Modes Master Griefer List

Nothing allowed by the game's mechanics is "wrong", strictly speaking. I'm not saying that blocking isn't a valid option- but to spam it on a long list of commanders (or even a short list, for that matter) who have a history of PvP is... well, a pretty cheesy way of playing.

I just think that a lot of people are trying to craft an experience contrary to not only the spirit of the game, but the spirit of community. Why bother playing in open if you aren't willing to accept the risks? It's like agreeing to a game of Monopoly but refusing to interact with the owner of a property you land on when they try to collect what's due to them.

Believe me: if half the cliches about "griefers" are true, they won't have the attention span to pursue an explorer who has outfitted properly and possesses evasive skills.

I can see what you are saying. To a point I can agree but only to a point.

Personally I think the number of people blocking everyone who is suspected of being a griefer (note I am not saying PvPer) is greatly exaggerated, and is getting more press than its actually worth.

As far asa spirit of the game and community is concerned I think you may be trying to state your opinion as fact, and as an opinion it is fine.

When my family gets together for reunions we practice full contact pitch (a card game) and there is also a group that plays normal rules pitch the full contact players are not invited, its still pitch and fully in the spirit of the game just different players. That is more apropos than your Monopoly example. At least in my opinion.

Please understand I am not in anyway scoffing at you or trying to belittle your post just voicing my opinion on the matter at hand.
 
Sorry, pal. PvP is a valid part of the open-mode game. Nothing is "favoured" by the mechanics or rules just because one activity happens to be done more than the other.

Well when you start talking about the "spirit of the game" and the "spirit of the community", surely you're talking about the actions done most, or the most common types of groups.

While PvP is most certainly valid and for some the only reason they play. I'd agree with the CEO of Frontier in saying ED is more about co-op play.
So people playing Open and mass blocking PvP'ers, would be well within the "spirit of the community" as the majority want friendly, co-op encounters.
As shown by the largest single community group having a no PvP policy.

To that end, of course, I'd also argue people wanting PvE to go and play in one of the Mobius Groups until such time FDev make an Open PvE group (highly doubt this, but I can hope).
Not only would it be easier and quicker to join a Mobius Group than trying to block a lot of names manually. But part of the reason we have the modes is so people can use them to craft that personal experience they want with whatever type of player they are looking to play with.
 
Not particularly.

I'd say it's a little slimy to preemptively block anyone based on hearsay and what the post on the forums. (The latter being especially ridiculous as a good portion of people on here exist soley to stir the pot and are probably as nice and normal as you and I)

Unless someone has commited an act against you that is actually antisocial, like being abusive, and or harrassing you constantly in gmae, then blockin gfolks is just a childish overreaction to the risk of adversity.

It's also judging someone before you've even spoken to them. As someone that has been on the recieving end of that innumerable times in life, I can assure you, it is not very pleasent for the person you are assuming to be a certain way.

It's the kind of stuff that adults should have grown out of, and it still truly amazes me how many adults simply refuse to give people a chance based on either rumor, or a situation that has infact involed zero actual interatction with that person.

More shocking is I'm most certainly on the younger end of this player base, and I understand this perfectly well. Some of the people on here are old enough to be my grandparents and they still have'nt gotten a grip on this.

A very sad world we live in indeed.

I refer you gentlemen to my previous statement.
 
Fair enough. Many of us would.

And most of us wouldn't. Adding unjust rebuys to try and curb a behavior you don't like would be the same as utterly removing PVP to curb behavior many of us don't like. You are proposing punishing a lot of other people for the actions of a few.
 
That is funny because I hear complaint after complaint that it isn't a valid part of the game and changes are needed to make it valid.



So which is it?


I couldn't say. You'd have to ask one of the people making that claim.

Incidentally, wishing for more content to enrich a certain mechanic isn't the same thing as claiming that said mechanic is invalid. Points for the clever attempt to create the false binary demand on the part of the PvP community, though.
 
I couldn't say. You'd have to ask one of the people making that claim.

Incidentally, wishing for more content to enrich a certain mechanic isn't the same thing as claiming that said mechanic is invalid. Points for the clever attempt to create the false binary demand on the part of the PvP community, though.


I'm not attempting to create anything.. I'm pointing something out. It is the same as the claims that were made that Open was empty and everyone needed to play there or Open need Bonuses to "entice" people to play there. While at the same time the claims were made that Open was rocking. This is the same type of thing.
 
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