- Engineers need to be unlocked regardless of the method of acquiring mats. Unlocking the first 5 engineers is absolutely trivial for a new player.
- I went through a phase where I purchased and engineered 1 ship every month. I did this for 6 months. Back when I was a noob.
- I have spent > 90% of my time in deep space. So not much time spent in civilized space. So much reduced opportunities for data and manufactured mats.
- I'm not special. Other players achieve the same.
While you're certainly not special, I also wouldn't say you're normal, at least, compared to the average gamer. You have to remember, the average gamer puts in less than 80 hours to this game. By playing longer than a single month, you have already surpassed the average. By your own metric, that means the average player is unlikely to get even a single fully engineered ship. And given that unlocking them is the hardest part of the process, this bias is even further against the starter players.
I remember my own journey to unlock the first Engineers very clearly, and it was daunting, to say the least. I realized that I would need to jump a lot in order to unlock the engineers, so I decided the best First choice was to unlock felicity, for her FSD engineering. Unfortunately, she required a meta alloy, something I had no idea what it was. I looked it up in the codex, but the descriptions were vague. I poked around for a little while on the parts of the bubble closest to where they said the aliens were, but had no luck. Finally, I felt obligated to go look up the answer online. According to inara, there was exactly one station that was selling meta Alloys at the time, and it was over 500 light years away; and almost incomprehensible distance for me at the time. I really had no concept of what it took to explore, or travel long distances without convenient stations nearby. I poked around at a few nearby stations, but none of them had a good combination of a ship with good jump range, and a decent FSD, so it was looking like it would take hundreds of jumps to get there. Finally, again, I looked it up online, and found a good station and ship combination that would get me there in a reasonable time frame.
The next day, I set out. As I traveled, I quickly grew bored. This was not exploration, I didn't know how to scan planets, and everything I was seeing was already discovered, anyway, so it seemed pointless. Instead, all I had was a series of unending jumps, followed by Fuel scooping, followed by more jumps. To an experienced player, this might seem like a short hop, but to a new player, it's just doing the same thing over and over and over again. Finally, I got there, managed to buy my meta alloy, and realized that it was even further back to my goal.
Nonetheless, I headed out, jumping again and again towards my destination. Finally, after hours, I arrived... only to realize that this station was on the ground! I had never landed on the ground station before. I came in too hot, crashed into the ground, and promptly exploded. My meta alloy was lost, and I was back to Square one.
I quit for that day, but the next day, I got back on and tried the whole thing again. This time, I succeeded; only to find myself staring at a screen that asked for materials I had never seen before. Wake data, most predominantly. I had just spent all that time trying to unlock this engineer, only to find that once I actually got there, I couldn't even do anything with it! By now, though, I was in too deep. I was going to get this engineering come hell or high water. I flew to the nearest station, found a wake scanner, and began running around looking for wakes... only to find virtually nothing. I was in quiet, Outer Rim systems, where there was precious little traffic. After an hour fruitlessly searching, I once again gave up, and looked online. Their best advice was to go find an outbreak system, and scan repeatedly. Okay, find an outbreak system. I looked throughout the entire galaxy map, and eventually was able to find one .. again, several hundred light years away. I flew there, but after spending all that effort and looking things up online, I wasn't going to just scan a few wakes and then head back; I had already invested far too much effort, I was going to be done with this. So I sat there, brainlessly scanning wakes for the next 3 hours, getting enough data that I never needed to scan wakes again.
Finally, unbearably, I headed back to felicity, and engineered my FSD. And promptly quit the game, not playing again for several months.
This is just a glimpse into what it's like for a newer player trying to get into engineering. It's not quick, it's not easy, and oftentimes it's not even fun. It's slow, grindy, and involves more than a little looking things up online. It's bad, and could be - should be - significantly better.