Mining is becoming a joke

No matter where you drop in any random part of a ring or asteroid cluster, it's full of pirates. The numbers of pirates in the galaxy must be staggering. If you dare try mining with just one ton of hard RNG'd engineer commodities that can't be stored, you are wasting your time as every pirate in existence knows about and wants your massive haul.
Even running for five minutes at 500m/s doesn't seem to help at the moment. As soon as you stop, two minutes later a pirate appears.
 
No matter where you drop in any random part of a ring or asteroid cluster, it's full of pirates. The numbers of pirates in the galaxy must be staggering. If you dare try mining with just one ton of hard RNG'd engineer commodities that can't be stored, you are wasting your time as every pirate in existence knows about and wants your massive haul.
Even running for five minutes at 500m/s doesn't seem to help at the moment. As soon as you stop, two minutes later a pirate appears.
total rubbish first check the sytem your in what status is it and i have been mining for this last week and only had to fight 2 times its where your mining and how your mining thats creating YOUR problem
 
That is my point. Suddenly 1 ton of a nearly worthless commodity becomes a pirate magnet.
I know how to mine, and how to avoid NPCs. But I can fully understand how many players are seriously struggling with mining.

Try mining in an asteroid cluster. It's impossible to fill a ship, so several drops are necessary. But this is impossible since as soon as you have mined one ton of anything every pirate in the system knows you are there and wants it all.
 
I'm about 8000 lightyears out.

Last time I saw an NPC was about 500 Lightyears out "Civilised space". I can confirm that no-one is stalking me and I'm making large jumps (28LY) just about every time.

There IS no reason to be out where I am (unless you're exploring), I'm in some random system. If I enter an asteroid field to mine will i most likely get jumped by pirates???

If the answer is Yes, then this is totally wrong, bogus and just lol.
 
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Dang. Can't confirm here out at Jaques. It's pretty deserted apart from the few NPCs at the two RES, the station and recently some whining in super cruise about civil unrest. Always alone dropping into the ring (even with a full hold of Osmium).

My bubble experience before leaving however was, that you can easily be alone if you drop in with just limpets (and in a low populated system). And if you do drop in with cargo you can just take out whatever is following you (and you should be prepared anyway, because the cargo attracts pirates regardless of what you do).

Not to mention cargo can now have more value beyond credits (engineers/rare hard to come by resources). "Nearly worthless" isn't much of an indicator for anything anymore.
 
I spent hundreds of hours mining pristine rings in LFT 65 (4) (unoccupied system), when dropping into a ring (not a RES) if I had a mining job there'd always be a pirate wing arriving shortly after me. But having mined nothing they'd scan and leave (except for when they were hot for limpets). Never been harassed like some people seem to be...
 
When you dropped and saw the pirates, fly ~20km from this place.
I'm mining on t-6 this way and have no troubles.

This.

This is basically the secret to undisturbed mining. Boost away as soon as you drop out. Your exiting supercruise leaves a wake and you wanna get away as far as possible before you start mining.
 
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_trent_

Volunteer Moderator
No matter where you drop in any random part of a ring or asteroid cluster, it's full of pirates. The numbers of pirates in the galaxy must be staggering. If you dare try mining with just one ton of hard RNG'd engineer commodities that can't be stored, you are wasting your time as every pirate in existence knows about and wants your massive haul.
Even running for five minutes at 500m/s doesn't seem to help at the moment. As soon as you stop, two minutes later a pirate appears.

Totally agree. What bugs me even more is that if the server kicks you off for any reason and you have to log back in, you get dropped right in the middle of the ring with pirates auto-spawning just a few kms away.

It also doesn't make any sense from an immersion point of view that pirate ships would choose to drop into the rings for a incredibly small chance of appearing near a mining ship when they could easily lurk about outside the ring and interdict ships when they leave.
 

Deleted member 38366

D
This is just the way it works, upto several hundred LY distance to any inhabited System.
Enter any Resource Belt Cluster or Ring in an uninhabited System 100LY away from anything - and the Game spawns various NPC scenarios that are nearly identical to inhabited Systems.

Always been that way, even if it makes indeed no sense seeing nothing in SC for a full hour straight (no traffic in uninhabited Systems), drop into a Belt and within seconds see "x new Contacts" and soon thereafter "What are you carrying I wonder?" etc.

In the past, even manually dropping into normal space at any random Position had a solid chance of suddenly getting NPCs spawning around the own Ship ;)

Let's just say... *uhm*... Location awareness has never been a strong point on NPC spawns in this Game :D
(in the very old days, NPC traffic in SuperCruise would reach out approx. 250LY - even in entirely unexplored Systems and of course incl. NPCs Interdicting the Player everywhere)
 
I've been mining at Jaques for at least a couple of weeks, and the only NPC pirates I've seen were in a RES when I bought a Viper and went bounty hunting for a change. Back in my Python now with loads of mats & engineering stuff, mining osmium, platinum & painite without a hitch.
 
the spawn rules around mining in or around the bubble are definetly stupid for me, even if mining at jaques taught me those are maybe not bound to mining (mining at jaques had no pirates spawn ... i fired my prospector as usual and waited for the usual pirate, wondering how i will boost away in my conda, but nobody shiwed up ...).

i'm therefor not sure, which spawnrule triggers those pirates, and i have no problem with them flying a clipper ... it is simply annoying that they "always" spawn, whereever i mined around the bubble.
 
Totally agree. What bugs me even more is that if the server kicks you off for any reason and you have to log back in, you get dropped right in the middle of the ring with pirates auto-spawning just a few kms away.
I've lost a T9 due to this. Game drops while I'm mining, 3 pirates magically appear. Can't run fast enough, can't high wake because mass locked.

Why should I need to run 20km from a random part of the ring to another random part of the ring? That makes no sense whatsoever. It's a silly workaround to a stupid mechanic.
 
Pirates spawing in the vicinity of your low wake does make sense. Pirates spawning at the position it took you 15 minutes of normal flight to reach is plain stupid indeed.
 
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