Okay so If I go buy a bicycle at wallmart for $100. Should I pay in a $100 Bill, Or will Paying with $1 at a time lower the price?
In this case, were getting paid per transaction. Instead of what the valued amount is. But its not cash were getting in payment. Its BGS numbers per transaction.
This is dumb.
You should get what you pay for. Not how many times you paid for the same item that was same amount in the end.
i think i see where my disagreement is coming from.
you consider your actions in the BGS as payments that demand 'equal' reward, as you say, like the purchase of a car.
i don't view the transactions as a reward for the player, even though they do reward the player, as much as i see them as fuel for the BGS to move and grow. when i think of a value based BGS in this way i see something that is naturally disproportionate (some percentage of players will always produce more by the nature of the ship they have) and unbalanced. if the players interaction with the BGS is fuel, then it makes sense to provide the BGS with an equal distribution of fuel or else it may not work in all places.
if that metric is instead transactions then each player interaction (read: bgs fuel) can be weighted equally and each faction and player have an equal involvement in the system.
the bgs controls among other things
- the super power affiliation of the system and its corresponding buffs (like getting 15% off your gear)
- government types
- system security
- missions (which is the only you can rank up)
- conflict states
- commoditites
- modules
the entire game.
also transactions are an easy value to modify to control (not prevent) abuse. at the extreme fdev could turn the transaction requirement up higher than any player could reach thereby cutting out player contribution altogether. so they have the means for control. all that's left is finding the right transaction amount. and yes, the more people who learn about the bgs the more systems will be under seige and the more 'tactics' (not: exploits) will be scrutinized to make sure there is an equal counter.