Game Discussions Microsoft Flight Simulator

Some clever fellow identified a potential problem with MFS, in that they are using Bing map images for their ground textures (awesome) but this introduces photographed shadows that don't like up with the proper time of day, often resulting in two shadows - one from the actual photo, and the other being the simulated shadows.

Perhaps they can use AI to remove shadows from those original photos.
 
Some clever fellow identified a potential problem with MFS, in that they are using Bing map images for their ground textures (awesome) but this introduces photographed shadows that don't like up with the proper time of day, often resulting in two shadows - one from the actual photo, and the other being the simulated shadows.

Perhaps they can use AI to remove shadows from those original photos.
As the game world is rendered and only based on satellite data, this will hoppefully be easily rectified by the AI. I hope so, at least. :)
 
Is this one of those "Anybody who registers gets a copy" deals, or is a there a screening process? Anyone in this forum actually have it yet?
Well, I signed up. They didn't check anything, simply sent me a welcome email. So I guess anybody can join in. Maybe it's time-limited.
 
Is this one of those "Anybody who registers gets a copy" deals, or is a there a screening process? Anyone in this forum actually have it yet?
They screen you, I'm on board.
Its called Tech Alpha, there's questions and you upload your dxdiag.

A pic from E3:
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According to Fdev pre-beta, Elite was playable offline as well. :p
Plans change and MS could just as well find out that a game that is designed with cloud in mind from the get go is REALLY hard to convince to running offline well enough. Just sayin'...

But yeah. I imagine they are thinking of letting us download a certain area (or flight path corridor) and play within that area offline, which I think is doable but also a bit inconvenient, especially if it means dowloading several GB of maps prior to "going offline", every time. Because there is no way they will let us store any significant portion of the map locally. How much did they say is the whole Earth? 2 petabytes?
It might have to grab the relevant data from Bing Maps.
 
They screen you, I'm on board.
Its called Tech Alpha, there's questions and you upload your dxdiag.

A pic from E3:
<snip>

Yeah, I completed the questions and submitted by DX Diag results but have not heard anything back about being accepted for the Tech Alpha so I dont think I was successful.
 
Yeah, I completed the questions and submitted by DX Diag results but have not heard anything back about being accepted for the Tech Alpha so I dont think I was successful.
Don't think the Tech Alpha is right away, they probably want a good spread of hardware to test across.
 
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