To be fair, officially they call it "Microsoft Flight Simulator". No annoying deadline-inducing numbers.They'll need to change the name to MFS 2021
To be fair, officially they call it "Microsoft Flight Simulator". No annoying deadline-inducing numbers.They'll need to change the name to MFS 2021
Just noticed I got access due to a survey email.
Bloody spam has deleted the invite!
They'll need to change the name to MFS 2021
I have to agree with Chris ... There is still a lot of work to do and I would imagine that work is going to take more than 10 months. But it will be worth the wait.They'd better release it this year! Or.... or I'll be VERY DISAPPOINT.
Figured it out anyway, happy landingsYes...
... disappears in the shadows...
it was the spam filter....
Well, except the grass and bushes on the taxiways of my local airfield. Those aren't very immersive. I guess they have some work to do and things they need the Azure to learn for the places that AREN'T hand-crafted.I have to agree with Chris ... There is still a lot of work to do and I would imagine that work is going to take more than 10 months. But it will be worth the wait.
I took off from my village airfield and flew over where I work to another small strip, it was incredibly (dare I use the word) immersive! The Bing integration aspect works really well!
What about them?Anyone have thoughts on the flight controls?
I thought the controls to be quite erratic especially yaw on both my setups.What about them?
Oh yes, the yaw is kind of twitchy. I managed to keep it in line with really extreme curve on the axis (basically almost flat in the first half of the travel) but they will have to do some tweaking there.I thought the controls to be quite erratic especially yaw on both my setups.
That's where all of Frontier's devs are moonlighting...From the tools they've shown in the video it looks like the process is still partially automated, but yes, it is an amazing number. Even if editing one airport took just an hour, it means 37k man-hours. That's what? 2 months for a team of 100 people? Half a year for 30 people spent just on editing damn airports.
Seeing the like/dislike ratio on that video, I think he may have just lost a third of his audience.This vid comparing MFS airports to the same Xplane airports really showcases the upgrade it's going to be:
This vid comparing MFS airports to the same Xplane airports really showcases the upgrade it's going to be:
Seeing the like/dislike ratio on that video, I think he may have just lost a third of his audience.
Or people don't like screaming..
Other than that, yeah, it's pretty impressive.
I think it may be even more groundbreaking that we think, considering it employs AI modelling. It means not only it looks amazing now, but also that it will continually improve in graphical quality as hardware improves.FS 2020 is completely groundbraking, competition destroying regarding scenery detail. I can't wait to spend my hard earned euros on it.
I'm curious about what's going to be the business model of FS 2020... Selling scenery packs, cities or airports as DLC is apparently off the table. So they'll have to make tons of aircraft to sell as DLC (FSX had 5000$ worth of DLC).