This thread will show you how amazing the solo game COULD be if it was separated from the notoriously out-balanced and not to say "every ship, every weapon, every gadget, every technology must be available to all and nobody should have a decisive advantage to anybody" - also known as a certain political system I better not mention here.
- IF the solo game was truly standalone we could have....
1) Big trading ships with amazing capacities. We could have the BOA and Panther Clipper. Since we would not have to think about how the Panther Clipper would be used in Open game as a tank to kill everything.
2) We could have weapons! Dear god! So many mind-blowing, amazing and fun weapons. They could be rare, they could be very expensive or even banned in the bubble or certain systems...but we could have them!
Remember the Energy-bomb?
If you like to check out how many weapons are possible in a true solo game look at oolite, a free-for-all player written Elite clone. There are 500+ kinds of weapons in that game. The amazing, fun variety of missiles alone is mindblowing. Yet we can not have all of this in ED since the "Open Game" PvP balance....
3) We could have SHIPS! Exotic, once-in-the-galaxy ships! Ships you could only get on the other side of the galaxy.
Ships the size of a moon. Real, giant-sized Cruise ships where you comfort 2000+ passengers.
We could have true Battle ships with 20+ fighters to launch made for the Thargoidwars. Player usable!
4) We could have THINGS TO EXPLORE! A real solo game could have hidden treasures on old planets at the rim of the galaxy where single players could become incredibly rich. We could have technology to discover that would get the solo players wonderful, magic game opportunities once discovered.
Those tech-discoveries that brings a real break through to players are IMPOSSIBLE in Elite right now. No hidden planets in outer systems...since those would bring an unacceptable advantage to those who find them.
5) We could get in-game stories with great rewards that are impossible right now since everybody must have the equal chance to obtain those rewards.
6) We could have factories build by players, factory ships and even the chance to become a politician in a true solo game. We could have player build research facilities and improvements that are now impossible due to the "everybody must be able to obtain everything".
7) We could have PLAYER DESIGNED ships or modifications! Can you imagine how awesome this would be?
Yet this is impossible right now since...you know: open game policy.
8) We could have a long list of very interesting and rare goods in big quantities out there in the galaxy to make a fortune. There must not be a profit-cap at 6000 we now have because we do not need to control the speed somebody can make a fortune like we have now due to PvP.
The creative potential of a truly stand-alone solo-game is amazing. My head is buzzing with the ideas that could be done in an ELITE Galaxy that does not need to be "all balanced" PvP.
Just think about this for a moment. Then maybe shed a tear or two.
- IF the solo game was truly standalone we could have....
1) Big trading ships with amazing capacities. We could have the BOA and Panther Clipper. Since we would not have to think about how the Panther Clipper would be used in Open game as a tank to kill everything.
2) We could have weapons! Dear god! So many mind-blowing, amazing and fun weapons. They could be rare, they could be very expensive or even banned in the bubble or certain systems...but we could have them!
Remember the Energy-bomb?
If you like to check out how many weapons are possible in a true solo game look at oolite, a free-for-all player written Elite clone. There are 500+ kinds of weapons in that game. The amazing, fun variety of missiles alone is mindblowing. Yet we can not have all of this in ED since the "Open Game" PvP balance....
3) We could have SHIPS! Exotic, once-in-the-galaxy ships! Ships you could only get on the other side of the galaxy.
Ships the size of a moon. Real, giant-sized Cruise ships where you comfort 2000+ passengers.
We could have true Battle ships with 20+ fighters to launch made for the Thargoidwars. Player usable!
4) We could have THINGS TO EXPLORE! A real solo game could have hidden treasures on old planets at the rim of the galaxy where single players could become incredibly rich. We could have technology to discover that would get the solo players wonderful, magic game opportunities once discovered.
Those tech-discoveries that brings a real break through to players are IMPOSSIBLE in Elite right now. No hidden planets in outer systems...since those would bring an unacceptable advantage to those who find them.
5) We could get in-game stories with great rewards that are impossible right now since everybody must have the equal chance to obtain those rewards.
6) We could have factories build by players, factory ships and even the chance to become a politician in a true solo game. We could have player build research facilities and improvements that are now impossible due to the "everybody must be able to obtain everything".
7) We could have PLAYER DESIGNED ships or modifications! Can you imagine how awesome this would be?
Yet this is impossible right now since...you know: open game policy.
8) We could have a long list of very interesting and rare goods in big quantities out there in the galaxy to make a fortune. There must not be a profit-cap at 6000 we now have because we do not need to control the speed somebody can make a fortune like we have now due to PvP.
The creative potential of a truly stand-alone solo-game is amazing. My head is buzzing with the ideas that could be done in an ELITE Galaxy that does not need to be "all balanced" PvP.
Just think about this for a moment. Then maybe shed a tear or two.