other peoples games equally lame and dumb.
So I bought a game where I get to choose who I play alongside so I don't have to put up with them like I had to in EVE.

Resorts to a personal attack due to not actually having an intelligent or relevant answer.
This is why the open only argument fails because all you have is personal attacks.

Well you didn't address the other points, and PvPers get called psychopaths, sociopaths, and worse all the time. Fair's fair, if people can call me a psycho for breaking their space pixels, I can call you a whiner for saying that your birthday was ruined.
 
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