Modes Make SOLO a stand-alone game!

This thread will show you how amazing the solo game COULD be if it was separated from the notoriously out-balanced and not to say "every ship, every weapon, every gadget, every technology must be available to all and nobody should have a decisive advantage to anybody" - also known as a certain political system I better not mention here.

- IF the solo game was truly standalone we could have....

1) Big trading ships with amazing capacities. We could have the BOA and Panther Clipper. Since we would not have to think about how the Panther Clipper would be used in Open game as a tank to kill everything.

2) We could have weapons! Dear god! So many mind-blowing, amazing and fun weapons. They could be rare, they could be very expensive or even banned in the bubble or certain systems...but we could have them!
Remember the Energy-bomb?
If you like to check out how many weapons are possible in a true solo game look at oolite, a free-for-all player written Elite clone. There are 500+ kinds of weapons in that game. The amazing, fun variety of missiles alone is mindblowing. Yet we can not have all of this in ED since the "Open Game" PvP balance....

3) We could have SHIPS! Exotic, once-in-the-galaxy ships! Ships you could only get on the other side of the galaxy.
Ships the size of a moon. Real, giant-sized Cruise ships where you comfort 2000+ passengers.
We could have true Battle ships with 20+ fighters to launch made for the Thargoidwars. Player usable!

4) We could have THINGS TO EXPLORE! A real solo game could have hidden treasures on old planets at the rim of the galaxy where single players could become incredibly rich. We could have technology to discover that would get the solo players wonderful, magic game opportunities once discovered.
Those tech-discoveries that brings a real break through to players are IMPOSSIBLE in Elite right now. No hidden planets in outer systems...since those would bring an unacceptable advantage to those who find them.

5) We could get in-game stories with great rewards that are impossible right now since everybody must have the equal chance to obtain those rewards.

6) We could have factories build by players, factory ships and even the chance to become a politician in a true solo game. We could have player build research facilities and improvements that are now impossible due to the "everybody must be able to obtain everything".

7) We could have PLAYER DESIGNED ships or modifications! Can you imagine how awesome this would be?
Yet this is impossible right now since...you know: open game policy.

8) We could have a long list of very interesting and rare goods in big quantities out there in the galaxy to make a fortune. There must not be a profit-cap at 6000 we now have because we do not need to control the speed somebody can make a fortune like we have now due to PvP.

The creative potential of a truly stand-alone solo-game is amazing. My head is buzzing with the ideas that could be done in an ELITE Galaxy that does not need to be "all balanced" PvP.

Just think about this for a moment. Then maybe shed a tear or two.
 
I for one, would love a solo/offline only version of this game. For many of the reasons you mention.

But unfortunately, I don't believe it will ever happen. Not by this developer anyway.
 
I for one, would love a solo/offline only version of this game. For many of the reasons you mention.

But unfortunately, I don't believe it will ever happen. Not by this developer anyway.

I understand the decision by Frontier to give us all ONE galaxy. Dave's dream was one real size galaxy and many players to explore it. This is only possible with the current setting.
It is also a financial decision.
But there is a tiny hope: Möbius. And a privately financed solo version.
We will see.
 
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I'd easily throw $60+ at it... easily and without hesitation.

People pay that with 6 months of Netflix or a few pizza orders.

More focus on the actual game and less "balance" updates? Yes please.
 
Add in a coop experience and I'm in!

I always think back to the first ED cinematic where the Commander who agrees to help out the Capital ship says "I bring friends" as they drop in.

Good times.

Shame the fun police got their hands on this iteration of the game though. All the cool stuff mentioned in the OP will never likely happen now, plus a lot more besides I shouldn't wonder.

Sad face...
 
I'd easily throw $60+ at it... easily and without hesitation.

People pay that with 6 months of Netflix or a few pizza orders.

More focus on the actual game and less "balance" updates? Yes please.

If I could get everything in the OP's list, I'd pay $100. Seriously.

It's not that I have money to throw around, being retired and on a fixed-income, but I could play this game for years and save myself from having to buy any other game for quite some time.

I wouldn't even mind Eldolon's suggestion. Then I could play the game with my grandson and not have to worry about 'unexpected surprises'. :)
 
If I could get everything in the OP's list, I'd pay $100. Seriously.

I'll see your $100 and raise you $50

:)

Never going to happen, but it would be great to have that option. Then there could be another version of the galaxy for people that want open, and everyone* would be happy.


* Within statistical measures of confidence ;)
 
No matter how much I think Open mode provides unique challenges that I enjoy overcoming, I would've preferred a single-player game, because that would mean all those annoying little compromises that have been made for the sake of multi-player would've never been made. Full Newtonian physics, time acceleration that would require players to consider how much time they have to accomplish goals, and most importantly of all, no having to attempt to balance things for the sake of PvP.
 
Sounds like the X Beyond games are more what you're looking for than Elite.

Player modding, Factory/empire building, 50+ fighter carriers and huge battleships that can destroy stations.

All off-line and single player.
 
I'd give a lot just for some kinda story based missions. Pick your ship, we''ll supply a camera. Fly thru Thargoid system and snap pics, Make it back alive. Drop a stink bomb on a Thargoids planets defenses, make it back alive. Create a wing in pg and attack a Thargoid supply train. Kinda like, well you know. Elite 1, Elite 2, FFE. This game will never work offline. Time to stop dreaming.
Unless you have a used cray super computer in ye basement to run the star forge. I personally don't want a static galaxy.
So NO. Leave solo in online mode, just add a lil more story.
 
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Another reason it is a shared galaxy is because the galaxy is on a server, because it is massive data wise. So unless you got a spare one just laying around probably not going to happen.

I too work love this option though.
 
I play ED solo and, as I've said in many posts, what I (personal opinion only) really wanted ED to be was essentially a modern graphically updated version of Frontier: Elite 2.

I was pondering getting ED on PC around the time it was Kickstarted, I didn't normally play games on my PC so I would have had to seriously update it or potentially get a new one just to play ED but I was considering it - I was that excited about the prospect of a new Elite game ... but then they went and dropped the off-line mode and that put the dampers on it for me. I only eventually took the plunge and bought ED when it came out on PS4 last year.

I still wish it was more like a modern Frontier. I would love a version without all the multi-player bobbins in it. A version that could concentrate on a single player narrative. A version where you could choose between following a main story thread, or multiple side-story threads, or just go roaming around doing whatever you want (thinking of games like Skyrim here). A version where the NPCs in game weren't just still images that only communicate by text (that's one thing that actually hasn't changed in the 25 years since F:E2 and it boggles my mind that we still don't have animated talking NPCs in ED)*

I don't think that's ever going to happen... at least not in an official FDev "Elite" franchise game. It might happen in another game though one day, it might not be called 'Elite' but it might do all the things I want. Bethesda's 'Starfield' is one I'm going to be keeping an eye on.

I honestly think this game would have been so much more advanced by now if they hadn't gone down the multi-player route. They've spent time and effort on some multi-player features that either don't work properly or people just don't use.



*okay so the traffic controllers and SLF pilots have voices ... but seriously?
 
I too would prefer a single-player game, and think the MMO aspects of this game actually hurt it rather than help. Repped.

Starfield eh? I'll check it out.
 
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