Make the SRV scanner actually useful.

Maybe try in Deciat or San Tu. I think i remember lots of germanium there. SRV always works best for me when i play in open. Seems to gets a better server uplink that way.
I am in Deciat engineering with Farseer for my FSD. The only planet with the largest amount of Germanium has 5.5% and that's where I went, the other planets had 3%.
If the nodes have Germanium, I'd expect, with only a 5% chance, that I would get maybe 1 Germanium in 10 nodes or so. It's finding the nodes to start with.
It took me 2 hours to find just 2 nodes and that was mostly by pure chance, neither of which had what I wanted and I need quite a bit of Germanium, so it's going to take me weeks at this rate. Even if I could find nodes with other materials, I could use them to trade.

I don't really play in open, my friends and I used to play in a group session and I play in solo when I'm on my own. Last time I played in open there were too may a-holes who thought it was funny to use Pythons and such to gank new players in Sideys.
 
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I am in Deciat engineering with Farseer for my FSD. The only planet with the largest amount of Germanium has 5.5% and that's where I went, the other planets had 3%.
If the nodes have Germanium, I'd expect, with only a 5% chance, that I would get maybe 1 Germanium in 10 nodes or so. It's finding the nodes to start with.
It took me 2 hours to find just 2 nodes and that was mostly by pure chance, neither of which had what I wanted and I need quite a bit of Germanium, so it's going to take me weeks at this rate. Even if I could find nodes with other materials, I could use them to trade.

I don't really play in open, my friends and I used to play in a group session and I play in solo when I'm on my own. Last time I played in open there were too may a-holes who thought it was funny to use Pythons and such to gank new players in Sideys.
They don't do that anymore. Now its fdls and corvettes
 
I am in Deciat engineering with Farseer for my FSD. The only planet with the largest amount of Germanium has 5.5% and that's where I went, the other planets had 3%.
If the nodes have Germanium, I'd expect, with only a 5% chance, that I would get maybe 1 Germanium in 10 nodes or so. It's finding the nodes to start with.
It took me 2 hours to find just 2 nodes and that was mostly by pure chance, neither of which had what I wanted and I need quite a bit of Germanium, so it's going to take me weeks at this rate. Even if I could find nodes with other materials, I could use them to trade.

Wrong way, you go to Deciat 2 with vulcanism, visit a volcanic site and harvest mats from there. A typical volcanic site will have high concentrations of Germanium if Germanium is in the list, the concentration is typically 10x the planetary concentration, so according to EDSM Deciat 2 has 4.6% Germanium, that's quite high for a planet, a single volcanic site on a planet with that concentration should yield around 70 Germanium when you harvest all the mats. Just keep in mind certain mats drop from certain growths, so target the high value growths if you just want Germanium, otherwise if you are just general harvesting get them all.
 
Okay...one last try prior getting to bed:

Back to "Serious-Mode":

@Tryst

Maybe I'm really a "dumbnut" but I cannot figure out what you expect from us exactly.

We gave you sheets to identify the signals
We gave you the tip listening to the audio
We gave you a very useful video-tutorial
We gave you hints how to drive the SRV to get a clearer signal
We even gave you the advice to avoid the scanner completely, by farming geo-/bio-signatures

One's for sure. You definitly don't have the only existing "broken" copy of Elite: Dangerous. (Well, not more broken than the rest of us have, I have to admit. :sneaky: )
 
I would suggest uploaded a short video so that we could see where you are going wrong.
The scanner does work, but it does take time to get used to it and understand what you are seeing on the screen.
 
"something (Metallic Meteorite?)"
See, even you can't make out what it is!

Only because he didn't open in in a new tab/window and couldn't actually see it.

It's not a metallic meteorite, or at least not only that. The signal is overlapping and you'd need to get closer to distinguish them.

From my point of view it doesn't. I can't make any sense of what's on the screen at all, it may as well be a waveform on an oscilliscope because I wouldn't have a clue what I was looking at there either. Those guides you posted don't look anything like what's on my screen most of the time, there's a lot more interference with it that makes the entire screen meaningless.

Even without the guides, one usually learns to distinguish waveforms on the scanner in short order.

The guides should clarify things...if they don't, well you can't blame the letters if the person looking at them can't read.

But without the ability to trade ANY type of mats or even buy them, the game has come to a dead end for me. I can buy a ship with a standard type A FSD and trade and trade, but I can't get those lucrative trades that require long jumps. All I can do is make small amounts of money trading in nearby systems that are often already saturated with traders. I've Got a Cutter and several hundred million credits, trading 600+ tons of cargo for 300K profit on each trip is not exactly working for me.

If you really can't make heads or tails of the scanner, there are various mineralogical POIs where you don't really have to. You could also find a friend and have them interpret the scanner and lead you around while you scoop materials.

My advice to the OP is, you are relying on mechanics that became outdated the moment volcanic sites were created, driving around a planet in an SRV was fine before engineering when all you need were a few for jumponium, but engineering requires a lot and volcanic and bio sites replace just driving around and hoping with certainty!

