Thats how we think it is. I have the suspicion the background simulator weighs the importance of individual missions (when it comes to NPC vs NPC Faction war) by players way lower then the things the npc are doing.
I'm ok with that but we're not playing an accurate simulator of intergalactic politics and intrigue. If actions of over 70 people that happen each and every day can't produce any impact whatsoever in a game then I guess we have a problem. And I really don't think it's a bug anymore. I think they just didn't finish the background simulator because they didn't expect someone to try and do that.
I don't have a problem if they didn't finish it, but I think it would be ok from them to tell us - guys take it easy, it will be done soon and then you can try and flip it. Or I could be wrong and they could explain how we should do the thing we're trying to do properly.
Anything is better than silence.