The way I see it, Fleet Carriers, like other game features, can't decide whether they're intended for individual players or player groups.
For a solo player, FCs are expensive*, they're too big, they're cumbersome, they're a pain to refuel if one doesn't like mining, etc. 16 pads is just way too many for a single CMDR.
* Yes, I know everyone is rich now and you're smart enough to make profit off yours, don't feel obliged to mention it.
I would love to see Fleet Carriers remain intended for groups, alongside a smaller model, with a single landing pad, only big enough to transport a few ships, no NPCs buzzing around, no irrational upkeep. Refuel via fuel transfert limpets, perhaps, with the same fuel as our ships. Incapable of supercruise, of course, but requiring less fuel to jump; and no "online" services (contacts, UC, etc.). Basically, a small personal port of call, particularly well-suited to explorers out in the black. Why not the ability to download exploration and exobiology data for safekeeping?
And of course, just a bit of interior space to stretch our legs.
For a solo player, FCs are expensive*, they're too big, they're cumbersome, they're a pain to refuel if one doesn't like mining, etc. 16 pads is just way too many for a single CMDR.
* Yes, I know everyone is rich now and you're smart enough to make profit off yours, don't feel obliged to mention it.
I would love to see Fleet Carriers remain intended for groups, alongside a smaller model, with a single landing pad, only big enough to transport a few ships, no NPCs buzzing around, no irrational upkeep. Refuel via fuel transfert limpets, perhaps, with the same fuel as our ships. Incapable of supercruise, of course, but requiring less fuel to jump; and no "online" services (contacts, UC, etc.). Basically, a small personal port of call, particularly well-suited to explorers out in the black. Why not the ability to download exploration and exobiology data for safekeeping?
And of course, just a bit of interior space to stretch our legs.