What we haven't seen yet is park size either so I am assuming for stuff were some back stage buildings are required the parks are expandable and we can purchase more park land. On that front I still want to see it be more abstract shapes rather than a square because most parks are not built on perfect plots of land. I would like to see us have to manage the shape of the park, how we choose to expand and in which direction.
In RCT2 & RCT3 we were able to buy more land in small square areas piece by piece. Is this something that you would like?
What happens if there is a 300m canyon that we have to get across that we are unable to just fill as it is part of a world heritage site? Can we purchase a permit though to build a roller coaster through it. Would it mean negative press because we are building there but guests want to really ride it because it has more draw.
I believe in RCT3 there were restrictions like that in some scenarios, you were able to bridge these areas, but not build rides in them. Also, you could not clear the land.
When it comes to training the staff, would you be satisfied if they left the park for a certain length of time depending on what level they are being trained to without having to have a separate training building. I don't know if you have played Software Inc. but in that game when the employees are being trained, they are not shown in the game for the duration of the training period.