MINING after new update

And definitely finding Painite cores in metallic rings (as well as SSDs and SDs) which, when the PWA hadn't been borked, made that the only type of mining that I could endure since it gave me a chance to use ALL of the toys.
 
Yesterday at night I did an experience, in a common, simple painite hotspot in my home system.
I dropped 150km of the hotspot center, BUT I was very carefully to control perfect the dropping angle and direction, right in the middle of the most intense withe band AND in such an angle to always have in my left the hotspot mark and in my right the planet body.
After the drop, and after I killed a pair of pirates, I only advanced on that withe band, no deviation at any direction. I paid attention to keep my ship always aligned in horizontal plan with the asteroid field width. For 90% of the time, each set of 4 prospectors launched get at least one hit of 41-55 % and one or two of 15-33%, occasionally a pair of 9-12%, but always at least one fat, over 40-42%. I always advanced at the same angle/direction. From 150km to 120 km, the painite concentration maintained stable, in a bit over 1 hour I filled all 320 tones in my Conda, after I was forced to drop some 40-50 limpets in excess to make room for more painite ( I always take the max load in limpets when I go mining, cuz is always better to have more limpets than you need than less...) ;
So, I can conclude, at this day, the search for "overlapping" hotspots it's a bit redundant, when you can get significant amounts from common hotspots, IF you maintain the right path and angle.
Also, seems to me one get better prices IF the quantity is under 512 tones - the price on station presented by INARA is almost the same, if the data is under 15 min. old, if you sell quantities under 500 tones, where the demand is at least double, BUT you get a significant drop in price when you sell over 500 tones at once:
Example - 320 tones - announced price 779k, price 14 minutes old, I sold for 772k;
For 512 tones, the price can go down to 600 even 500k.

Reason why I do not use the Cutter anymore but instead the Conda. Better reward for the time invested.
 
Painite, Imperial Cutter, 2 -3 hours in a simple hot-spot 7yl of my home base, guarded by authority vessels, no pirates near = 512 tones = 480 millions. Once a week I do painite job. Got 2 billions in 2 weeks, with no sweat. Mining is great at present.
Sorry to bicker but I don't get your maths. 480 mil once a week doesn't add up to 2 Bn in two weeks?
 
Sorry to bicker but I don't get your maths. 480 mil once a week doesn't add up to 2 Bn in two weeks?
I make the first 2 billions than I realized I do not need so much to lose time mining - now I only do this once a week, even so I am in 3,2 billions since I post this.... I mine for raw materials more than for credits, credits are more than enough and are welcome, but what I need is that Iron, Ni, Sulfur etc - I get a full load of them in a single mining run for painite ( I do NOT use mapped mining, like I said, I will "attack" even rocks with only 5-7% painite if the MATERIAL content appear HIGH...) - because if you are always full on basic raw you can stay in fight a lot more, in HRes, using synthesis...
 
My concern which could be unfounded as I only have 600 hours in the game, is if "everyone is only mining painite" will the market eventually collapse? Oh and thanks for all the great posts(y)
 
The eggs dead that's for sure. A good thing. We need balance hehe.
Do feel for noobs wanting a carrier.
But it's still possible to mine billions....just takes twice as long.
 
My concern which could be unfounded as I only have 600 hours in the game, is if "everyone is only mining painite" will the market eventually collapse? Oh and thanks for all the great posts(y)

You must be careful when you consult the market prices on INARA - first, look at the price time, second, at the demand, and pay attention at that small tab of "price variation" !
A price of 977 000 ( like the one yesterday for my 512 tones of Painite cargo ) turn out to change in only 697 000 - almost 300 000 less / tone, a loss of some 150 millions from my desired / planned target.
Was my mistake because you are "punished" when you bring over 500 tones - is not the first time I am fooled like that; If you bring less, in the range of 120-380 tones, the price drop is a lot less, for example you may see in INARA 977 000 and when you get in that station you may get the full price or 950 000 instead of 900 777, if your load is under 400-500 tones;
Bring more than that, and you will lose credits... Lesson learned.
 
I dumped the mining, for now, with the hope the things will get better; In mid time, I did almost a billion in 3 days at Robigo, with passengers missions; You get some 120-130 millions / hour easy; I run a Python without shields, ( a passenger cabin more :p ) and I make some 20-24 millions / trip in 10 minutes. Never got interdicted or attacked. Also, you can get 3-10 units of grade V manufactured & encoded / trip, if you wish.
Worth to mention my explorer rank get boosted a lot, you get 1% per trip;
Totally worth, considering the chaos on the markets now.
 
Please use INARA to see the demand, if it is red, hover over it to get the max limit to bring, if it 164 t for example and you bring 500t you will crash the market. Since the Painite nerf the market is in flux, I think the price for Osmium an Platinum have upped to the 290k mark, so in theory you can fill your hold faster. Did a core run, the PWA is still rogered,sadly.
 
Please use INARA to see the demand, if it is red, hover over it to get the max limit to bring, if it 164 t for example and you bring 500t you will crash the market. Since the Painite nerf the market is in flux, I think the price for Osmium an Platinum have upped to the 290k mark, so in theory you can fill your hold faster. Did a core run, the PWA is still rogered,sadly.

Mining is in a hold now, from what I see... INARA is very inaccurate, most peoples stop using the Market connector afraid to "loose" that minimal demand and price, and, the cherry on top, Painite nerf was way more severe than announced... add the fact the devs lied about max price - I never saw the price higher than 400k, instead of 600, and even that, was for just few instances and for very limited quantiles, low enough to make even those 400k absolutely fake.
 
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