I still prefer driving around and using the wave scanner. It's not really even that much slower if you choose a sensible planet.

On that video, the scanner at 0:26 is what I get all the time on the scanner. Fragmented at the bottom with vertical lines appearing all over it as I drive along and that same pattern appears in a 360 degree arc.

Looking at nothing from 26-30 seconds I can tell there is a field of bronzite chondrites at some distance ahead and too the right, a distant POI nearly directly ahead, and some mesosiderite to the left.

The further away you are the fainter and less distinct the signals are. They brighten and narrow as you close in.
 
Loads and loads of signals, but 90% of them amount to nothing at all and disappear as you get closer. The scanner shows practically nothing that makes any sense at all.
Those that do, often lead to containers with skimmers around them. I don't want stupid containers, especially since my SRV can only carry 2 at a time.
I want resources, specifically Germanium to make FSD booster fuel and get FSD upgrades.

All I want is a scanner that tells me where the resource nodes are, so I can drive around and find them, I'm not asking for much.
Even a filter on it to filter out the crap I don't want, such as cargo containers and outposts etc would help.
Also a way to filter out the interference that only gives the illusion that there is something, that's the most annoying part.

I just spent 2 hours searching for Germanium resources, I found 2 piles of cargo containers with skimmers around them and 2 resource nodes that contained nothing but Iron, Carbon and Nickel.

I'm going to have to give up playing until this is done, I can't progress without Germanium because it's required for FSD upgrades and FSD boost fuel, I can't buy the stuff from material traders, nor can I find any. All I am doing is wasting my time playing a game where progression is stunted.
It does work when you get used to using it but it has always been a rubbish design and I for one would like a more modern useable equivalent.
I don't get my mats this way but I remember when I did.

Maybe with the Odyssey helmets we'll have an option of having it on our helmet HUD?
Pug
 
@PseudoShooter

Let it be! Obviously the OP just don't want good advices, instead he uses this "trap-thread" to give his salt about the scanner-mechanics a stage.
I gave him the geo-site-tip some posts above.

The best thing about is, that the OP accused me to be insulting because I identified HIS problem as a "pebkac"-situation

For you OP (if you didn't knew already): pebkac=problem exists between keyboard and chair.
PICNIC - Problem In Chair-Not In Computer :)

Regardless of his other points that I don't understand at all e.g. "But without the ability to trade ANY type of mats" what?

The scanner could be better and more user friendly and actually convert the material signal into a 'Word' for example.
The word or words could be the blob type or what the blob contains.
Pug
 
The scanner works great. Really easy to use. Not too sure why you are having an issue.
It's easy if you can do it. I just can't see what it's doing, it makes patterns and noises, but they mean nothing to me.
It's like looking at random white noise on an oscilliscope and trying to discern some sort of pattern to it.
I can't see those images hidden in a load of coloured shapes either (stereograms I think they are called), I just see random shapes and colours on a piece of paper.

It could be a perception problem I didn't know about, but it makes the SRV completely useless as anything more than a buggy to run around on a planet in. I'll use the geo sites because I simply can't use the SRV scanner no matter how many times I've tried.

@Pug, you can trade materials for materials, but you can't trade raw for encoded or encode for manufactured etc. I have loads of encoded, but most of those I dont really need, it's the raw stuff I need. You can't even get raw stuff by doing missions, only encoded and manufactured.
 
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Tryst This -
Ok, here is a list of systems that have biological sites. Visit them, land at the sites, shoot stuff and collect until bins are full, then return to a material trader and trade down for whatever you need. No scanner reading required.

Outotz HD-J d9-3 B 8 D - Antimony
HIP 36601 C 1 A - Polonium
HIP 36601 C 1 d - ruthenium
HIP 36601 C 3 b - Tellurium
HIP 36601 C 5 a - Technetium
Outotz LS-K d8-3 B 5 a - Yttrium
You won't get better advice.

I for one can't believe that it can't be learned as my 6 year old nephew is better at telling me what they are before 'I' have figured it out.
Pug
 
It's easy if you can do it. I just can't see what it's doing, it makes patterns and noises, but they mean nothing to me.
It's like looking at random white noise on an oscilliscope and trying to discern some sort of pattern to it.
I can't see those images hidden in a load of coloured shapes either (stereograms I think they are called), I just see random shapes and colours on a piece of paper.

It could be a perception problem I didn't know about, but it makes the SRV completely useless as anything more than a buggy to run around on a planet in.

Oookaaay...everyone!

THIS is PROOF, that OP doesn't have the slightest interest in beeing helped. This is just another "booohoooo"-thread.:cautious:
 
Dude. Go to the crystal shards.
If you cannot work the scanner/eyes/brain thing, go to the shards.
o7
Now you've lost me. I have not played for a long time, are they something new because I've never heard of them?
But then I had not heard of the bio or geo sites either.
 
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