Ok guys big update.
I investigated a lot & noticed a single process causing network spikes happening every time a stutter occured.
I tracked down the issue to a Windows service called dasHost.exe or Device Association Framework Provider Host
Turns out that service is responsible for connecting to external devices on the network, things like printers or smart TV's I'd wager.
I found a russian forum where folks mentioned the EXACT same issue with DCS and they also noticed the same pattern I did with the dasHost.exe file.
As you can't stop the executable (it's being relaunched immediately) and you can't stop the service either (well I guess it could be done but I didn't want to push it too far) I had to find another solution to alleviate the issue.
I tried something else: I used the Windows firewall to basically prevent the .exe from accessing the network. Guess what ? No stutters anymore.
I have to conduct more thorough investigations but it seems it's not an unknown issue albeit quite tricky to pinpoint.
Those of you who experience such stutters, just try and add a rule in the firewall to disable network access for the file c:\windows\system32\dasHost.exe
Of course it might prevent some distant peripherals from working but we could always disable/enable the rule when playing E
Please, could commanders affected by the issue try this fix & leave a message here to indicate if that was effective for them ?
I don't know if I can post the link to the forum I mentioned earlier, I'll try in another post. If a moderator comes by, please advise ;-)
Cmdr HardTopNet, out.
I investigated a lot & noticed a single process causing network spikes happening every time a stutter occured.
I tracked down the issue to a Windows service called dasHost.exe or Device Association Framework Provider Host
Turns out that service is responsible for connecting to external devices on the network, things like printers or smart TV's I'd wager.
I found a russian forum where folks mentioned the EXACT same issue with DCS and they also noticed the same pattern I did with the dasHost.exe file.
As you can't stop the executable (it's being relaunched immediately) and you can't stop the service either (well I guess it could be done but I didn't want to push it too far) I had to find another solution to alleviate the issue.
I tried something else: I used the Windows firewall to basically prevent the .exe from accessing the network. Guess what ? No stutters anymore.
I have to conduct more thorough investigations but it seems it's not an unknown issue albeit quite tricky to pinpoint.
Those of you who experience such stutters, just try and add a rule in the firewall to disable network access for the file c:\windows\system32\dasHost.exe
Of course it might prevent some distant peripherals from working but we could always disable/enable the rule when playing E
Please, could commanders affected by the issue try this fix & leave a message here to indicate if that was effective for them ?
I don't know if I can post the link to the forum I mentioned earlier, I'll try in another post. If a moderator comes by, please advise ;-)
Cmdr HardTopNet, out.